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8515 Zystemo Dec 31 2011, 6:20 am Hidden 2 0 0 -150
8516 demerzel Jan 2 2012, 2:51 pm Hidden 3 0 0 -150
8519 PutTheBottleDown Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8522 ak67ing Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8523 utoguy Jan 2 2012, 10:50 pm Hidden 2 0 0 -150
8524 ExcaIifag Jan 7 2012, 7:52 pm Hidden 3 0 0 -150
8525 g4borg Jan 6 2012, 2:11 am Hidden 4 0 0 -150
8526 chloesong Jan 3 2012, 3:14 am Hidden 2 0 0 -150
8527 toast Jan 4 2012, 6:12 pm Hidden 3 0 0 -150
8528 Ghetto Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8529 jchen85 Feb 11 2012, 12:35 am Hidden 9 0 0 -150
8531 Mingdeom Jan 11 2012, 11:50 pm Hidden 8 0 0 -150
8532 lelo92 Feb 27 2012, 6:29 pm Hidden 18 0 0 -150
8533 neritoledano Jan 6 2012, 3:16 am Hidden 2 0 0 -150
8536 elvenmeyer Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8537 morcillo Jan 10 2012, 3:14 pm Hidden 1 0 0 -150
8538 qwant Jan 10 2012, 4:51 pm Hidden 1 0 0 -150
8539 GrimmReaper Sep 16 2012, 8:50 pm Hidden 20 0 0 -150
8540 pinacea Jan 13 2012, 10:27 pm Hidden 1 0 0 -150
8543 LoonDragoon Jan 17 2012, 2:03 am Hidden 1 0 0 -150
8544 hk1229 Jan 17 2012, 5:28 am Hidden 2 0 0 -150
8545 Darker Apr 5 2012, 8:24 am Hidden 3 0 0 -150
8547 bonerguy1717 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8551 funkyjunkie Jan 21 2012, 2:37 am Hidden 1 0 0 -150
8552 zuhanit Jul 1 2024, 2:28 am Hidden 43 0 0 -150
8553 Reama Jan 21 2012, 10:02 am Hidden 2 0 0 -150
8554 wilson Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8555 nobx Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8557 Caracarus1 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
8560 JohnieBGN Mar 5 2012, 5:28 pm Hidden 7 0 0 -150

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[07:31 am]
Zycorax -- :wob:
[2025-5-24. : 4:55 pm]
Ultraviolet -- :wob:
[2025-5-23. : 4:13 pm]
UndeadStar -- :wob:
[2025-5-19. : 7:14 pm]
Ultraviolet -- :wob:
[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
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