Staredit Network > Site > members
Site Features
ID Name Last Active Contact Activity Topics Posts Minerals
5633 Wildside14 Aug 31 2009, 12:07 am Hidden 1 0 0 0
5634 o- Shawn -o Aug 31 2009, 2:23 am Hidden 1 0 0 0
5635 saken Jan 1 1970, 12:00 am Hidden 0 0 0 0
5639 SamClam Sep 2 2009, 12:21 am Hidden 1 0 0 0
5640 cosmikdancer Sep 4 2009, 2:17 am Hidden 2 1 2 0
5641 TheWanderer Sep 2 2009, 6:28 am Hidden 1 0 0 0
5642 Grimmjow Sep 3 2009, 3:54 pm Hidden 3 1 7 0
5643 fiveONEnine Jan 1 1970, 12:00 am Hidden 0 0 0 0
5644 reaction0911 Sep 2 2009, 11:08 pm Hidden 1 0 0 0
5645 LordZoma Oct 28 2009, 5:13 pm Hidden 2 0 0 0
5646 SaltyCrakr Sep 26 2009, 4:38 am Hidden 5 2 5 0
5647 OriginalMuffins Sep 3 2009, 2:51 am Hidden 1 0 0 0
5648 Drakiel Apr 25 2012, 1:16 pm Hidden 53 10 53 0
5649 nickomante Jan 1 1970, 12:00 am Hidden 0 0 0 0
5650 laffo16 Mar 5 2011, 11:09 am Hidden 48 3 18 0
5651 NinjaOtis Aug 5 2013, 7:37 pm Hidden 719 4 233 324
5652 fire1337 Sep 12 2009, 11:09 pm Hidden 9 4 32 0
5653 SEXPOTREVENGE Apr 11 2010, 5:01 am Hidden 4 0 0 0
5654 XDarkXChidX Mar 13 2010, 11:04 pm Hidden 6 2 3 0
5655 Akamus1 Jan 1 1970, 12:00 am Hidden 0 0 0 0
5656 FenrisWolf Sep 4 2009, 6:59 pm Hidden 1 0 0 0
5657 Rolf Sep 11 2009, 2:52 am Hidden 4 0 0 0
5658 emepetres Sep 7 2009, 10:37 pm Hidden 4 1 4 0
5659 Kornonthecob4692 Sep 5 2009, 6:58 pm Hidden 2 0 0 0
5660 herodoor Aug 11 2011, 2:30 am Hidden 9 3 6 0
5661 Vdmstr94 Sep 5 2009, 1:57 pm Hidden 2 0 0 0
5662 RicterRosenheim Sep 9 2009, 2:34 pm Hidden 6 0 0 0
5663 Nerupe Feb 1 2014, 2:28 am Hidden 167 0 1 0
5664 Opie Sep 5 2009, 6:20 pm Hidden 2 0 0 0
5665 godric Sep 5 2009, 9:31 pm Hidden 1 0 0 0

Pages: < 1 « 146 147 148 149 1502810 >
Your request has matched 84282 entries, currently showing 30 of them.
[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
Please log in to shout.


Members Online: Datelesswinter1