Staredit Network > Site > members
Site Features
ID Name Last Active Contact Activity Topics Posts Minerals
4618 rokxiong Jan 3 2010, 12:41 pm Hidden 9 0 0 0
4621 sergiu Jan 1 1970, 12:00 am Hidden 0 0 0 0
4622 evilmelon May 31 2010, 8:48 pm Hidden 13 0 0 0
4623 jamrs0331 Aug 28 2009, 3:25 am Hidden 10 0 0 0
4624 p47370 Jan 1 1970, 12:00 am Hidden 0 0 0 0
4626 fett Mar 6 2009, 1:27 pm Hidden 2 0 0 0
4627 HotHeart Mar 9 2009, 12:16 pm Hidden 4 1 2 0
4629 Machina-X Mar 6 2009, 7:52 pm Hidden 1 0 0 0
4630 Husher Mar 7 2009, 1:26 am Hidden 1 0 0 0
4631 Empty Mar 13 2009, 11:38 pm Hidden 6 0 3 0
4632 badluckguy Mar 29 2009, 1:29 am Hidden 3 0 0 0
4633 Shantred Sep 11 2010, 2:32 am Hidden 8 2 2 2
4634 SpiritOfPast Apr 10 2009, 11:36 am Hidden 4 0 0 0
4635 Sandman366 Jun 10 2014, 11:44 pm Hidden 48 0 8 0
4636 Pixies Mar 7 2009, 8:22 pm Hidden 1 1 2 0
4637 panzertank19 Mar 16 2009, 12:03 am Hidden 4 0 0 0
4638 Yami Dec 29 2009, 10:12 pm Hidden 35 1 2 0
4639 SkiPz Sep 15 2010, 12:13 am Hidden 97 0 19 0
4640 caboose8154 Mar 8 2009, 2:01 am Hidden 1 0 0 0
4641 F41(0N Mar 8 2009, 2:14 am Hidden 1 0 0 0
4642 Anzel Mar 8 2009, 7:53 am Hidden 2 0 0 0
4643 ocean Mar 10 2009, 11:28 am Hidden 4 0 0 0
4646 heroo Oct 14 2010, 1:33 am Hidden 24 1 2 0
4647 cccult Mar 11 2009, 9:58 am Hidden 4 0 0 0
4648 JimRaynor999 Apr 8 2010, 3:08 pm Hidden 4 0 0 0
4649 easydisplayname Dec 7 2012, 7:23 pm Hidden 15 0 0 0
4650 Goodperson96 Mar 21 2009, 3:23 am Hidden 9 0 0 0
4651 Scienthsine Mar 29 2009, 5:57 pm Hidden 17 4 18 0
4652 ataraxyvatic Mar 10 2009, 9:00 am Hidden 2 0 0 0
4653 Stanislao Apr 25 2009, 3:21 pm Hidden 12 0 0 0

Pages: < 1 « 116 117 118 119 1202810 >
Your request has matched 84274 entries, currently showing 30 of them.
[02:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
Please log in to shout.


Members Online: Dem0n