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ID Name Last Active Contact Activity Topics Posts Minerals
4372 BleachFan09 Jan 25 2009, 7:51 pm Hidden 2 0 0 0
4373 JamesWestfall Jan 25 2009, 8:08 pm Hidden 2 0 0 0
4374 megabadger25 Jan 26 2009, 8:24 am Hidden 3 0 0 0
4375 A~Strawberry~Swing~ Jan 26 2009, 3:30 am Hidden 2 0 0 0
4376 sharknice Jan 26 2009, 9:14 am Hidden 3 0 0 0
4377 fracinedjq Jan 27 2009, 12:13 am Hidden 2 0 0 0
4378 Ocke Mar 21 2009, 6:32 pm Hidden 3 0 0 0
4379 Twisted7225 Jan 26 2009, 10:51 pm Hidden 2 0 0 0
4380 Caustixidez Jan 27 2009, 1:25 am Hidden 2 0 0 0
4381 prodiG Jan 27 2009, 2:31 am Hidden 2 0 0 0
4385 Eeyore4All Jan 27 2009, 6:25 am Hidden 3 0 0 0
4386 Micah117 Jan 27 2009, 11:56 pm Hidden 2 1 2 0
4387 Rclord Jan 28 2009, 1:17 am Hidden 2 0 0 0
4388 AncientSC Jan 28 2009, 2:12 am Hidden 2 0 0 0
4389 socrates Jan 28 2009, 6:07 am Hidden 3 1 2 0
4390 CrudeWhore Mar 11 2009, 1:44 am Hidden 39 0 13 0
4392 KaiserBlade Jan 29 2009, 1:56 am Hidden 3 0 0 0
4393 UndeadClown Apr 21 2009, 1:46 am Hidden 13 0 2 0
4394 Wacka_Alpaca Jan 29 2009, 12:01 am Hidden 2 0 1 0
4395 Doomguard Nov 5 2009, 2:24 am Hidden 53 0 0 0
4396 iPikachu Jan 29 2009, 4:27 am Hidden 3 0 0 0
4397 brian1234567890 Jan 29 2009, 6:59 am Hidden 3 0 0 0
4400 Sparkyitachi Jan 31 2009, 5:45 am Hidden 3 0 0 0
4402 apex Feb 2 2009, 12:33 am Hidden 4 0 0 0
4403 Doom Guard Mar 4 2009, 11:02 pm Hidden 30 0 1 0
4404 NewbieMapMaker Dec 11 2011, 6:51 pm Hidden 6 1 3 0
4405 learnerkk Feb 3 2009, 11:26 am Hidden 4 1 1 0
4407 D.C Jan 30 2009, 11:43 am Hidden 3 0 0 0
4408 scarpl Jan 1 1970, 12:00 am Hidden 1 0 0 0
4409 Spergling Nov 2 2009, 10:17 pm Hidden 13 0 0 0

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[02:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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