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4338 Angelic Mar 29 2009, 2:15 am Hidden 26 0 0 0
4339 deathsstrife Jan 24 2009, 11:50 am Hidden 3 0 0 0
4340 gwamgwam Jun 6 2010, 10:30 pm Hidden 4 0 0 0
4341 DoSy Sep 1 2009, 10:22 pm Hidden 4 0 0 0
4342 jeck140 Jan 25 2009, 12:57 am Hidden 2 0 0 0
4345 Insert-your-name Jan 25 2009, 1:19 am Hidden 2 0 0 0
4346 Jiu Jitsu Jan 30 2009, 2:50 am Hidden 6 1 4 0
4348 alkie Mar 12 2009, 4:18 am Hidden 7 1 6 0
4349 segaboy Jan 25 2009, 2:41 pm Hidden 3 0 0 0
4350 PianoMan Jan 29 2009, 8:12 pm Hidden 5 0 0 0
4351 1-800-273-8255 Mar 22 2009, 3:07 am Hidden 7 0 0 0
4352 Poland.Spring Jan 25 2009, 5:22 pm Hidden 2 0 0 0
4353 Joe Biden Feb 19 2009, 5:42 pm Hidden 8 0 0 0
4354 Princess-Buttercup Jan 25 2009, 5:25 pm Hidden 2 0 0 0
4355 ChipsAhoy Jan 25 2009, 6:53 pm Hidden 2 0 0 0
4357 iamsam4321 Jan 25 2009, 5:44 pm Hidden 2 0 0 0
4358 bbspaceman990 Jan 25 2009, 5:51 pm Hidden 2 0 0 0
4359 ForReasonsUnknown Jan 25 2009, 5:55 pm Hidden 2 0 0 0
4360 mikekjns50 Jan 25 2009, 5:58 pm Hidden 2 0 0 0
4361 ABraveNewWorld Jan 25 2009, 6:02 pm Hidden 2 0 0 0
4362 AreWeHuman666 Jan 25 2009, 6:19 pm Hidden 2 0 0 0
4363 johnwangsburg Jan 25 2009, 6:21 pm Hidden 2 0 0 0
4364 PenaDeMuerte Jan 25 2009, 6:35 pm Hidden 2 0 0 0
4365 CloudySkies Jan 25 2009, 6:38 pm Hidden 2 0 0 0
4366 MonsieurMersault Jan 25 2009, 6:42 pm Hidden 2 0 0 0
4367 Surfdog Jr Jan 25 2009, 6:43 pm Hidden 2 0 0 0
4368 OldManSalamano Jan 25 2009, 6:45 pm Hidden 2 0 0 0
4369 D_Wade.3 Jan 25 2009, 6:59 pm Hidden 2 0 0 0
4370 SkepticMstr438 Jan 25 2009, 7:06 pm Hidden 2 0 0 0
4371 Maxximo_1 Jan 25 2009, 7:23 pm Hidden 2 0 0 0

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[02:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[01:15 pm]
NudeRaider -- literally Hitler
[12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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