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ID Name Last Active Contact Activity Topics Posts Minerals
4198 Kyuubiku Jan 3 2009, 5:38 pm Hidden 2 0 0 0
4199 XShadowlessX Jan 3 2009, 6:00 pm Hidden 2 0 0 0
4200 poison_us 1 hour ago Hidden 1493 81 6147 11
4201 C.l.u.t.c.H Jan 11 2009, 3:25 am Hidden 6 1 2 0
4202 Sedition89 Jan 4 2009, 10:13 am Hidden 3 0 0 0
4203 lolliminh94 Jan 1 1970, 12:00 am Hidden 1 0 0 0
4204 puffyfish Jan 31 2009, 8:18 pm Hidden 24 0 4 0
4205 RaxZore Jan 4 2009, 8:25 pm Hidden 2 0 0 0
4206 minipepe90 Jan 1 1970, 12:00 am Hidden 1 0 0 0
4207 opt Jan 4 2009, 11:54 pm Hidden 2 0 0 0
4208 Pz_N Aug 5 2010, 1:14 am Hidden 11 1 11 0
4209 Pinky Jun 24 2010, 9:05 am Hidden 178 36 257 0
4210 icedmetal57 Jan 6 2009, 12:50 am Hidden 2 0 0 0
4211 lSHaDoW-FoXl Jan 20 2013, 7:59 pm Hidden 217 33 230 8
4214 khlees Jan 1 1970, 12:00 am Hidden 1 0 0 0
4216 Brooklyn9235 Jul 18 2009, 12:30 pm Hidden 7 0 1 0
4217 Muftobration Jan 28 2009, 11:48 pm Hidden 8 1 2 0
4218 MidNightToker Jan 27 2009, 3:45 pm Hidden 9 1 2 0
4219 VeRsUs_CrYsTeR Jan 7 2009, 2:44 pm Hidden 3 0 0 0
4220 kmada Jan 1 1970, 12:00 am Hidden 1 0 0 0
4222 Eastwood Jan 12 2009, 2:20 pm Hidden 6 0 0 0
4223 maddy1784 Jan 8 2009, 5:44 am Hidden 3 0 0 0
4224 unused Jan 11 2009, 2:03 am Hidden 6 1 1 0
4225 CMP Jan 9 2009, 4:33 am Hidden 4 0 0 0
4226 terry Jan 9 2009, 3:33 am Hidden 4 0 0 0
4228 wji1200 Jan 1 1970, 12:00 am Hidden 1 0 0 0
4229 Supersex Jan 14 2009, 2:23 pm Hidden 5 0 0 0
4230 Munzy Jan 12 2009, 7:30 pm Hidden 5 0 0 0
4231 y0u_ Apr 6 2009, 11:30 am Hidden 9 0 0 0
4232 FlipWillie Jan 9 2009, 3:32 am Hidden 3 0 0 0

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[02:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[01:15 pm]
NudeRaider -- literally Hitler
[12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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