Staredit Network > Site > members
Site Features
ID Name Last Active Contact Activity Topics Posts Minerals
4127 morgul Dec 27 2008, 12:56 am Hidden 3 0 0 0
4128 LostInMyself Sep 28 2019, 2:39 am Hidden 229 7 43 0
4129 dorian Dec 26 2008, 10:45 am Hidden 3 0 0 0
4130 lolance Dec 27 2008, 11:22 pm Hidden 4 1 4 0
4131 Aedus Mar 3 2009, 3:23 am Hidden 10 0 11 0
4132 Spartanfury Dec 26 2008, 7:45 pm Hidden 2 0 0 0
4133 Szgk Jan 27 2013, 3:07 pm Hidden 334 3 26 0
4134 InTrouble Jan 6 2009, 4:05 pm Hidden 7 0 0 0
4135 Dragos Dec 26 2008, 9:21 pm Hidden 2 0 0 0
4136 KingIya Dec 27 2008, 1:11 am Hidden 3 0 0 0
4137 cheddarcheese Jun 22 2011, 4:47 pm Hidden 2 0 0 0
4139 xProXyx Dec 27 2008, 4:46 pm Hidden 2 0 0 0
4141 renaissanced Jan 1 1970, 12:00 am Hidden 1 0 0 0
4143 Basteille Mar 26 2011, 8:57 pm Hidden 220 11 63 0
4144 SpiderWaffle Jan 1 2009, 11:00 pm Hidden 5 0 0 0
4145 DigitalHerpes Jan 16 2009, 1:14 pm Hidden 10 0 0 0
4146 CWR_Employee Dec 24 2010, 7:05 am Hidden 10 1 2 0
4147 Plepel Dec 28 2008, 7:02 am Hidden 3 0 0 0
4148 dz187 Jan 5 2009, 6:00 am Hidden 6 0 0 0
4149 choui Dec 29 2008, 4:29 am Hidden 3 0 0 0
4151 seventata Dec 29 2008, 1:24 pm Hidden 2 0 0 0
4152 tres_ Jan 5 2009, 5:59 am Hidden 6 1 1 0
4153 MrWallet Dec 29 2008, 10:06 pm Hidden 2 1 5 0
4154 elnounez Jan 21 2009, 10:37 pm Hidden 3 0 0 0
4155 TehLagger Dec 29 2008, 6:39 pm Hidden 2 0 0 0
4156 phoenixlament Dec 29 2008, 6:43 pm Hidden 2 0 0 0
4157 Justin Timberlake Jan 1 2009, 6:36 am Hidden 5 0 0 0
4158 newBorn Aug 27 2011, 8:44 pm Hidden 78 22 72 180
4159 jhomrighaus Dec 30 2008, 12:13 am Hidden 3 0 0 0
4162 TriggR_HappE Aug 12 2013, 10:14 pm Hidden 209 11 337 0

Pages: < 1 « 102 103 104 105 1062809 >
Your request has matched 84263 entries, currently showing 30 of them.
[12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[06:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
Please log in to shout.


Members Online: NimoStar