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4088 Jcapehart2 Dec 21 2008, 5:33 am Hidden 3 0 0 0
4090 Bop2 Sep 7 2013, 8:25 am Hidden 18 0 0 0
4091 SevGaming Dec 30 2008, 3:36 pm Hidden 7 4 15 0
4092 krasi0 Dec 21 2008, 11:31 am Hidden 2 0 0 0
4093 nun Jan 1 1970, 12:00 am Hidden 1 0 0 0
4094 Aule Dec 21 2008, 2:50 pm Hidden 2 0 0 0
4095 KingOfKings Dec 26 2012, 9:21 pm Hidden 104 4 24 14
4096 dr roboto531 Jan 1 1970, 12:00 am Hidden 1 0 0 0
4097 sirius285 Jun 22 2010, 8:24 pm Hidden 44 0 0 0
4098 Caesar Dec 22 2008, 2:06 am Hidden 3 0 0 0
4099 frank6044 Feb 8 2010, 5:04 pm Hidden 6 0 0 0
4100 windowpains Dec 23 2008, 9:44 pm Hidden 4 0 1 0
4101 wish4me Jan 19 2010, 12:35 am Hidden 54 3 23 0
4102 ninjahobbit Dec 22 2008, 5:45 am Hidden 3 0 0 0
4103 crazyj608 Jan 1 1970, 12:00 am Hidden 1 0 0 0
4104 mitchellsalad Dec 25 2008, 2:04 am Hidden 5 6 14 0
4106 driver4f2 Dec 22 2008, 2:21 pm Hidden 2 0 0 0
4110 Euryale Feb 19 2011, 1:02 am Hidden 27 0 12 0
4111 PhantomSkyfire Dec 31 2009, 3:22 am Hidden 31 0 1 0
4112 damien Jan 12 2009, 3:02 am Hidden 5 0 0 0
4115 rogejun Dec 29 2009, 2:02 am Hidden 39 5 6 0
4117 HellBlazer Mar 22 2009, 6:23 pm Hidden 20 0 0 0
4118 DarthThienAn Aug 19 2009, 6:42 pm Hidden 8 1 2 0
4119 rapzcool Dec 25 2008, 6:20 am Hidden 3 0 0 0
4120 gayaznaznman Jan 1 1970, 12:00 am Hidden 1 0 0 0
4122 euhere Feb 22 2009, 11:55 pm Hidden 4 0 0 0
4123 strangiato Dec 25 2008, 7:44 pm Hidden 2 0 0 0
4124 MChong Dec 27 2008, 6:30 am Hidden 4 0 0 0
4125 Nyte_wulf264 Aug 27 2010, 10:32 pm Hidden 97 0 3 0
4126 Soreality Feb 27 2009, 5:16 pm Hidden 9 0 0 0

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[12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[06:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[09:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[09:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
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