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ID Name Last Active Contact Activity Topics Posts Minerals
4009 Vaetai Dec 8 2008, 1:09 am Hidden 3 0 0 0
4011 cynica Jan 1 1970, 12:00 am Hidden 1 0 0 0
4012 ohhowlovely Dec 20 2008, 5:40 am Hidden 5 0 0 0
4013 gOgna Dec 8 2008, 4:02 am Hidden 3 0 0 0
4014 KaZaM-117 Jan 1 1970, 12:00 am Hidden 1 0 0 0
4015 pingu95hk Dec 9 2008, 4:34 am Hidden 3 0 0 0
4016 Maniac Nov 12 2009, 6:05 am Hidden 5 0 0 0
4017 TacoBell Dec 10 2008, 10:38 pm Hidden 3 0 0 0
4019 badcop Jan 15 2010, 10:42 pm Hidden 102 0 111 0
4020 Ensley03 Apr 8 2010, 1:04 pm Hidden 4 1 3 0
4021 Shayken Dec 11 2008, 4:05 am Hidden 3 0 0 0
4022 OgPurpleKush Dec 11 2008, 8:15 am Hidden 3 1 1 0
4023 PlazMa Oct 11 2009, 5:51 pm Hidden 49 3 16 0
4024 Blitz of Wrath Jan 26 2010, 3:45 am Hidden 9 0 1 0
4025 asdfghjkl Dec 12 2008, 8:42 pm Hidden 2 0 0 0
4026 imntagmer Jan 1 1970, 12:00 am Hidden 1 0 0 0
4027 bhope5 Dec 12 2008, 12:09 am Hidden 3 0 0 0
4028 piperrepip Dec 12 2008, 4:02 pm Hidden 2 0 0 0
4029 Applesauce Dec 12 2008, 3:21 pm Hidden 2 0 0 0
4030 bl5486 Jan 12 2009, 2:48 pm Hidden 8 0 0 0
4031 QustisC Dec 12 2008, 7:25 pm Hidden 2 0 0 0
4032 ewdude1 Dec 13 2008, 1:02 am Hidden 3 0 0 0
4034 Z4N3 Dec 13 2008, 10:41 am Hidden 2 1 3 0
4035 Revolution Dec 13 2008, 3:44 pm Hidden 2 0 0 0
4036 S.O.A.D. Dec 24 2008, 2:25 pm Hidden 3 0 0 0
4037 Helpmeplz Dec 13 2008, 6:47 pm Hidden 2 1 2 0
4039 relientxd Dec 13 2008, 8:43 pm Hidden 2 0 0 0
4040 Jajjang Feb 25 2009, 7:21 am Hidden 17 3 4 0
4041 Najda Dec 20 2008, 11:34 pm Hidden 7 2 3 0
4043 SiNiSiN Oct 8 2009, 7:19 am Hidden 22 0 5 0

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Your request has matched 84263 entries, currently showing 30 of them.
[12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[06:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[09:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[09:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
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