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[2017-4-01. : 4:48 am] O)FaRTy1billion[MM] -- datedit didn't complain about any of them, so that's a good sign[2017-4-01. : 4:47 am] O)FaRTy1billion[MM] -- ... let's see if datedit can open them, which will be the true test xD[2017-4-01. : 4:47 am] O)FaRTy1billion[MM] -- cool, so it probably does still use the normal .dat files[2017-4-01. : 4:46 am] Moose -- For what it's worth, arr\whatever.dat shows up a bunch in the strings on the binary.[2017-4-01. : 4:46 am] O)FaRTy1billion[MM] -- also all the grps are in the .anim file, which will suck because to edit one you might have to rebuild the whole file or append a ton of shit to it[2017-4-01. : 4:45 am] O)FaRTy1billion[MM] -- I still don't even know if it uses the same .dat files ;o I haven't dug deep enough to the .anim file[2017-4-01. : 4:44 am] O)FaRTy1billion[MM] -- Voyager7456Voyager7456 shouted: Yeah, but I'm assuming this will be worse ya, complete engine overhauls etc.[2017-4-01. : 4:44 am] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: ya, but probs leveled up like 40 times, so can disassemble faster now Voyager7456Voyager7456 shouted: Yeah, but I'm assuming this will be worse two very conflicting statements xD[2017-4-01. : 4:43 am] Moose -- ya, but probs leveled up like 40 times, so can disassemble faster now[2017-4-01. : 4:43 am] O)FaRTy1billion[MM] -- I guess nobody expected there to be a patch after 1.16.1[2017-4-01. : 4:41 am] O)FaRTy1billion[MM] -- 1.16.1 has a lot of disassembly, addresses, tools, etc. ;o[2017-4-01. : 4:40 am] Voyager7456 -- FaRTy1billionFaRTy1billion shouted: unless modding sticks to 1.16.1 we fear change[2017-4-01. : 4:36 am] O)FaRTy1billion[MM] -- I didn't even finish all of the dats and now I've got to start over[2017-4-01. : 4:35 am] O)FaRTy1billion[MM] -- I found this on google: https://github.com/SCMapsAndMods/general-plugin-template-project/wiki idk if it's right[2017-4-01. : 4:35 am] O)FaRTy1billion[MM] -- Voyager7456Voyager7456 shouted: Where's the latest iteration of GPTP stored these days? does anybody know?[2017-4-01. : 4:31 am] jjf28 -- gimme a sec before you fork or anything I'll update the master branch...[2017-4-01. : 4:31 am] jjf28 -- sigsaucysigsaucy shouted: jjf28 what version of visual studio are you using? 2017, as of today[2017-4-01. : 4:30 am] O)FaRTy1billion[MM] -- I'm trying to remember other ones, but I don't remember the names xD[2017-4-01. : 4:29 am] Moose -- TBH, rekt just got rekt. SEN has enough usability issues already LMAO.[2017-4-01. : 4:28 am] O)FaRTy1billion[MM] -- I should ask them for a picture of their games, I don't actually know how many they have because they bring over a stack of them at a time[2017-4-01. : 4:25 am] Voyager7456 -- My wife likes Ascension a lot, although we haven't played the newest one. I've been playing a bunch of Tyrants of the Underdark recently, which is like Ascension except you use the attack points to move guys around on a map.[2017-4-01. : 4:24 am] O)FaRTy1billion[MM] -- ones I remember are dominion and ascension, but we've also been playing stuff like red dragon inn[2017-4-01. : 4:23 am] Voyager7456 -- I'll take a new picture for you tomorrow, not sure if I have the old one on hand[2017-4-01. : 4:22 am] O)FaRTy1billion[MM] -- my friend's girlfriend seems to have a lot of deck-building games. mostly I'd be interested in seeing the game shelf picture and seeing what ones I now recognize xD[2017-4-01. : 4:21 am] Voyager7456 -- FaRTy1billionFaRTy1billion shouted: voy what are some cool boardgames? my friends and I have been playing them quite a bit recently, and I remember your game shelf picture xD What kind of stuff have you been playing? It depends a lot on what player count and length you're looking for[2017-4-01. : 4:20 am] O)FaRTy1billion[MM] -- LanthanideLanthanide shouted: 7 wonders is good o we played that[2017-4-01. : 4:18 am] O)FaRTy1billion[MM] -- voy what are some cool boardgames? my friends and I have been playing them quite a bit recently, and I remember your game shelf picture xD[2017-4-01. : 4:16 am] O)FaRTy1billion[MM] -- FaRTy1billionFaRTy1billion shouted: I have to do some homework, then I can look in to the format further. All of the images are just crammed into a dds file, and there is a corresponding BMP presumably for the player color masks, and then a pointer to some data that I assume is the frame offsets I meant all the images for each GRP[2017-4-01. : 4:16 am] O)FaRTy1billion[MM] -- I haven't looked closely enough to see if the anim file actually contains animations .. if it does, it's probably later in the file than I've looked[2017-4-01. : 4:15 am] O)FaRTy1billion[MM] -- I have to do some homework, then I can look in to the format further. All of the images are just crammed into a dds file, and there is a corresponding BMP presumably for the player color masks, and then a pointer to some data that I assume is the frame offsets[2017-4-01. : 4:14 am] O)FaRTy1billion[MM] -- BeatMeistroBeatMeistro shouted: FaRTy1billion Oh? What did you find? see FaRTy1billionFaRTy1billion shouted: http://www.staredit.net/topic/17217/unread/#special [2017-4-01. : 4:13 am] BeatMeistro -- FaRTy1billionFaRTy1billion shouted: I just extracted it and opened some of the asset files in a hex editor and found useful data Oh? What did you find?[2017-4-01. : 4:13 am] Voyager7456 -- BeatMeistroBeatMeistro shouted: Voyager7456 I can see that portraits are kinda eerie. Though, what worries me is well... are people gunna consider "remaking" their older mods for SC:RM? Oh lord the thought of having to redo all those GRPs :x[2017-4-01. : 4:12 am] O)FaRTy1billion[MM] -- I just extracted it and opened some of the asset files in a hex editor and found useful data[2017-4-01. : 4:11 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: makes paranoid-level offline backup of 1.16.1 & 1.16.1 installers I haven't even run PTR because of this sort of fear tbh ![]() [2017-4-01. : 4:10 am] O)FaRTy1billion[MM] -- Voyager7456Voyager7456 shouted: Man, looking at SC:R stuff is just... really unsettling. It's like some uncanny valley shit. it's fullcolor now ;o[2017-4-01. : 4:09 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: FaRTy1billion good to know want them? It's like 7 MB[2017-4-01. : 4:09 am] BeatMeistro -- Voyager7456Voyager7456 shouted: Man, looking at SC:R stuff is just... really unsettling. It's like some uncanny valley shit. I can see that portraits are kinda eerie. Though, what worries me is well... are people gunna consider "remaking" their older mods for SC:RM?[2017-4-01. : 4:09 am] * jjf28 adds password to archive file*[2017-4-01. : 4:09 am] jjf28 -- FaRTy1billionFaRTy1billion shouted: jjf28 it's ok, I hve all of the patches good to know[2017-4-01. : 4:08 am] jjf28 -- chkdraft piggy backs off whatever code was publicly available or given to me by FaRTy to visualize the units/terrain[2017-4-01. : 4:07 am] sigsaucy -- does chkdraft just piggy back off of the original editor to visualize the units/terrain?[2017-4-01. : 4:06 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: makes paranoid-level offline backup of 1.16.1 & 1.16.1 installers it's ok, I hve all of the patches |
Wing Zero