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Pages: < 1 « 900 901 902 903 9043571 >

[2017-4-01. : 3:20 pm]
Corbo -- jjf28
jjf28 shouted: say Farty/All, do you know where I can get a list of all the WAVs in the dat files? https://puu.sh/v5GDD/efd391e280.png
Corbo
Corbo shouted: jjf28 dat edit stores things like this in .txt you could probably check it out and see if wavs are listed there
Yes, I was right, is this what you need? https://pastebin.com/z4dLGVGx
[2017-4-01. : 3:20 pm]
Voyager7456 -- lil-Inferno
lil-Inferno shouted: Veta Dem0n doesn't really have authority over that LMAO
But also yes.
[2017-4-01. : 3:16 pm]
lil-Inferno -- Veta
Veta shouted: Dem0n, do you want me to fix the load times?
Dem0n doesn't really have authority over that LMAO
[2017-4-01. : 3:14 pm]
Veta -- Dem0n, do you want me to fix the load times?
[2017-4-01. : 3:12 pm]
Corbo -- No, seriously, you have to upload a blank .txt file and then edit it to your real file in order to work. So if you reaaaally want to upload a file I recommend 1. Thinking about it and 2. Doing that procedure
[2017-4-01. : 3:09 pm]
Voyager7456 -- Corbo
Corbo shouted: Voyager7456 and your upload will 100% fail anyway cause the DB does not work either LMAO
:wallbash:
[2017-4-01. : 3:05 pm]
Corbo -- jjf28
jjf28 shouted: say Farty/All, do you know where I can get a list of all the WAVs in the dat files? https://puu.sh/v5GDD/efd391e280.png
dat edit stores things like this in .txt you could probably check it out and see if wavs are listed there
[2017-4-01. : 3:04 pm]
Corbo -- Voyager7456
Voyager7456 shouted: I was gonna upload some stuff to the the DB, but life expectancy-wise I only have 50 years or so and I'm worried it might not finish in time
and your upload will 100% fail anyway cause the DB does not work either LMAO
[2017-4-01. : 3:03 pm]
Voyager7456 -- Hi Ex
[2017-4-01. : 3:02 pm]
Dem0n -- Veta
Veta shouted: Several F grades on GTmetrix: https://gtmetrix.com/reports/staredit.net/294HEBuM
lg2m
[2017-4-01. : 3:02 pm]
jjf28 -- say Farty/All, do you know where I can get a list of all the WAVs in the dat files? https://puu.sh/v5GDD/efd391e280.png
[2017-4-01. : 3:01 pm]
Excalibur -- Hi Voy :3
[2017-4-01. : 2:43 pm]
Veta -- Several F grades on GTmetrix: https://gtmetrix.com/reports/staredit.net/294HEBuM
[2017-4-01. : 2:42 pm]
Veta -- some of these AJAX requests are taking a very long time
[2017-4-01. : 2:39 pm]
jjf28 -- you sound just like my leads, tracking down an answer like that is more difficult than solving the problem :P
[2017-4-01. : 2:39 pm]
Voyager7456 -- I was gonna upload some stuff to the the DB, but life expectancy-wise I only have 50 years or so and I'm worried it might not finish in time
[2017-4-01. : 2:38 pm]
Voyager7456 -- When did it get *this bad* :P
[2017-4-01. : 2:37 pm]
jjf28 -- :roy:kt
[2017-4-01. : 2:37 pm]
Roy -- 2014, I think.
[2017-4-01. : 2:37 pm]
Voyager7456 -- When did this happen?
[2017-4-01. : 2:36 pm]
Roy -- Someone screwed up the JavaScript.
[2017-4-01. : 2:35 pm]
Veta -- Why is this site so slow?
[2017-4-01. : 2:04 pm]
lil-Inferno -- Corbo LMAO
[2017-4-01. : 1:31 pm]
Excalibur -- @Corbo nice work.
[2017-4-01. : 11:01 am]
jjf28 -- I or someone messed something up so it skipped loading BrooDat and patchrt when stardat successfully loaded
[2017-4-01. : 10:56 am]
jjf28 -- kk, pull from dev or master and it should be gone
[2017-4-01. : 10:53 am]
jjf28 -- sigsaucy
sigsaucy shouted: jj, im building chkdraft, it asks me to locate stardat.mpq, when i point it to it it says it cant find tilesets,units,weapons,sprites. is this normal?
o, that's a bug, I already fixed it... let me push it to master
[2017-4-01. : 10:49 am]
RexyRex -- Lol. that's awesome.
[2017-4-01. : 9:01 am]
LoveLess -- sigsaucy
sigsaucy shouted: jj, im building chkdraft, it asks me to locate stardat.mpq, when i point it to it it says it cant find tilesets,units,weapons,sprites. is this normal?
Are you using the PTR folder?
[2017-4-01. : 8:36 am]
Corbo -- http://imgur.com/FKTh9GK
[2017-4-01. : 8:28 am]
Corbo -- Topic Updated: http://www.staredit.net/topic/17217/
[2017-4-01. : 8:13 am]
Corbo -- http://imgur.com/cu5qTVg
[2017-4-01. : 8:13 am]
Corbo -- apparently you can use any html you want, as for now, in the new SC UI. even outdated stuff such as <marquee>
[2017-4-01. : 7:06 am]
Corbo -- FIRST MOD OR WHAT
[2017-4-01. : 7:05 am]
Corbo -- http://imgur.com/hgQVm9K modified the staredit hover ;o
[2017-4-01. : 7:03 am]
sigsaucy -- jj, im building chkdraft, it asks me to locate stardat.mpq, when i point it to it it says it cant find tilesets,units,weapons,sprites. is this normal?
[2017-4-01. : 7:03 am]
Corbo -- I have something too
[2017-4-01. : 6:30 am]
O)FaRTy1billion[MM] -- cool, I can extract individual frames from the what was GRPs now
[2017-4-01. : 6:15 am]
O)FaRTy1billion[MM] -- lol, skantid has a single pixel of player color on 2 of its frames
[2017-4-01. : 6:07 am]
lil-Inferno -- no more rekt lmao
[2017-4-01. : 6:05 am]
O)FaRTy1billion[MM] -- https://snag.gy/9o3fG1.jpg
[2017-4-01. : 6:04 am]
O)FaRTy1billion[MM] -- cool, I can export the player color masks now
[2017-4-01. : 5:56 am]
O)FaRTy1billion[MM] -- good thing it allows negative height
[2017-4-01. : 5:56 am]
O)FaRTy1billion[MM] -- fuck, BMPs are upside-down so the player color maks invert when I just dump the contents into a bmp D:
[2017-4-01. : 5:53 am]
jjf28 -- ouch it's 2AM
[2017-4-01. : 5:39 am]
Pr0nogo -- that's ok, i feel the same way about you
[2017-4-01. : 5:30 am]
Corbo -- Also you need to change your shout color. I kept thinking you were kame and felt the urge to treat you like a fucking idiot
[2017-4-01. : 5:30 am]
Corbo -- Voyager7456
Voyager7456 shouted: Where's the latest iteration of GPTP stored these days?
its the one by boomerangaide. It is in one of my gptp topics on modding.
[2017-4-01. : 5:25 am]
outlawpoet -- nvm
[2017-4-01. : 5:24 am]
outlawpoet -- http://imgur.com/pgwtHah
[2017-4-01. : 5:23 am]
outlawpoet -- jjf28
jjf28 shouted: yea, then have another column for the sprite ID (can find them in DatEdit)
didja mean image file number? I don't see sprite ID
[2017-4-01. : 5:15 am]
O)FaRTy1billion[MM] -- it's weird seeing white player colors on GRPs, I'm so use to purple. I should work on exporting the masks ;o
[2017-4-01. : 5:02 am]
lil-Inferno -- ya
[2017-4-01. : 4:59 am]
Moose -- who cares LMAO
[2017-4-01. : 4:59 am]
Moose -- Totally missed my point, but w/e :wob:
[2017-4-01. : 4:57 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: FaRTy1billion Right. If you know what you're looking for going in.
these: Mini Moose 2707
Mini Moose 2707 shouted: arr\flingy.dat arr\images.dat arr\sprites.dat arr\orders.dat arr\units.dat arr\portdata.dat arr\mapdata.dat arr\upgrades.dat arr\weapons.dat arr\techdata.dat arr\sfxdata.dat all in there
FaRTy1billion
FaRTy1billion shouted: iscript.bin is still there, maybe it does still use iscript
[2017-4-01. : 4:54 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: Mini Moose 2707 just ctrl+f in hexeditor or notepad xD
Right. If you know what you're looking for going in.
[2017-4-01. : 4:53 am]
Voyager7456 -- FaRTy1billion
FaRTy1billion shouted: D:\jenkins\workspace\starcraft_pipeline\Starcraft\build\package_cache\ fucking jenkins
[screams internally]
[2017-4-01. : 4:53 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: Gotta get on those GNU binutils
just ctrl+f in hexeditor or notepad xD
[2017-4-01. : 4:52 am]
O)FaRTy1billion[MM] -- D:\jenkins\workspace\starcraft_pipeline\Starcraft\build\package_cache\ fucking jenkins
[2017-4-01. : 4:52 am]
outlawpoet -- gotta add sprite IDs still
[2017-4-01. : 4:52 am]
outlawpoet -- finished text tree
[2017-4-01. : 4:51 am]
Moose -- Gotta get on those GNU binutils
[2017-4-01. : 4:51 am]
O)FaRTy1billion[MM] -- iscript.bin is still there, maybe it does still use iscript
[2017-4-01. : 4:51 am]
O)FaRTy1billion[MM] -- also that's a good idea, I didn't even think of looking in the EXE for strings xD
[2017-4-01. : 4:50 am]
O)FaRTy1billion[MM] -- also the special reindexing tables are no longer used, since the graphics are full-color and alpha -transparency
[2017-4-01. : 4:50 am]
O)FaRTy1billion[MM] -- except the .anim file has 999 entries, for each images.dat entry. I wonder if that means the GRP field is no longer used
[2017-4-01. : 4:49 am]
O)FaRTy1billion[MM] -- cool, so those haven't changed
[2017-4-01. : 4:49 am]
Moose -- arr\flingy.dat arr\images.dat arr\sprites.dat arr\orders.dat arr\units.dat arr\portdata.dat arr\mapdata.dat arr\upgrades.dat arr\weapons.dat arr\techdata.dat arr\sfxdata.dat all in there
[2017-4-01. : 4:48 am]
O)FaRTy1billion[MM] -- why are some of the tabs in DatEdit like "=Units="? Is that a thing it does?

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