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[2017-4-01. : 3:20 pm] Corbo -- jjf28jjf28 shouted: say Farty/All, do you know where I can get a list of all the WAVs in the dat files? https://puu.sh/v5GDD/efd391e280.png CorboCorbo shouted: jjf28 dat edit stores things like this in .txt you could probably check it out and see if wavs are listed there Yes, I was right, is this what you need? https://pastebin.com/z4dLGVGx[2017-4-01. : 3:20 pm] Voyager7456 -- lil-Infernolil-Inferno shouted: Veta Dem0n doesn't really have authority over that LMAO But also yes.[2017-4-01. : 3:16 pm] lil-Inferno -- VetaVeta shouted: Dem0n, do you want me to fix the load times? Dem0n doesn't really have authority over that LMAO[2017-4-01. : 3:12 pm] Corbo -- No, seriously, you have to upload a blank .txt file and then edit it to your real file in order to work. So if you reaaaally want to upload a file I recommend 1. Thinking about it and 2. Doing that procedure[2017-4-01. : 3:09 pm] Voyager7456 -- CorboCorbo shouted: Voyager7456 and your upload will 100% fail anyway cause the DB does not work either LMAO ![]() [2017-4-01. : 3:05 pm] Corbo -- jjf28jjf28 shouted: say Farty/All, do you know where I can get a list of all the WAVs in the dat files? https://puu.sh/v5GDD/efd391e280.png dat edit stores things like this in .txt you could probably check it out and see if wavs are listed there[2017-4-01. : 3:04 pm] Corbo -- Voyager7456Voyager7456 shouted: I was gonna upload some stuff to the the DB, but life expectancy-wise I only have 50 years or so and I'm worried it might not finish in time and your upload will 100% fail anyway cause the DB does not work either LMAO[2017-4-01. : 3:02 pm] Dem0n -- VetaVeta shouted: Several F grades on GTmetrix: https://gtmetrix.com/reports/staredit.net/294HEBuM lg2m[2017-4-01. : 3:02 pm] jjf28 -- say Farty/All, do you know where I can get a list of all the WAVs in the dat files? https://puu.sh/v5GDD/efd391e280.png[2017-4-01. : 2:43 pm] Veta -- Several F grades on GTmetrix: https://gtmetrix.com/reports/staredit.net/294HEBuM[2017-4-01. : 2:39 pm] jjf28 -- you sound just like my leads, tracking down an answer like that is more difficult than solving the problem ![]() [2017-4-01. : 2:39 pm] Voyager7456 -- I was gonna upload some stuff to the the DB, but life expectancy-wise I only have 50 years or so and I'm worried it might not finish in time[2017-4-01. : 11:01 am] jjf28 -- I or someone messed something up so it skipped loading BrooDat and patchrt when stardat successfully loaded[2017-4-01. : 10:53 am] jjf28 -- sigsaucysigsaucy shouted: jj, im building chkdraft, it asks me to locate stardat.mpq, when i point it to it it says it cant find tilesets,units,weapons,sprites. is this normal? o, that's a bug, I already fixed it... let me push it to master[2017-4-01. : 9:01 am] LoveLess -- sigsaucysigsaucy shouted: jj, im building chkdraft, it asks me to locate stardat.mpq, when i point it to it it says it cant find tilesets,units,weapons,sprites. is this normal? Are you using the PTR folder?[2017-4-01. : 8:13 am] Corbo -- apparently you can use any html you want, as for now, in the new SC UI. even outdated stuff such as <marquee>[2017-4-01. : 7:03 am] sigsaucy -- jj, im building chkdraft, it asks me to locate stardat.mpq, when i point it to it it says it cant find tilesets,units,weapons,sprites. is this normal?[2017-4-01. : 6:30 am] O)FaRTy1billion[MM] -- cool, I can extract individual frames from the what was GRPs now[2017-4-01. : 6:15 am] O)FaRTy1billion[MM] -- lol, skantid has a single pixel of player color on 2 of its frames[2017-4-01. : 5:56 am] O)FaRTy1billion[MM] -- fuck, BMPs are upside-down so the player color maks invert when I just dump the contents into a bmp D:[2017-4-01. : 5:30 am] Corbo -- Also you need to change your shout color. I kept thinking you were kame and felt the urge to treat you like a fucking idiot[2017-4-01. : 5:30 am] Corbo -- Voyager7456Voyager7456 shouted: Where's the latest iteration of GPTP stored these days? its the one by boomerangaide. It is in one of my gptp topics on modding.[2017-4-01. : 5:23 am] outlawpoet -- jjf28jjf28 shouted: yea, then have another column for the sprite ID (can find them in DatEdit) didja mean image file number? I don't see sprite ID[2017-4-01. : 5:15 am] O)FaRTy1billion[MM] -- it's weird seeing white player colors on GRPs, I'm so use to purple. I should work on exporting the masks ;o[2017-4-01. : 4:57 am] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: FaRTy1billion Right. If you know what you're looking for going in. these: Mini Moose 2707Mini Moose 2707 shouted: arr\flingy.dat arr\images.dat arr\sprites.dat arr\orders.dat arr\units.dat arr\portdata.dat arr\mapdata.dat arr\upgrades.dat arr\weapons.dat arr\techdata.dat arr\sfxdata.dat all in there FaRTy1billionFaRTy1billion shouted: iscript.bin is still there, maybe it does still use iscript [2017-4-01. : 4:54 am] Moose -- FaRTy1billionFaRTy1billion shouted: Mini Moose 2707 just ctrl+f in hexeditor or notepad xD Right. If you know what you're looking for going in.[2017-4-01. : 4:53 am] Voyager7456 -- FaRTy1billionFaRTy1billion shouted: D:\jenkins\workspace\starcraft_pipeline\Starcraft\build\package_cache\ fucking jenkins [screams internally][2017-4-01. : 4:53 am] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: Gotta get on those GNU binutils just ctrl+f in hexeditor or notepad xD[2017-4-01. : 4:52 am] O)FaRTy1billion[MM] -- D:\jenkins\workspace\starcraft_pipeline\Starcraft\build\package_cache\ fucking jenkins[2017-4-01. : 4:51 am] O)FaRTy1billion[MM] -- iscript.bin is still there, maybe it does still use iscript[2017-4-01. : 4:51 am] O)FaRTy1billion[MM] -- also that's a good idea, I didn't even think of looking in the EXE for strings xD[2017-4-01. : 4:50 am] O)FaRTy1billion[MM] -- also the special reindexing tables are no longer used, since the graphics are full-color and alpha -transparency[2017-4-01. : 4:50 am] O)FaRTy1billion[MM] -- except the .anim file has 999 entries, for each images.dat entry. I wonder if that means the GRP field is no longer used[2017-4-01. : 4:49 am] Moose -- arr\flingy.dat arr\images.dat arr\sprites.dat arr\orders.dat arr\units.dat arr\portdata.dat arr\mapdata.dat arr\upgrades.dat arr\weapons.dat arr\techdata.dat arr\sfxdata.dat all in there[2017-4-01. : 4:48 am] O)FaRTy1billion[MM] -- why are some of the tabs in DatEdit like "=Units="? Is that a thing it does? |
Wing Zero