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Pages: < 1 « 808 809 810 811 812 … 3577 >

[2017-5-05. : 9:06 am]
Psychic_Genius -- for example if there is player 1, player 2 and player 3. The music will play for player 1 only. If he leaves, then the music will play for player 2 and so on
[2017-5-05. : 9:05 am]
Psychic_Genius -- Just 1 more problem. I added some music. For some reason it only plays for the first player
[2017-5-05. : 9:05 am]
Psychic_Genius -- Good point. Ok, probably thats the problem. Thank you very much :D
[2017-5-05. : 9:04 am]
O)FaRTy1billion[MM] -- I mean I assume the forces have shared vision with eachother, so for Player 1 are you turning off for both Player 1 and Player 2 for Player 1?
[2017-5-05. : 9:02 am]
Psychic_Genius -- it doesnt turn off for any of the 2 players
[2017-5-05. : 9:02 am]
Psychic_Genius -- no. The trigger is in each player, not in the force
[2017-5-05. : 9:01 am]
O)FaRTy1billion[MM] -- in other words, are you turning it off for both players in the force?
[2017-5-05. : 9:01 am]
O)FaRTy1billion[MM] -- Psychic_Genius
Psychic_Genius shouted: my map has 2 players per force, and each player can turn lights on/off. It worked perfectly if there is only 1 player per force. I just tested it with 2 players per force and the lights doesnt work at all wtf
is it only turning off for the one player, so the second player forces them to have some vision?
[2017-5-05. : 9:00 am]
O)FaRTy1billion[MM] -- casc or w/e sux
[2017-5-05. : 8:59 am]
O)FaRTy1billion[MM] -- FaRTy1billion
FaRTy1billion shouted: https://pastebin.com/nMAS6frC I couldn't it to load with any sort of listfile, but I'm ready for SC:R now :wob:
the random txt file near the top is a listfile, but idk how to use it
[2017-5-05. : 8:59 am]
Psychic_Genius -- my map has 2 players per force, and each player can turn lights on/off. It worked perfectly if there is only 1 player per force. I just tested it with 2 players per force and the lights doesnt work at all wtf
[2017-5-05. : 8:59 am]
O)FaRTy1billion[MM] -- couldn't get it *
[2017-5-05. : 8:58 am]
O)FaRTy1billion[MM] -- https://pastebin.com/nMAS6frC I couldn't it to load with any sort of listfile, but I'm ready for SC:R now :wob:
[2017-5-05. : 8:55 am]
Lanthanide -- you'll want to have 3 triggers with the maximum number of wait actions each
[2017-5-05. : 8:55 am]
Lanthanide -- yip
[2017-5-05. : 8:51 am]
Psychic_Genius -- nm just remembered. was the wait 0 milisecs (x99) thing :D
[2017-5-05. : 8:47 am]
Psychic_Genius -- I forgot how to get the hyper triggers
[2017-5-05. : 8:47 am]
Psychic_Genius -- Oh ok, thank you guys. I forgot of the death counters. Good idea. I fixed the problem using some "unit death" timing. But for other stuff I'll use those, thanks. :D
[2017-5-05. : 8:16 am]
Lanthanide -- Psychic_Genius
Psychic_Genius shouted: Hello ppl. How are you all? Hey I kinda have a question for a map I'm making on sc1. Somehow the "Wait" action takes alot more than supposed to "Example: wait 1 milisecs" and it takes like forever, any ideas?
use hyper triggers, then you can get 84ms response to actions
[2017-5-05. : 8:12 am]
MasterJohnny -- is there a way to download the whole wiki so i can avoid sen's lag
[2017-5-05. : 7:57 am]
jjf28 -- the nearest frame thereafter*
[2017-5-05. : 7:52 am]
jjf28 -- transmissions also have built in waits so I'd avoid them too
[2017-5-05. : 7:41 am]
jjf28 -- waits are really bad for mapping (between wait blocks and breaking logic) so scrap them in favor of death-counter timers whenever you can
[2017-5-05. : 7:40 am]
jjf28 -- wait has a bare minimum of 2 frames (84ms) and I believe it rounds to the newest frame thereafter (+42ms)
[2017-5-05. : 7:34 am]
Psychic_Genius -- Hello ppl. How are you all? Hey I kinda have a question for a map I'm making on sc1. Somehow the "Wait" action takes alot more than supposed to "Example: wait 1 milisecs" and it takes like forever, any ideas?
[2017-5-05. : 6:32 am]
MasterJohnny -- NudeRaider
NudeRaider shouted: MasterJohnny can't speak for Win10, but on Win7 it's not *that* hard. "Problem" is, the last Starforge version 2.2 comes without Visual Basic dependencies. 2.1 Installer still had them in, so if you have the old one you probably don't have to do anything. But for 2.2 you gotta register 2 files: COMDLG32.OCX and mscomctl.ocx (dl from https://www.microsoft.com/de-de/download/confirmation.aspx?id=10019 and http://www.ocxdump.com/download-ocx-files_new.php/ocxfiles/C/COMDLG32.OCX/6.01.9782/download.html respectively) Then copy the files in C:\Windows\SysWOW64 and run those 2 commands in an admin console: regsvr32 C:\Windows\SysWOW64\mscomctl.ocx regsvr32 C:\Windows\SysWOW64\comdlg32.ocx
Thanks for trying It didn't work
[2017-5-05. : 6:27 am]
Lanthanide -- yeah, pretty ugly
[2017-5-05. : 6:24 am]
TF- -- it looks like you're running the N64 version of starcraft in an emulator
[2017-5-05. : 6:23 am]
TF- -- FaRTy1billion
FaRTy1billion shouted: I also found the chat window https://snag.gy/4KxQ6q.jpg
that vaseline style hq4x rescaling is so disgusting
[2017-5-05. : 6:20 am]
Lanthanide -- lets see, I would have been like 13 at the time
[2017-5-05. : 6:19 am]
Lanthanide -- wonder if StarForge got that from PudDraft, and therefore me...
[2017-5-05. : 6:19 am]
Lanthanide -- FaRTy1billion
FaRTy1billion shouted: oh god 100 Clutter % is awful
wonder where that concept came from. I actually got in contact with the PudDraft author (Warcrat 2 mapping) and got him to add a % slider for decorations
[2017-5-05. : 5:12 am]
O)FaRTy1billion[MM] -- lil-Inferno
lil-Inferno shouted: Wing Zero w/e, simple AF games, so EZ AF. Now people make those games in Minecraft lmao
ya XD My friend linked me to the Atari emulator
[2017-5-05. : 4:49 am]
lil-Inferno -- ayy 120 box lmao
[2017-5-05. : 4:45 am]
lil-Inferno -- Wing Zero
Wing Zero shouted: Sounds like a pain in the ass
w/e, simple AF games, so EZ AF. Now people make those games in Minecraft lmao
[2017-5-05. : 4:42 am]
Zoan -- Wait whats the benefit of trying langUMS? I still don't understand what the point of it is besides to make creating basic triggers harder O_O
[2017-5-05. : 4:39 am]
O)FaRTy1billion[MM] -- I also found the chat window https://snag.gy/4KxQ6q.jpg
[2017-5-05. : 4:34 am]
O)FaRTy1billion[MM] -- I'm going to assume this is for portraits xD https://snag.gy/hI7WAf.jpg
[2017-5-05. : 4:30 am]
Wing Zero -- Sounds like a pain in the ass
[2017-5-05. : 4:19 am]
O)FaRTy1billion[MM] -- things on very simple systems or with very restrictive memory (since you had to hand-optimize the code in order to fit everything)
[2017-5-05. : 4:18 am]
O)FaRTy1billion[MM] -- I'm not sure about like pokemon red, but things like Atari games were done by hand
[2017-5-05. : 4:17 am]
l)ark_ssj9kevin -- weren't older games - like Pokemon Red - done by hand assembly?
[2017-5-05. : 4:15 am]
O)FaRTy1billion[MM] -- MasterJohnny
MasterJohnny shouted: "I wonder how awesome it would be to program a whole game in assembly" said not dem0n
I'd do it if I had the time
[2017-5-05. : 4:06 am]
MasterJohnny -- "I wonder how awesome it would be to program a whole game in assembly" said not dem0n
[2017-5-05. : 4:05 am]
Fire_Kame -- lil-Inferno
lil-Inferno shouted: blowing a gasket
but not wrong
[2017-5-05. : 3:46 am]
lil-Inferno -- blowing a gasket
[2017-5-05. : 3:45 am]
NudeRaider -- ya. The audacity to call shame on me.... tzk
[2017-5-05. : 3:44 am]
lil-Inferno -- NudeRaider
NudeRaider shouted: Dem0n shame? REALLY? dude, he SPECIFICALLY stated he doesn't like ScmD. Learn to accept that there are people with opinions DIFFERENT from yours! lil-Inferno it's none of my business what he's gonna do with it.
heated
[2017-5-05. : 3:44 am]
Dem0n -- mad
[2017-5-05. : 3:41 am]
NudeRaider -- Dem0n
Dem0n shouted: NudeRaider You're basically encouraging someone to do math with an abacus instead of just using a normal calculator. Shame on you for not suggesting better alternatives, tbh.
shame? REALLY? dude, he SPECIFICALLY stated he doesn't like ScmD. Learn to accept that there are people with opinions DIFFERENT from yours! lil-Inferno
lil-Inferno shouted: NudeRaider w/e, anyone who's insisting they use something other than SCMDraft probably wasn't gonna make anything good anyway LMAO
it's none of my business what he's gonna do with it.
[2017-5-05. : 3:37 am]
lil-Inferno -- NudeRaider
NudeRaider shouted: lil-Inferno it's hard to be wrong on sentences that start with "he could ..." my point was that it's not HELPFUL, because everyone KNOWS about ScmD
w/e, anyone who's insisting they use something other than SCMDraft probably wasn't gonna make anything good anyway LMAO
[2017-5-05. : 3:37 am]
Dem0n -- but honestly, w/e
[2017-5-05. : 3:37 am]
Dem0n -- NudeRaider
NudeRaider shouted: tbh you could stop trying to tell people what to do and be helpful for once.
You're basically encouraging someone to do math with an abacus instead of just using a normal calculator. Shame on you for not suggesting better alternatives, tbh.
[2017-5-05. : 3:36 am]
O)FaRTy1billion[MM] -- Cool, I found the .anim in the \Data\ shit. Now when SCR comes out we can immediately export all the high-res graphics :wob:
[2017-5-05. : 3:35 am]
NudeRaider -- lil-Inferno
lil-Inferno shouted: NudeRaider tbh, he's not wrong tho
it's hard to be wrong on sentences that start with "he could ..." my point was that it's not HELPFUL, because everyone KNOWS about ScmD
[2017-5-05. : 3:35 am]
lil-Inferno -- There's no reason for anyone to use anything but SCMDraft (or CHKDraft but IDK how that's progressed and what's missing so w/e)
[2017-5-05. : 3:35 am]
Dem0n -- FaRTy1billion
FaRTy1billion shouted: Dem0n is that even necessary? SCMD just works for me ;o
I had to enable it or else it would always crash
[2017-5-05. : 3:34 am]
NudeRaider -- NudeRaider
NudeRaider shouted: tbh you could stop trying to tell people what to do and be helpful for once.
okay scratch that "for once"
[2017-5-05. : 3:34 am]
lil-Inferno -- NudeRaider
NudeRaider shouted: tbh you could stop trying to tell people what to do and be helpful for once.
tbh, he's not wrong tho
[2017-5-05. : 3:33 am]
NudeRaider -- NudeRaider
NudeRaider shouted: MasterJohnny can't speak for Win10, but on Win7 it's not *that* hard. "Problem" is, the last Starforge version 2.2 comes without Visual Basic dependencies. 2.1 Installer still had them in, so if you have the old one you probably don't have to do anything. But for 2.2 you gotta register 2 files: COMDLG32.OCX and mscomctl.ocx (dl from https://www.microsoft.com/de-de/download/confirmation.aspx?id=10019 and http://www.ocxdump.com/download-ocx-files_new.php/ocxfiles/C/COMDLG32.OCX/6.01.9782/download.html respectively) Then copy the files in C:\Windows\SysWOW64 and run those 2 commands in an admin console: regsvr32 C:\Windows\SysWOW64\mscomctl.ocx regsvr32 C:\Windows\SysWOW64\comdlg32.ocx
I just noticed http://www.staredit.net/sc1db/file/9/ has the ocx files already in it.
[2017-5-05. : 3:32 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: tbh, he could just use scmdraft like a normal, sane, logical, rational person and enable windows xp compatibility, and it'll work perfectly
is that even necessary? SCMD just works for me ;o
[2017-5-05. : 3:32 am]
NudeRaider -- tbh you could stop trying to tell people what to do and be helpful for once.
[2017-5-05. : 3:30 am]
Dem0n -- tbh, he could just use scmdraft like a normal, sane, logical, rational person and enable windows xp compatibility, and it'll work perfectly
[2017-5-05. : 3:29 am]
NudeRaider -- MasterJohnny
MasterJohnny shouted: is there an easy way to get starforge to work on win10
can't speak for Win10, but on Win7 it's not *that* hard. "Problem" is, the last Starforge version 2.2 comes without Visual Basic dependencies. 2.1 Installer still had them in, so if you have the old one you probably don't have to do anything. But for 2.2 you gotta register 2 files: COMDLG32.OCX and mscomctl.ocx (dl from https://www.microsoft.com/de-de/download/confirmation.aspx?id=10019 and http://www.ocxdump.com/download-ocx-files_new.php/ocxfiles/C/COMDLG32.OCX/6.01.9782/download.html respectively) Then copy the files in C:\Windows\SysWOW64 and run those 2 commands in an admin console: regsvr32 C:\Windows\SysWOW64\mscomctl.ocx regsvr32 C:\Windows\SysWOW64\comdlg32.ocx
[2017-5-05. : 3:29 am]
O)FaRTy1billion[MM] -- Corbo
Corbo shouted: FaRTy1billion ez
I tried making a listfile, but it wouldn't accept it
[2017-5-05. : 3:28 am]
O)FaRTy1billion[MM] -- https://pastebin.com/JA37xs8m cool
[2017-5-05. : 3:21 am]
Corbo -- FaRTy1billion
FaRTy1billion shouted: I don't know how to read CASC data ;o
ez
[2017-5-05. : 2:59 am]
NudeRaider -- jjf28
jjf28 shouted: NudeRaider mad, but not right
not mad, but right. ;)
[2017-5-05. : 2:58 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: NudeRaider run as admin
didn't work :(

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