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[2017-5-10. : 11:08 pm] Suicidal Insanity -- I occasionally leave a shoutbox tab open somewhere... and then it always shows 2-3 ppl[2017-5-10. : 11:08 pm] Pauper -- Could people having open multiple tabs have anything to do with it? I frequently ctrl + click links because I want to read them and I know it will take forever to load.[2017-5-10. : 11:07 pm] Moose -- Yes, because it only shows you the members in the shoutbox on the shoutbox page.[2017-5-10. : 11:06 pm] Moose -- Wow, members in shoutbox made up 13.36% of the requests in the last 24 hours, a lot of you must idle in the global shoutbox.[2017-5-10. : 11:03 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: @Farty "7/09/14 - New build! " it was new when I put that there![]() [2017-5-10. : 11:02 pm] Pauper -- What do I need to do to get a colorful name and a rank next to my name? Donate another $20? ![]() [2017-5-10. : 10:51 pm] jjf28 -- UI development probably not up your alley... but can we have an expand button to the past two days if there have been more than 7 posts in that time?[2017-5-10. : 10:35 pm] Pauper -- I didn't know that was a think Echo. Is is more stable than normal SC on B.NET?[2017-5-10. : 10:32 pm] Moose -- SMH, get users in shoutbox using select * on a join of users and sessions, rage[2017-5-10. : 10:00 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: Newest build! while not wrong, I'd prefer 'current build'[2017-5-10. : 9:45 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: Pauper Faster, especially relative to where it was, but not where it needs to be yet. We'll see how it holds up as load and users increase, but I'm not planning to stop hammering on it just yet. yeah give it to that old lady ![]() [2017-5-10. : 9:42 pm] Moose -- PauperPauper shouted: Much faster now, very cool! Does anyone know how to make a burrowed unit not be detected by a bring triger? Faster, especially relative to where it was, but not where it needs to be yet. We'll see how it holds up as load and users increase, but I'm not planning to stop hammering on it just yet.[2017-5-10. : 9:38 pm] Moose -- lil-Infernolil-Inferno shouted: Ashamed Burrow doesn't affect the height of the terrain the unit's on Should've given us an "underground" option.[2017-5-10. : 9:38 pm] Tassaar930 -- Or, alternatively, create a unit on top of the burrowed unit that dies in one attack, can only be killed by that burrowed unit; then, all you have to do is detect whether or not the "proxy" unit is dead or not[2017-5-10. : 9:35 pm] Tassaar930 -- You could do a workaround like say placing a DT on top of the burrowed unit though and detecting when the DT is displaced and moved from the unit unburrowing, assuming the burrowed unit's location is always static[2017-5-10. : 9:33 pm] Tassaar930 -- PauperPauper shouted: Dumb question, how can I do that? There's no way to do it direclty, unless you use EUDs (which are out the window right now)[2017-5-10. : 9:29 pm] Ashamed -- PauperPauper shouted: Dumb question, how can I do that? How to make the bring more specific?? Well instead of setting any unit - Set the units you want to detect.[2017-5-10. : 8:55 pm] Ashamed -- PauperPauper shouted: I tried to do that and it didn't work sadly Just gotta make the bring more specific i suppose >< I thought there was a way to do it.. but I can't seem to figure it out.[2017-5-10. : 8:54 pm] Pauper -- I tried to do that and it didn't work sadly I thought there was a way to do it.. but I can't seem to figure it out.[2017-5-10. : 8:53 pm] Ashamed -- lil-Infernolil-Inferno shouted: Ashamed Burrow doesn't affect the height of the terrain the unit's on Oh just air /ground.. Yeah its been a while I was just trying to remember from top of my head ha[2017-5-10. : 8:53 pm] lil-Inferno -- AshamedAshamed shouted: Pauper You gotta change the location properties to air and just ground pauper Burrow doesn't affect the height of the terrain the unit's on[2017-5-10. : 8:49 pm] Ashamed -- its those 6 check boxes within the location i forgot what they are calledits either low/mid/high[2017-5-10. : 8:49 pm] Ashamed -- PauperPauper shouted: Much faster now, very cool! Does anyone know how to make a burrowed unit not be detected by a bring triger? You gotta change the location properties to air and just ground pauper[2017-5-10. : 8:13 pm] Pauper -- Much faster now, very cool! Does anyone know how to make a burrowed unit not be detected by a bring triger?[2017-5-10. : 7:32 pm] O)FaRTy1billion[MM] -- TiKelsTiKels shouted: Voyager7456 I dunno id like to live in the world where spaceships are powered by magic why not?[2017-5-10. : 5:41 pm] Voyager7456 -- There are many things that I would like to be true that are not. ![]() [2017-5-10. : 5:34 pm] TiKels -- Voyager7456Voyager7456 shouted: I wouldn't write off thermodynamics just yet. I dunno id like to live in the world where spaceships are powered by magic[2017-5-10. : 5:24 pm] Voyager7456 -- None of the experiments with it have satisfactorily ruled out experimental error.[2017-5-10. : 5:09 pm] TiKels -- I never heard anyone debunk it. Though who knows, it could be total bunk[2017-5-10. : 5:09 pm] TiKels -- jjf28jjf28 shouted: if it is I want to see the papers the whole EMdrive thing. I[2017-5-10. : 2:45 pm] Voyager7456 -- Just decompile iscript.bin and look at the scripts for the unit graphics + any spawned subimages?[2017-5-10. : 2:31 pm] Suicidal Insanity -- Ya but you would need to basically run the iscript.bin for the main image and all spawned sub images / sub sprites. So basically reimplement the animation engine in starcraft / scmdraft[2017-5-10. : 12:12 pm] Voyager7456 -- FYI I think Ion Cannon or Stasis Cell would work - they are some of the few units that don't have shadows IIRC.[2017-5-10. : 12:10 pm] Voyager7456 -- VetaVeta shouted: jjf28 what tools do I need to do that, firegraft? any guidance would be welcome Checking iscript.bin should be all you need.[2017-5-10. : 11:37 am] Moose -- Next the users in shoutbox needs to get optimized, or we can just bop the sessions table because it's redundant with the access logs and other logging, but w/e, ain't doing work now LMAO[2017-5-10. : 11:36 am] Moose -- Server uptime is almost 13 hours now. AJAX shoutbox requests are 43.00% of all requests, AJAX notification requests are 11.95%, AJAX users online refresh requests are 8.00%. (the latter being previously optimized without a news post) Accounting for rounding error, that gets 62.26% of all requests reasonably optimized.[2017-5-10. : 7:06 am] O)FaRTy1billion[MM] -- Are you thinking of SC Picture Mapper? I think it's in the DLDB. But I can also plug mine ... except I think that it might be broken on Win10 because of OCX's and whatever (I should probably update it) |