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Pages: < 1 « 654 655 656 657 6583571 >

[2017-7-10. : 4:07 pm]
Black_Overseer -- most Atrox effect and overlay is divided against itself. it's really shocked me. ATV and HeavyTank.. eww http://i.imgur.com/LMQAfBM.png http://i.imgur.com/3DSFiwx.png
[2017-7-10. : 4:00 pm]
Black_Overseer -- Voyager7456
Voyager7456 shouted: I started with Armageddon stuff because I figured you had already converted a lot of the Atrox :)
Too much that is dreadful still remains... ATV and HeavyTank.. and others.
[2017-7-10. : 3:44 pm]
Voyager7456 -- I started with Armageddon stuff because I figured you had already converted a lot of the Atrox :)
[2017-7-10. : 3:44 pm]
Voyager7456 -- Black_Overseer
Black_Overseer shouted: atrox assets list - http://imgur.com/a/oxXNz
Nice! :thumbup:
[2017-7-10. : 3:39 pm]
thekian -- Voyager7456
Voyager7456 shouted: https://snag.gy/0SgEmu.jpg eh heh heh
...So it really is pornogo?
[2017-7-10. : 3:38 pm]
thekian -- Pr0nogo
Pr0nogo shouted: thekian thekian love is never pointless
aofst
[2017-7-10. : 3:18 pm]
Black_Overseer -- atrox assets list - http://imgur.com/a/oxXNz
[2017-7-10. : 3:18 pm]
Black_Overseer -- Ahli
Ahli shouted: Black_Overseer what does it display when you select multiple units?
just example :)
[2017-7-10. : 3:04 pm]
Corbo -- Voyager7456
Voyager7456 shouted: https://snag.gy/0SgEmu.jpg eh heh heh
xD
[2017-7-10. : 2:50 pm]
Voyager7456 -- https://snag.gy/0SgEmu.jpg eh heh heh
[2017-7-10. : 2:16 pm]
Ahli -- Black_Overseer
Black_Overseer shouted: http://i.imgur.com/wF96qgY.png ex)f**k the wirefram
what does it display when you select multiple units?
[2017-7-10. : 8:45 am]
Pr0nogo -- thekian
thekian shouted: :aofst:
thekian
thekian shouted: Seems kinda pointless.
love is never pointless
[2017-7-10. : 8:44 am]
Pr0nogo -- Black_Overseer
Black_Overseer shouted: http://i.imgur.com/wF96qgY.png ex)f**k the wirefram
:lol:
[2017-7-10. : 8:00 am]
Black_Overseer -- http://i.imgur.com/wF96qgY.png ex)f**k the wirefram
[2017-7-10. : 6:01 am]
thekian -- Seems kinda pointless.
[2017-7-10. : 6:01 am]
thekian -- :aofst:
[2017-7-10. : 6:01 am]
thekian -- So is this thing really just
[2017-7-10. : 6:00 am]
thekian -- I can never unsee that now, I suppose.
[2017-7-10. : 5:59 am]
thekian -- Voyager7456
Voyager7456 shouted: Fenix (Zealot) and Zealot have slightly different wireframes and it *infuriates* me
Friggin' heck you're right.
[2017-7-10. : 5:57 am]
thekian -- Take over making GPTP? :awesome:
[2017-7-10. : 5:50 am]
O)FaRTy1billion[MM] -- I think it's more a issue of if GPTP is compatable with datext, since there's not a lot I can do without changing GPTP
[2017-7-10. : 5:40 am]
thekian -- Will future DatExtender versions be compatible with GPTP?
[2017-7-10. : 5:39 am]
thekian -- Oi Farty
[2017-7-10. : 4:58 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: Fenix (Zealot) and Zealot have slightly different wireframes and it *infuriates* me
:wob: lil-Inferno
lil-Inferno shouted: Voyager7456 mad Voyager7456 madder Voyager7456 maddest
:wob: er Pr0nogo
Pr0nogo shouted: lil-Inferno lmao Mini Moose 2707 lmaoer TF- lmaoest
:wob: est
[2017-7-10. : 4:53 am]
Pr0nogo -- lil-Inferno
lil-Inferno shouted: Voyager7456 mad Voyager7456 madder Voyager7456 maddest
lmao Mini Moose 2707
Mini Moose 2707 shouted: w/eed
lmaoer TF-
TF- shouted: fanfiction
lmaoest
[2017-7-10. : 4:43 am]
lil-Inferno -- Voyager7456
Voyager7456 shouted: cat closed photoshop on me, rude af
mad Voyager7456
Voyager7456 shouted: the real reason is likely "creating wireframes is an incredible pain in the ass" - which it is
madder Voyager7456
Voyager7456 shouted: Fenix (Zealot) and Zealot have slightly different wireframes and it *infuriates* me
maddest
[2017-7-10. : 4:40 am]
Voyager7456 -- Fenix (Zealot) and Zealot have slightly different wireframes and it *infuriates* me
[2017-7-10. : 4:31 am]
O)FaRTy1billion[MM] -- also I like how valkyrie and devourer have transport wireframes xD
[2017-7-10. : 4:31 am]
O)FaRTy1billion[MM] -- the transport wireframe for spidermine looks weird
[2017-7-10. : 4:30 am]
O)FaRTy1billion[MM] -- https://snag.gy/HASGb6.jpg this is also an acceptable wireframe
[2017-7-10. : 4:29 am]
Pr0nogo -- i meant no wireframe as in no custom wireframe
[2017-7-10. : 4:29 am]
Pr0nogo -- ya
[2017-7-10. : 4:27 am]
O)FaRTy1billion[MM] -- that is literally the word "BLANK"
[2017-7-10. : 4:27 am]
O)FaRTy1billion[MM] -- I meant the ones on unused units
[2017-7-10. : 4:18 am]
Pr0nogo -- what's the genesis of the ungoche meme
[2017-7-10. : 4:14 am]
Voyager7456 -- :shifty:
[2017-7-10. : 4:09 am]
Pr0nogo -- units so slow they slow the brain activity of players, thus making it hard to tell that there's no wireframe
[2017-7-10. : 4:08 am]
Voyager7456 -- Always the Ad Astras route :P
[2017-7-10. : 4:07 am]
O)FaRTy1billion[MM] -- just use the "blank" wireframe for everything :D
[2017-7-10. : 4:07 am]
Pr0nogo -- it's hard to imply detail without making it unreadable
[2017-7-10. : 4:06 am]
Pr0nogo -- i'm trying to make a wireframe right now and i'm having a lot of trouble
[2017-7-10. : 4:04 am]
O)FaRTy1billion[MM] -- because there's just a lookup table for drawing GRPs, which is how player colors and stuff are added
[2017-7-10. : 4:04 am]
O)FaRTy1billion[MM] -- like you can use normal colors in them xD
[2017-7-10. : 4:03 am]
Voyager7456 -- the real reason is likely "creating wireframes is an incredible pain in the ass" - which it is
[2017-7-10. : 4:03 am]
O)FaRTy1billion[MM] -- also I think the palpack wireframe palette is wrong, because I've since learned that those palettes just overwrite a portion of the basic in-game palette ;o
[2017-7-10. : 4:03 am]
Voyager7456 -- there's nothing hard about the wireframe palette, I was mostly joking
[2017-7-10. : 4:02 am]
O)FaRTy1billion[MM] -- what's hard about the wireframe palette?
[2017-7-10. : 4:02 am]
Voyager7456 -- lol
[2017-7-10. : 4:02 am]
Pr0nogo -- so it seems the guy was able to figure out the wireframe palette after all :P
[2017-7-10. : 4:02 am]
O)FaRTy1billion[MM] -- you could just repalette stuff that's in a tileset-specific palette to the gamebasic palette
[2017-7-10. : 4:02 am]
Pr0nogo -- voy, that SOR mod we played a week ago actually has health bars underneath the portrait wireframes
[2017-7-10. : 4:01 am]
Pr0nogo -- fuck
[2017-7-10. : 4:01 am]
O)FaRTy1billion[MM] -- you could standardize it, but you'd lose some color depth
[2017-7-10. : 4:01 am]
O)FaRTy1billion[MM] -- idk, it sounds pretty hard
[2017-7-10. : 4:01 am]
Pr0nogo -- so we aren't limited to 256 colors
[2017-7-10. : 4:01 am]
Pr0nogo -- how difficult would it be to just hack SC to standardize its palette? or even expand it
[2017-7-10. : 4:00 am]
Pr0nogo -- yes, it is
[2017-7-10. : 4:00 am]
O)FaRTy1billion[MM] -- I think temple is just jungle palette, because it looks garbage on any other tileset
[2017-7-10. : 3:59 am]
Pr0nogo -- FaRTy1billion
FaRTy1billion shouted: Voyager7456 we should try to make an all-terrain palette that mixes the tileset colors in such a way that it doesn't turn out like doodad garbage
FaRTy1billion
FaRTy1billion shouted: we'll just find all the indexes that like minerals or tanks use, and ignore the rest
would be useful for temple and etc
[2017-7-10. : 3:58 am]
Voyager7456 -- FaRTy1billion
FaRTy1billion shouted: Voyager7456 damn, your cat likes to walk all over you. first the chair, now this?
ya, no respect for personal property imo
[2017-7-10. : 3:56 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: cat closed photoshop on me, rude af
also, that's why I forbid my cat from walking on my keyboard xD
[2017-7-10. : 3:54 am]
O)FaRTy1billion[MM] -- Pr0nogo
Pr0nogo shouted: Mini MO_OO_Ose 270_07
FartyO_Obliion ?
[2017-7-10. : 3:52 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: cat closed photoshop on me, rude af
damn, your cat likes to walk all over you. first the chair, now this?
[2017-7-10. : 3:52 am]
O)FaRTy1billion[MM] -- we'll just find all the indexes that like minerals or tanks use, and ignore the rest
[2017-7-10. : 3:51 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: Pr0nogo the one caveat being if you're editing something like the siege tank it has a lot of terrain-dependent pixels that look weird in the default unit palette
we should try to make an all-terrain palette that mixes the tileset colors in such a way that it doesn't turn out like doodad garbage
[2017-7-10. : 3:51 am]
Voyager7456 -- cat closed photoshop on me, rude af
[2017-7-10. : 3:48 am]
thekian -- For some reason Starcraft refuses to change the desktop resolution
[2017-7-10. : 3:48 am]
thekian -- Gah
[2017-7-10. : 3:41 am]
Voyager7456 -- :lmfao:
[2017-7-10. : 3:41 am]
Pr0nogo -- i wrote my last will though so even if mafia hits me town will know who's inno

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