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[2017-7-14. : 6:20 am] thekian -- Also, someone needs to get the super high res battlecruiser from remastered, convert it into sections to match the normal SC sprite size, and create a ginormous BC.[2017-7-14. : 6:19 am] thekian -- Can't you just tie together a bunch of unused images in the iscript?[2017-7-14. : 6:16 am] BeatMeistro -- FaRTy1billionFaRTy1billion shouted: http://i6.photobucket.com/albums/y242/FaRTy1billion/lolbigunit4.png this is the closest to a tech demo I've made xD My word, that's one heck of a ship.[2017-7-14. : 6:14 am] O)FaRTy1billion[MM] -- with datext I bet I could make a mega ship that's like 8 screens big xD[2017-7-14. : 6:12 am] O)FaRTy1billion[MM] -- http://i6.photobucket.com/albums/y242/FaRTy1billion/lolbigunit4.png this is the closest to a tech demo I've made xD[2017-7-14. : 6:11 am] thekian -- Of course, once you get extended units and so on fully working, we can make a proper demo that uses everything.[2017-7-14. : 6:10 am] thekian -- FaRTy1billionFaRTy1billion shouted: Make me a DatExt tech demo xD I actually made a mod that makes use of extended images, sprites and flingy.[2017-7-14. : 6:09 am] O)FaRTy1billion[MM] -- Voyager7456Voyager7456 shouted: I'm just interested in making fancy tech demos, and occasionally some of those turn into actual playable product I try to do that, but don't even get that far xD![]() [2017-7-14. : 6:08 am] O)FaRTy1billion[MM] -- Voyager7456Voyager7456 shouted: That was a response to Mesk, not a request for testers oh, I didn't actually read the context. xD![]() [2017-7-14. : 6:02 am] Voyager7456 -- I'm just interested in making fancy tech demos, and occasionally some of those turn into actual playable product ![]() [2017-7-14. : 6:01 am] Voyager7456 -- That sounds like something that people who are good at this game would have[2017-7-14. : 5:55 am] IskatuMesk -- Voyager7456Voyager7456 shouted: Who has time for balance testing lmao tbh a lot of balancing doesn't even need testing, just foresight :x[2017-7-14. : 5:53 am] O)FaRTy1billion[MM] -- I just turned in my homework, so I can if you still need a thing xD[2017-7-14. : 5:45 am] IskatuMesk -- Balancing a mod is really not hard to do, but it does require intimidate knowledge of the original game which extremely few modders possess[2017-7-14. : 5:36 am] NudeRaider -- lil-Infernolil-Inferno shouted: NudeRaider, 1v1 Fighting Spirit? sry im more of a coop player[2017-7-14. : 5:33 am] thekian -- Aside from tactical jump, which is a bunch of nonsense in any game.[2017-7-14. : 5:27 am] lil-Inferno -- thekianthekian shouted: lil-Inferno >Modding community ya but you don't play mods for the balance ROFL[2017-7-14. : 5:20 am] thekian -- KrayZeeKrayZee shouted: Or complain how Mutalisks flap their wings in outer space and how sunken colonies can attack at the other platform in a space map. The wing flapping generates internal heat, which is converted into a latent psionic propulsion field. The sunken colonies are actually attacking through pipes that connect the platforms, but can't be seen since they're unlit and are black on a black background.[2017-7-14. : 5:17 am] thekian -- Also, KrayZee, if you happen to read this, could you please use a color that doesn't look horrible against this background for your chat? kthxbye[2017-7-14. : 5:17 am] thekian -- lil-Infernolil-Inferno shouted: Pr0nogo Ya, BW is pretty much the most balanced RTS ever. Any changes at all to melee gameplay would ruin that. >Modding community[2017-7-14. : 5:05 am] O)FaRTy1billion[MM] -- CorboCorbo shouted: How to always stay positive in life?: |life| har har[2017-7-14. : 4:18 am] lil-Inferno -- Pr0nogoPr0nogo shouted: the game's balance is pretty solid, no real reason to update it Ya, BW is pretty much the most balanced RTS ever. Any changes at all to melee gameplay would ruin that.[2017-7-14. : 4:05 am] KrayZee -- No, but Blizzard doesn't update Brood War regularly and consistently.[2017-7-14. : 4:04 am] Pr0nogo -- you just come across as someone who never bothered to learn anything about sc1 melee and are basing your opinions off of assumptions as opposed to experiences[2017-7-14. : 4:03 am] KrayZee -- At least Blizzard can nerf and buff things like that, instead of just resource cost and stats in Brood War.[2017-7-14. : 3:55 am] KrayZee -- Dem0nDem0n shouted: Unit size is obviously altered to fit on the screen properly. Otherwise a single BC/Carrier would take up half the screen. You're just reaching here. Yeah, but at least in StarCraft II, 1 Siege Tank thats the entire space and you can see it hanging from underneath the medivac. Same with the Thor.[2017-7-14. : 3:52 am] KrayZee -- Or complain how Mutalisks flap their wings in outer space and how sunken colonies can attack at the other platform in a space map.[2017-7-14. : 3:51 am] Dem0n -- Unit size is obviously altered to fit on the screen properly. Otherwise a single BC/Carrier would take up half the screen. You're just reaching here.[2017-7-14. : 3:50 am] KrayZee -- Also the way you complain about Siege Tanks, you might as well complain how each reaver is larger than the shuttle itself, but both can fit inside.[2017-7-14. : 3:48 am] KrayZee -- Terrans do have nukes, and they don't need mass Command Centers with the addons.[2017-7-14. : 3:48 am] KrayZee -- Dem0nDem0n shouted: KrayZee the type of nigga where if Blizzard was like, "In our next SC2 patch, we're going to give players the ability to blow up all the enemy's units with a click of a button!" he'd be like, "Oh, cool, they're adding new features!" Assuming much? Lol.[2017-7-14. : 3:47 am] KrayZee -- Vipers are the kind of units that would decimate mass carriers, void rays, and/or tempests.[2017-7-14. : 3:47 am] Dem0n -- KrayZee the type of nigga where if Blizzard was like, "In our next SC2 patch, we're going to give players the ability to blow up all the enemy's units with a click of a button!" he'd be like, "Oh, cool, they're adding new features!"[2017-7-14. : 3:46 am] lil-Inferno -- ya, the whole point of siege tanks is they're immobile when in siege mode LMAO[2017-7-14. : 3:45 am] KrayZee -- Dem0nDem0n shouted: KrayZee That's fucking stupid and logically makes no sense. Siege tanks are basically pinning themselves into the ground when they go into siege mode in order to stabilize themselves. It doesn't make sense for them to be picked up by dropships in that mode. Here goes the whining.[2017-7-14. : 3:45 am] Dem0n -- KrayZeeKrayZee shouted: I'm mostly referring to damned if they do, damned if they don't. As for melee in SC2, that's not true. For example, Blizzard allowed the ability to pickup Siege tanks in siege mode with medivacs, and micro like a shuttle with reavers from StarCraft 1. That's fucking stupid and logically makes no sense. Siege tanks are basically pinning themselves into the ground when they go into siege mode in order to stabilize themselves. It doesn't make sense for them to be picked up by dropships in that mode.[2017-7-14. : 3:43 am] KrayZee -- And Vipers aren't the kind of units you'd mass by pressing A and left clicking on the minimap.[2017-7-14. : 3:42 am] KrayZee -- I'm mostly referring to damned if they do, damned if they don't. As for melee in SC2, that's not true. For example, Blizzard allowed the ability to pickup Siege tanks in siege mode with medivacs, and micro like a shuttle with reavers from StarCraft 1.[2017-7-14. : 3:40 am] Dem0n -- KrayZeeKrayZee shouted: I was referring to how there are some people who are whining about things such as selecting more than 12 units. That is a very important aspect of SC. In SC2, literally all you do in melee is mash your gigantic army into your opponent's gigantic army, and whoever has the bigger army wins. There's no strategy that way.[2017-7-14. : 3:40 am] lil-Inferno -- KrayZeeKrayZee shouted: I was referring to how there are some people who are whining about things such as selecting more than 12 units. Sounds like you're talmbout SC2 players who refuse to play BW then, not the other way around LMAO[2017-7-14. : 3:39 am] Pr0nogo -- and i illustrated how important the unit selection limit is in brood war here: Pr0nogoPr0nogo shouted: KrayZee that isn't trivial, that's really important for game balance Pr0nogoPr0nogo shouted: it's the reason zerg has a higher barrier of entry than the other races, for example, amongst plenty of other things Pr0nogoPr0nogo shouted: you can argue that on a subjective level the game would be relatively unaffected for you if those features were changed but on the professional level (the level most people who play/watch BW care about) this impacts a lot of things [2017-7-14. : 3:38 am] KrayZee -- I was referring to how there are some people who are whining about things such as selecting more than 12 units.[2017-7-14. : 3:36 am] lil-Inferno -- KrayZeeKrayZee shouted: lil-Inferno What about referring to Remastered? same gameplay as original so w/e imo |