|
Members in Shoutbox
None.
Shoutbox Search
Shoutbox Commands
/w [name] > Whisper
/r > Reply to last whisper /me > Marks as action Shoutbox Information
Moderators may delete any and all shouts at will.
|
Global Shoutbox
Please log in to shout.
[2017-7-21. : 5:08 pm] O)FaRTy1billion[MM] -- CorboCorbo shouted: MERCY, OH BREAD GOD, MERCY Voyager7456Voyager7456 shouted: I think bread god is more of an Old Testament style god tbh CorboCorbo shouted: Oshit. We are old doomed. PURGE US, OH BREAD GOD. more like meme god. nude's not even in the game[2017-7-21. : 5:04 pm] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: I'm pretty sure I had at that point go to bed LMAO[2017-7-21. : 2:37 pm] lil-Inferno -- Mini Moose 2707Mini Moose 2707 shouted: FAMILY MAN HOURS, WHO UP? u[2017-7-21. : 11:26 am] Corbo -- Voyager7456Voyager7456 shouted: Once town fucks up this vote it'll be the end Maybe the bread god will help us![]() [2017-7-21. : 10:32 am] NudeRaider -- Wing ZeroWing Zero shouted: The truce was the mistake Mistake for who? Town never was in truce mode. Mafia held it for one night and they will still win, so not a mistake.[2017-7-21. : 9:39 am] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: you can also do it with sleep(1) or whatever, but I dunno if that will mess up other stuff My render thread uses CoWaitForMultipleObjects to sleep, so it can be triggered by anything that requires a screen update.[2017-7-21. : 9:38 am] Suicidal Insanity -- ah if you have low resolution timer its only updated less often[2017-7-21. : 9:37 am] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: GTC updates every ~16 ms Retrieves the number of milliseconds that have elapsed since the system was started, up to 49.7 days.[2017-7-21. : 8:53 am] O)FaRTy1billion[MM] -- but if you disagree with that interval for each 'time' step, feel free to try other values. According to SC's data, there are always 8 of them[2017-7-21. : 8:50 am] O)FaRTy1billion[MM] -- you can also do it with sleep(1) or whatever, but I dunno if that will mess up other stuff[2017-7-21. : 8:49 am] O)FaRTy1billion[MM] -- FaRTy1billionFaRTy1billion shouted: GTC updates every ~16 ms and since the delay is 8, it updates every ~128ms[2017-7-21. : 8:44 am] O)FaRTy1billion[MM] -- actually it might, all the function I'm looking at already have it[2017-7-21. : 8:43 am] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: FaRTy1billion I'm prettyh sure I saw the high bit being used as a flag somewhere for the in-game tile map I didn't, it seemed to just mask it[2017-7-21. : 8:40 am] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: I'm not totally sure what exaclty the interval for 'Time' is, I just know it's faster than frames and updating every time GetTickCount changes looks pretty nice Updating once per millisecond is a bit much, since thats the GetTickCount frequency.[2017-7-21. : 8:38 am] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: 0049B9FB . 81E6 FF7F0000 AND ESI,7FFF looks like megatiles have a limit of 32767 as well ;o I'm prettyh sure I saw the high bit being used as a flag somewhere for the in-game tile map[2017-7-21. : 8:18 am] Suicidal Insanity -- Pr0nogoPr0nogo shouted: what was blizzard thinking "We don't need this bit,m lets use it for something else!"[2017-7-21. : 6:03 am] NudeRaider -- Suicidal InsanitySuicidal Insanity shouted: Good, then I just need to borrow the proper implementation from him "borrow" when do you plan to give it back? ![]() ![]() [2017-7-21. : 5:09 am] O)FaRTy1billion[MM] -- 0049B9FB . 81E6 FF7F0000 AND ESI,7FFF looks like megatiles have a limit of 32767 as well ;o[2017-7-21. : 4:20 am] O)FaRTy1billion[MM] -- all tiles are compoed of 16 minitiles, and he's adding a lot of tiles which each add 16 minitiles[2017-7-21. : 4:17 am] Corbo -- FaRTy1billionFaRTy1billion shouted: Corbo minitiles run out really fast because there's already a ton of them and there is a cap of 32768 but one is unable to actually use minitiles perse, or am I mistaken?[2017-7-21. : 4:16 am] O)FaRTy1billion[MM] -- Pr0nogoPr0nogo shouted: shit I'm 1 minitile away from the cap and need like 60 more ;o I still haven't looked in to expanding vx4![]() [2017-7-21. : 4:16 am] O)FaRTy1billion[MM] -- CorboCorbo shouted: You are maxing minitiles? minitiles run out really fast because there's already a ton of them and there is a cap of 32768[2017-7-21. : 12:59 am] O)FaRTy1billion[MM] -- I'm not totally sure what exaclty the interval for 'Time' is, I just know it's faster than frames and updating every time GetTickCount changes looks pretty nice[2017-7-21. : 12:53 am] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: Good, then I just need to borrow the proper implementation from him Because I'm lazy and it requires formatting data I have laying around, I give you a screenshot https://snag.gy/2z5OWh.jpg![]() [2017-7-21. : 12:50 am] O)FaRTy1billion[MM] -- I've since learned how it draws better though, and how the layers stack (though spkedit I was lazy and just merged the pixels with bitblt)[2017-7-21. : 12:49 am] O)FaRTy1billion[MM] -- so mine's probably not correct, but it's a good approximation[2017-7-21. : 12:49 am] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: Corbo Oh, that was a completely arbitrary implementation in scmdraft. Suicidal InsanitySuicidal Insanity shouted: Corbo Pretty sure I never published what I used for that. I measured my parallax movement by taking a lot of screenshots with each layer only having a single bright green pixel on a 256x256 space map xD[2017-7-21. : 12:48 am] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: Man my color cycling is also completely arbitrary and probably not correct. He could have just asked SCMD's color cycling is totally wrong xD I found the tables in SC that say how to do it correctly |