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[2017-10-08. : 12:35 am] BumpelSnake -- is there a conclusive list with definitions of sc ai scripts?[2017-10-07. : 10:23 pm] NudeRaider -- @Moose: sad day, especially considering the 2nd paragraph of "Inconsistent client landscape"[2017-10-07. : 9:52 pm] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: Damn, you know a bill gonna destroy Americans' rights hard AF when it's called the USA Liberty Act LMAO ayy lmao[2017-10-07. : 9:39 pm] NudeRaider -- jjf28jjf28 shouted: NudeRaider yes but not just bullet limit anything that makes sense is fine by me. That said, bullet limit covers 95% - if not more - of the reason when a unit wouldn't shoot when it should. Close enough for me, but feel free to propose something that satisfies you as well.[2017-10-07. : 8:03 pm] Voyager7456 -- Mini Moose 2707Mini Moose 2707 shouted: Damn, you know a bill gonna destroy Americans' rights hard AF when it's called the USA Liberty Act LMAO tru[2017-10-07. : 6:57 pm] Moose -- Damn, you know a bill gonna destroy Americans' rights hard AF when it's called the USA Liberty Act LMAO[2017-10-07. : 6:25 pm] O)FaRTy1billion[MM] -- same relative offsets? plus instead of them just adding whatever they think is useful, you can find whatever you think is useful[2017-10-07. : 6:14 pm] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: I figured they'd just like mark address ranges as valid or something How would that help, seeing as 1.21 has different offsets[2017-10-07. : 2:53 pm] Excalibur -- Sand WraithSand Wraith shouted: Excalibur what's the Discord link? https://discord.gg/udvehZX[2017-10-07. : 2:15 pm] Moose -- Wow you posted that your C drive is at C:, good fucking luck, Inferno, you're gonna need it[2017-10-07. : 2:10 pm] lil-Inferno -- oh no, I gave you the location of my C drive, don't hacc me C|X^ D[2017-10-07. : 2:09 pm] lil-Inferno -- jjf28jjf28 shouted: wait, where's the moose porn? C:/Users/Inferno/Documents/Starcraft/maps/replays/AutoSave/20171006/201944-(4)Fighting Spirit.rep[2017-10-07. : 10:29 am] Sand Wraith -- ExcaliburExcalibur shouted: Get on Discord for Mod Night you fucking colossal disappointments. You're the reason your parents aren't invited to family gatherings anymore, least you can do is play Mod Night. what's the Discord link?[2017-10-07. : 6:40 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: wait, where's the moose porn? FaRTy1billionFaRTy1billion shouted: CecilSunkure MN. [2017-10-07. : 12:13 am] Excalibur -- Get on Discord for Mod Night you fucking colossal disappointments. You're the reason your parents aren't invited to family gatherings anymore, least you can do is play Mod Night.[2017-10-06. : 11:15 pm] O)FaRTy1billion[MM] -- he said emulate, which I took to mean like you can only use very specific addresses but it's happening at a higher level[2017-10-06. : 9:58 pm] O)FaRTy1billion[MM] -- I figured they'd just like mark address ranges as valid or something[2017-10-06. : 9:26 pm] Ashamed -- FaRTy1billionFaRTy1billion shouted: jjf28 so they're just going to emulate EUDs? xD Which is alright in my book.[2017-10-06. : 5:11 pm] Ashamed -- jjf28jjf28 shouted: NudeRaider yes but not just bullet limit I agree.. My bullet just never existed. This is much different ha.[2017-10-06. : 11:14 am] jjf28 -- there's a multitude of limits that can be hit to cause weapons not to fire[2017-10-06. : 11:14 am] jjf28 -- NudeRaiderNudeRaider shouted: jjf28 please.... please stop calling it firelag. This is such a misleading term. The dev called it a bullet limit, because that's what it is: a limit of number of simultaneous attacks. There's nothing lagging behind. So can we please all agree on a technically correct term? yes but not just bullet limit[2017-10-06. : 4:11 am] Pauper -- if the user has a good network connection 2 is ideal, if they have a slow connection 1 is ideal[2017-10-06. : 4:10 am] Pauper -- if the turn rate is set to 1, i would have to make two handshakes with that user for them to know i made an scv and marine[2017-10-06. : 4:09 am] Pauper -- So if on my PC I move my SCV and make a marine that data needs to be sent to the other players.[2017-10-06. : 4:09 am] Pauper -- Turn rate is a poor name for it. It is more like a network handshake and how much information is shared during that handshake.[2017-10-06. : 1:18 am] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: let's get confused about frames again prbably related: still trying to wrap my head around the term "turn rate"[2017-10-06. : 1:15 am] NudeRaider -- hours ive spent on trying to work around that issue., and never found something really satisfying[2017-10-06. : 1:15 am] NudeRaider -- jjf28jjf28 shouted: firelag previously invalidated a number of defensive positions in helms and hls, anything that uses valks need revisiting, desert strike limits should be revised, basically any well balanced map with lots of mass... definitely. but also definitely a good thing. God how many hi[2017-10-06. : 1:13 am] NudeRaider -- jjf28jjf28 shouted: firelag previously invalidated a number of defensive positions in helms and hls, anything that uses valks need revisiting, desert strike limits should be revised, basically any well balanced map with lots of mass... please.... please stop calling it firelag. This is such a misleading term. The dev called it a bullet limit, because that's what it is: a limit of number of simultaneous attacks. There's nothing lagging behind. So can we please all agree on a technically correct term?[2017-10-06. : 12:28 am] Wing Zero -- If the sprite limit was an issue in 1v1s wouldnt it be possible to just raise/remove the limit but lock it to the old limit just in 1v1 matchmaking?[2017-10-06. : 12:14 am] Excalibur -- Sprite limit has also had negative effects on terraining. So if we could get an editor that displays HD terrain *pokes SI* and we had a higher sprite limit we could make more atmospheric and detailed areas.[2017-10-05. : 10:44 pm] Ashamed -- jjf28jjf28 shouted: firelag previously invalidated a number of defensive positions in helms and hls, anything that uses valks need revisiting, desert strike limits should be revised, basically any well balanced map with lots of mass... yeah but to be fair they shouldn't work like that to begin with... I always hated valks because of that ha.[2017-10-05. : 10:44 pm] jjf28 -- firelag previously invalidated a number of defensive positions in helms and hls, anything that uses valks need revisiting, desert strike limits should be revised, basically any well balanced map with lots of mass...[2017-10-05. : 10:27 pm] jjf28 -- https://www.facebook.com/StarCraft/videos/10155645406932457/?fref=ts[2017-10-05. : 9:31 pm] Ashamed -- [SC: R] Developer Update: Matchmaking, Sprite Limit, EUD and More! I dont have time to watch that video but just saw that on my social media feed.. This might be good...[2017-10-05. : 7:01 pm] Ashamed -- Voyager7456Voyager7456 shouted: No, the TARDIS is in the building. All the way on the left side, slightly below that guy. You guys know what really is missing.. DBZ. I didn't see one DBZ guy. That was childhood lol. |