Members in Shoutbox
None.

Shoutbox Search
Search for:


Shoutbox Commands
/w [name] > Whisper
/r > Reply to last whisper
/me > Marks as action

Shoutbox Information
Moderators may delete any and all shouts at will.
Global Shoutbox
Please log in to shout.
Pages: < 1 « 465 466 467 468 4693567 >

[2017-12-08. : 12:33 am]
Vrael -- they call me doctor love
[2017-12-08. : 12:28 am]
Pr0nogo -- i didn't see them in the orders list
[2017-12-08. : 12:25 am]
Pr0nogo -- Neiv
Neiv shouted: Oh, there are orders for tech/upgrade, maybe they will work after patching the plugin to accept tech/upgrade ids
oh nice, i'll test it out then
[2017-12-08. : 12:24 am]
Suicidal Insanity -- Just tried checking staredit to see what the new unit max is. Staredit is still limited to 1650 ;(
[2017-12-08. : 12:22 am]
Neiv -- Oh, there are orders for tech/upgrade, maybe they will work after patching the plugin to accept tech/upgrade ids
[2017-12-08. : 12:21 am]
Neiv -- I don't think at least
[2017-12-08. : 12:20 am]
Neiv -- It won't
[2017-12-08. : 12:20 am]
Pr0nogo -- do you wager the upgrade opcode works without start_town
[2017-12-08. : 12:20 am]
Pr0nogo -- :(
[2017-12-08. : 12:20 am]
Neiv -- I don't think it does
[2017-12-08. : 12:19 am]
Pr0nogo -- Hey neiv, how does issue_order work with ordering buildings to upgrade/research?
[2017-12-08. : 12:12 am]
Neiv -- And then hope that nobody makes new maps that start at 3000 preplaced units :Ð
[2017-12-08. : 12:11 am]
Neiv -- Maybe they figured that if people were hitting the limits at very large games, doubling them would be enough
[2017-12-08. : 12:09 am]
Neiv -- At least splashing on large stacks of (usually air) units scales really poorly
[2017-12-08. : 12:05 am]
Suicidal Insanity -- Neiv
Neiv shouted: Seems that they doubled the limits: Units to 3400 and bullets to 200. Didn't run tests though, just looked around in the disassembly, so I might be wrong
I can try to get a confirmation for the new limits in the next couple of days
[2017-12-08. : 12:04 am]
Suicidal Insanity -- Neiv
Neiv shouted: Seems that they doubled the limits: Units to 3400 and bullets to 200. Didn't run tests though, just looked around in the disassembly, so I might be wrong
Huh, I expected them to do x10 or x100. Wonder if there are too many porrly scaling algorithms in the game
[2017-12-08. : 12:04 am]
Voyager7456 -- https://discord.gg/whqRwb
[2017-12-08. : 12:02 am]
RexyRex -- What's the SEN discord
[2017-12-07. : 11:59 pm]
Voyager7456 -- Yeah that seems quite easy to hit
[2017-12-07. : 11:59 pm]
Neiv -- But 200 bullets is still far too few if they only did that
[2017-12-07. : 11:58 pm]
Neiv -- Seems that they doubled the limits: Units to 3400 and bullets to 200. Didn't run tests though, just looked around in the disassembly, so I might be wrong
[2017-12-07. : 11:56 pm]
Voyager7456 -- He's on Discord all the time
[2017-12-07. : 11:56 pm]
RexyRex -- I think I was in eighth grade
[2017-12-07. : 11:55 pm]
RexyRex -- I wonder where Deathknights is all the recent changes remind me of his origiinal EUD thread many years ago
[2017-12-07. : 11:32 pm]
Suicidal Insanity -- Try it - I don't know.
[2017-12-07. : 11:29 pm]
Ahli -- how about supply cap modifications?
[2017-12-07. : 11:29 pm]
Suicidal Insanity -- Neiv
Neiv shouted: Voyager7456 I don't think the engine uses palettes anymore anywhere. It's just using shaders to achieve close-to-same effects that were created with palettes in the 256-color renderer
But writing a new GRP into random memory and telling the game to use that ... nope
[2017-12-07. : 11:28 pm]
Suicidal Insanity -- Neiv
Neiv shouted: Voyager7456 I don't think the engine uses palettes anymore anywhere. It's just using shaders to achieve close-to-same effects that were created with palettes in the 256-color renderer
I haven't tested it, I assume switching image color palettes from stuff like blue fire to orange fire and vice versa will work again.
[2017-12-07. : 11:27 pm]
Suicidal Insanity -- Voyager7456
Voyager7456 shouted: You're a mapmaker on Mac making a map for SC:R? Get ready to become intimately familiar with the memory addresses of SC 1.16.1 for a different operating system
Afaik no mac staredit exists anymore
[2017-12-07. : 11:27 pm]
Suicidal Insanity -- Voyager7456
Voyager7456 shouted: You're a mapmaker on Mac making a map for SC:R? Get ready to become intimately familiar with the memory addresses of SC 1.16.1 for a different operating system
It gets better - and make your maps using a third part tool in WINE
[2017-12-07. : 11:26 pm]
Voyager7456 -- Neiv
Neiv shouted: Voyager7456 I don't think the engine uses palettes anymore anywhere. It's just using shaders to achieve close-to-same effects that were created with palettes in the 256-color renderer
Oh right, I forgot. I'm still exclusively working with 1.16.1
[2017-12-07. : 11:24 pm]
Neiv -- Voyager7456
Voyager7456 shouted: I don't see why they'd care about restricting you from changing palettes or something
I don't think the engine uses palettes anymore anywhere. It's just using shaders to achieve close-to-same effects that were created with palettes in the 256-color renderer
[2017-12-07. : 11:23 pm]
Voyager7456 -- When does Blizzard just start distributing SCMDraft2 instead of StarEdit? ;o
[2017-12-07. : 11:23 pm]
Neiv -- Suicidal Insanity
Suicidal Insanity shouted: Neiv Afaik hundreds to thousands of offsets are supported
Huh, props to the devs who went through the work to figure out ways to support that many
[2017-12-07. : 11:23 pm]
Voyager7456 -- True
[2017-12-07. : 11:23 pm]
Suicidal Insanity -- Voyager7456
Voyager7456 shouted: I love how hilariously unintuitive this is to use
Ya but long term there is no reason why I can't add a "Set location position" trigger action that is mapped to EUD offsets. Just will be a lot of boring work ;(
[2017-12-07. : 11:22 pm]
Voyager7456 -- Definitely the easiest solution though
[2017-12-07. : 11:22 pm]
Voyager7456 -- You're a mapmaker on Mac making a map for SC:R? Get ready to become intimately familiar with the memory addresses of SC 1.16.1 for a different operating system
[2017-12-07. : 11:21 pm]
Voyager7456 -- I love how hilariously unintuitive this is to use
[2017-12-07. : 11:21 pm]
Suicidal Insanity -- Neiv
Neiv shouted: I assume they explicitly mapped certain 1.16.1 addresses to the variables, but which ones
Afaik hundreds to thousands of offsets are supported
[2017-12-07. : 11:19 pm]
Suicidal Insanity -- Neiv
Neiv shouted: I assume they explicitly mapped certain 1.16.1 addresses to the variables, but which ones
Its significantly more complicated than that, but that is the gist of it. I can run a test map that does "Set location top / left / right / bottom" in 1.21 and it works fine
[2017-12-07. : 11:19 pm]
Voyager7456 -- I don't see why they'd care about restricting you from changing palettes or something
[2017-12-07. : 11:18 pm]
Voyager7456 -- I'm assuming that means no loading custom GRPs
[2017-12-07. : 11:18 pm]
Voyager7456 -- "For example, it doesn’t support the EUD trigger that allows a mod to manipulate StarCraft’s graphics."
[2017-12-07. : 11:17 pm]
Neiv -- I assume they explicitly mapped certain 1.16.1 addresses to the variables, but which ones
[2017-12-07. : 11:16 pm]
Voyager7456 -- And if so what addresses does the emulator use? It sounds like you can play existing maps with the new patch... which would be using offsets for old versions
[2017-12-07. : 11:14 pm]
Voyager7456 -- I'm curious as to how it works from a mapper's perspective - do you just write a EUD trigger as normal?
[2017-12-07. : 11:12 pm]
Neiv -- But I don't see any details on numbers, or what EUD actions are supported
[2017-12-07. : 11:12 pm]
Neiv -- https://us.battle.net/forums/en/starcraft/topic/20759418431 Also CCMU limits raised
[2017-12-07. : 11:11 pm]
Voyager7456 -- Really curious to see how they decided to emulate EUDs
[2017-12-07. : 11:11 pm]
Voyager7456 -- link
[2017-12-07. : 11:11 pm]
Voyager7456 -- o rly
[2017-12-07. : 11:08 pm]
Neiv -- :O
[2017-12-07. : 11:04 pm]
Suicidal Insanity -- 1.21, and EUD emulator is now out =)
[2017-12-07. : 9:27 pm]
lil-Inferno -- fite me, I'll show you power being used fairly O_O
[2017-12-07. : 9:26 pm]
Moose -- Power is great if it's used fairly. Until it isn't.
[2017-12-07. : 9:26 pm]
Moose -- FaRTy1billion
FaRTy1billion shouted: Mini Moose 2707 well, what were you doing that made them decide that is necessary?
I didn't realize I had to be doing something wrong to be accused of doing something wrong.
[2017-12-07. : 8:28 pm]
IskatuMesk -- shieeeeeeeeeeeeeeeet ♂
[2017-12-07. : 7:39 pm]
lil-Inferno -- now that I'm above 1k minerals, time to never play boxes ever again (until I can again smh)
[2017-12-07. : 7:38 pm]
lil-Inferno -- Pr0nogo
Pr0nogo shouted: lil-Inferno nah you just can't spell it LMAO
ya, incapable of typing the url in lmao
[2017-12-07. : 6:26 pm]
jjf28 -- sen prolly put the 600's in there at first to get us addicted then took them out
[2017-12-07. : 4:17 pm]
Corbo -- 80 box imo
[2017-12-07. : 3:52 pm]
Pr0nogo -- lil-Inferno
lil-Inferno shouted: ya that's why I don't use DuccDuccGo
nah you just can't spell it LMAO
[2017-12-07. : 3:45 pm]
lil-Inferno -- AYY 140 BOX O_____________________________________________________________________________________________O
[2017-12-07. : 3:44 pm]
lil-Inferno -- ya that's why I don't use DuccDuccGo
[2017-12-07. : 3:03 pm]
Corbo -- TBH the longer you resist the worse it will be. When the google nation invades google loyalist will be granted life.
[2017-12-07. : 2:37 pm]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: FaRTy1billion Probs getting subpoenas when the government decides it wants to know where you were LMAO
well, what were you doing that made them decide that is necessary?
[2017-12-07. : 2:36 pm]
Corbo -- jjf28
jjf28 shouted: NudeRaider don't worry, there's probably a little os baked into your processor that you can't possibly get rid of :kame:
i was going to suggest that lmao
[2017-12-07. : 1:33 pm]
jjf28 -- NudeRaider
NudeRaider shouted: Mini Moose 2707 I wonder if that applies to mods as well. In particular Cyanogen and Lineage OS. I'm using them with the dedicated purpose of shunning google and all associated spyware from my phone.
don't worry, there's probably a little os baked into your processor that you can't possibly get rid of :kame:
[2017-12-07. : 12:08 pm]
Moose -- Or used to generate ads. Or resold who knows LMAO

Pages: < 1 « 465 466 467 468 4693567 >


Members Online: Moose, NudeRaider