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[2019-5-27. : 6:24 pm] NudeRaider -- Suicidal InsanitySuicidal Insanity shouted: NudeRaider Its both ways, but it isn't a new action/condition type ya but what IS it? Next best guess would be that they used the existing deaths conditions / actions and used unused bytes to transmit the mask. And the "post-processing" that applies the mask to the regular return value happens in the EUD emulator. Is that correct? Why do I have to guess? Can't just someone tell me? O.o[2019-5-27. : 6:19 pm] NudeRaider -- FaRTy1billionFaRTy1billion shouted: NudeRaider Elias is the sc:r dev who made the EUD emulator ya, I've realized by now[2019-5-27. : 6:10 pm] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: NudeRaider Remind me tonight, I'll post the spec. Its just #ifdefed out in scmdraft so I can also enable it when is night[2019-5-27. : 5:19 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: so SI, armo told me you were discussing the EUDx concept with it trgk, and Elias (whoever that is) who apparently was the first to implement it (implement where?). Anyhow, can you decribe how the masking works? Or would I have to approach the other guys? Elias is the sc:r dev who made the EUD emulator[2019-5-27. : 1:26 pm] Moose -- In a way, it's kind of like saying I care about working on this website xdddd[2019-5-27. : 1:23 pm] Moose -- NudeRaiderNudeRaider shouted: Moose what's your interpretation? It's somewhere in the area of "too little, too late", but I guess it's better than nothing?[2019-5-27. : 12:59 pm] Suicidal Insanity -- NudeRaiderNudeRaider shouted: so no reading masked values through deaths-x condition? Its both ways, but it isn't a new action/condition type[2019-5-27. : 12:17 pm] NudeRaider -- Pr0nogoPr0nogo shouted: wouldn't that be tantamount to the same stuff hienieman killed only supported EUDs, I guess.[2019-5-27. : 11:19 am] Moose -- NudeRaiderNudeRaider shouted: That'S cool, so Blizzard does care about UMS ![]() ![]() [2019-5-27. : 11:02 am] Suicidal Insanity -- NudeRaiderNudeRaider shouted: NudeRaider nvm... I was missing one vital information: The EUDx is a new trigger that has been added to the new sc version by the devs. I thought it was a new technique using existing death triggers. Which is what got me confused, because I thought the 32bit value that deaths gives is somehow "post-processed". Its a set death action actually[2019-5-27. : 11:01 am] Suicidal Insanity -- NudeRaiderNudeRaider shouted: so SI, armo told me you were discussing the EUDx concept with it trgk, and Elias (whoever that is) who apparently was the first to implement it (implement where?). Anyhow, can you decribe how the masking works? Or would I have to approach the other guys? Remind me tonight, I'll post the spec. Its just #ifdefed out in scmdraft so I can also enable it[2019-5-27. : 10:48 am] NudeRaider -- Suicidal InsanitySuicidal Insanity shouted: Huh, I thought it wasn't enabled in trigeditplus yet. I didnt want to enable something that only works in classic trigedit but not text or external plugins it is. Armo sent me v2.0 of trigedit+ which supports it. Suicidal InsanitySuicidal Insanity shouted: Lanthanide I know, that easter egg was added for me with my spec I think it's a little more substantial than just an "easter egg"![]() [2019-5-27. : 10:39 am] NudeRaider -- NudeRaiderNudeRaider shouted: so SI, armo told me you were discussing the EUDx concept with it trgk, and Elias (whoever that is) who apparently was the first to implement it (implement where?). Anyhow, can you decribe how the masking works? Or would I have to approach the other guys? nvm... I was missing one vital information: The EUDx is a new trigger that has been added to the new sc version by the devs. I thought it was a new technique using existing death triggers. Which is what got me confused, because I thought the 32bit value that deaths gives is somehow "post-processed".[2019-5-27. : 10:20 am] NudeRaider -- NudeRaiderNudeRaider shouted: so SI, armo told me you were discussing the EUDx concept with it trgk, and Elias (whoever that is) who apparently was the first to implement it (implement where?). Anyhow, can you decribe how the masking works? Or would I have to approach the other guys? implement in trigedit++ apparently[2019-5-27. : 10:14 am] NudeRaider -- so SI, armo told me you were discussing the EUDx concept with it trgk, and Elias (whoever that is) who apparently was the first to implement it (implement where?). Anyhow, can you decribe how the masking works? Or would I have to approach the other guys?[2019-5-27. : 12:50 am] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: Lanthanide ya, I was pretty sure this must be the case, but I was referring to FaRTy1billion i was mostly joking. I haven't seen any specs for it or anything other than vague comments[2019-5-26. : 10:02 pm] Suicidal Insanity -- jjf28jjf28 shouted: if you do parse those correctly I'll probably turn on sub-string recycling by default since it makes smaller map sizes, else I'll prompt the user before turning it on I won't parse those correctly - I do not remember why, maybe it was the embedded nulls in stat_txt.tbl, but I clip strings at the next offset in the table header and don't search for a nul byte[2019-5-26. : 3:52 pm] NudeRaider -- LanthanideLanthanide shouted: i don't know, but Armo does, so he can be asked whcih discord? SEN?[2019-5-26. : 3:51 pm] NudeRaider -- LanthanideLanthanide shouted: and also there are tools right now that let you use it, so to say "no one can use it" is wrong ya, I was pretty sure this must be the case, but I was referring to FaRTy1billionFaRTy1billion shouted: nobody knows [2019-5-26. : 2:02 pm] jjf28 -- if you do parse those correctly I'll probably turn on sub-string recycling by default since it makes smaller map sizes, else I'll prompt the user before turning it on[2019-5-26. : 2:01 pm] jjf28 -- e.g. "asdf<NUL>" and "df<NUL" occupy the same space in character data but have two different offsets[2019-5-26. : 11:23 am] Suicidal Insanity -- LanthanideLanthanide shouted: Suicidal Insanity it's now possibly to apply masks to EUDs so you can edit just a single byte at a time I know, that easter egg was added for me with my spec ![]() [2019-5-26. : 10:57 am] Suicidal Insanity -- Huh, I thought it wasn't enabled in trigeditplus yet. I didnt want to enable something that only works in classic trigedit but not text or external plugins[2019-5-26. : 10:41 am] Lanthanide -- or, someone could just use TrigEditPlus to edit a map with a trigger like this, save it, and then open the map up in a hex editor or whatever and see how it's done[2019-5-26. : 10:31 am] Lanthanide -- and also there are tools right now that let you use it, so to say "no one can use it" is wrong[2019-5-26. : 9:44 am] Lanthanide -- also found this: zzt25/10/2018 I just heard that EUD was updated with the new masking features, is that true? Big thanks to @Elias Bachaalany ![2019-5-26. : 9:41 am] Lanthanide -- in another message he says that you can mask out individual bits, not just bytes[2019-5-26. : 9:38 am] Lanthanide -- Armo 22/12/2018 It is live on b.net already & SCMDraft supports too. There are TrigEditPlus update and eudplib library for eudx, dunno about built-in trigger editor.[2019-5-26. : 9:38 am] Lanthanide -- from Armo on discord, where he refers to them as "eudx", x for 'extended'[2019-5-26. : 9:13 am] NudeRaider -- thats bad because then nobody can use it. I'd even go as far as to say then it's (currently) not possible until the method is found.[2019-5-26. : 1:19 am] Lanthanide -- Suicidal InsanitySuicidal Insanity shouted: But if you wanna send me the dwird sized ones it'll save me the bother of looking for em. I think i once sent you my proposed shared struct as well it's now possibly to apply masks to EUDs so you can edit just a single byte at a time[2019-5-25. : 9:57 pm] Suicidal Insanity -- But if you wanna send me the dwird sized ones it'll save me the bother of looking for em. I think i once sent you my proposed shared struct as well[2019-5-25. : 9:55 pm] Suicidal Insanity -- I have a branch with a redesign of my EUD support - but that is inactive until I finish porting text trigedit to the classic trigedit internals in order to avoid duplixated effort[2019-5-24. : 5:48 am] O)FaRTy1billion[MM] -- SI when do we get more EUD condition/actions? It'd be nice to have .dat ones XD[2019-5-24. : 4:23 am] KrayZee -- Behold that I shall set you amongst the greatest of my Cerebrates, that you might benefit from their wisdom and experience. Yet your purpose is unique. While they carry forth my will to the innumerable Broods, you have but one charge entrusted to your care.[2019-5-24. : 4:23 am] KrayZee -- Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me. |
Excalibur,
O)FaRTy1billion[MM]