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[2015-12-12. : 8:44 am]
O)FaRTy1billion[MM] -- I like it too, but he has more patience to read about it and learn about it I guess
[2015-12-12. : 8:43 am]
O)FaRTy1billion[MM] -- I have it lucky, because my friend loves the super math and geometry heavy stuff way more than I do, so if I decide something's too hard or complicated I'll just be like "hey, you can figure this out" xD
[2015-12-12. : 8:43 am]
Dem0n -- ridiculous*
[2015-12-12. : 8:43 am]
Dem0n -- I wonder if the people who work on graphics for games get paid a lot, because this shit is riduclous
[2015-12-12. : 8:39 am]
O)FaRTy1billion[MM] -- instead of just being like what the fuck am I looking at
[2015-12-12. : 8:38 am]
O)FaRTy1billion[MM] -- my friend was having me read about R-trees, that shit's so cool xD But that's because we have like an application for it that it solves something we need to do
[2015-12-12. : 8:36 am]
O)FaRTy1billion[MM] -- but if they're like here make a modding tool for SC, it'd be like o man this so cool I can do this shit
[2015-12-12. : 8:36 am]
O)FaRTy1billion[MM] -- ya, that's what I mean. It's like a math class.. they're just throwing all the numbers and stuff at you, but there's no value or meaning to them
[2015-12-12. : 8:35 am]
Dem0n -- I also suck at linear algebra so it's not a very good topic for me ;o
[2015-12-12. : 8:35 am]
Dem0n -- The information is so fucking dry. Trying to learn it is so boring.
[2015-12-12. : 8:35 am]
O)FaRTy1billion[MM] -- I think it's just a case of like there has to be something specific you want to do with it to care about it
[2015-12-12. : 8:34 am]
O)FaRTy1billion[MM] -- but graphics are fun D:
[2015-12-12. : 8:34 am]
Dem0n -- One more week and I never have to deal with graphics again ;_;
[2015-12-12. : 8:33 am]
O)FaRTy1billion[MM] -- spkedit does it in a way ... like imagine the coordinates of those, and of the selection rectangle. The left edge is just the leftmost edge of any star, the right edge is the rightmost edge of any star, etc.
[2015-12-12. : 8:29 am]
Dem0n -- Well fuck me, I've been doing this so wrong
[2015-12-12. : 8:29 am]
O)FaRTy1billion[MM] -- yes
[2015-12-12. : 8:29 am]
Dem0n -- So I go through all the triangles, and find the overall smallest x, y, and z values?
[2015-12-12. : 8:29 am]
Dem0n -- I thought you somehow find the smallest vector (if that's even a thing) and use that
[2015-12-12. : 8:28 am]
Dem0n -- oh
[2015-12-12. : 8:28 am]
O)FaRTy1billion[MM] -- I'm not sure what you are asking, but you do it for each axis independently
[2015-12-12. : 8:28 am]
Dem0n -- I mean like how do you find the smallest vector
[2015-12-12. : 8:28 am]
O)FaRTy1billion[MM] -- add them? you just do like xmin = min(xmin, p.x);
[2015-12-12. : 8:27 am]
Dem0n -- Is the right way to do that to just add up the x, y, and z values and see which one is smallest/biggest?
[2015-12-12. : 8:27 am]
O)FaRTy1billion[MM] -- ya, that's how it's done
[2015-12-12. : 8:27 am]
Dem0n -- I'm trying to set the min by going through each triangle (triangles make up the object) and seeing which one has the smallest min value and using that. Likewise for the max value.
[2015-12-12. : 8:27 am]
O)FaRTy1billion[MM] -- axis-aligned bounding boxes are so cool xD
[2015-12-12. : 8:26 am]
O)FaRTy1billion[MM] -- or if there are circles like the center -/+ the radius
[2015-12-12. : 8:25 am]
O)FaRTy1billion[MM] -- The easiest way is just find the minimum/maximum X/Y/Z for each point, unless you're doing like crazy search patterns for it
[2015-12-12. : 8:24 am]
Dem0n -- They are trivial, yet I can't set them properly
[2015-12-12. : 8:24 am]
Dem0n -- yeah they're axis-aligned
[2015-12-12. : 8:22 am]
O)FaRTy1billion[MM] -- the former is trivial, the latter I don't remember
[2015-12-12. : 8:21 am]
O)FaRTy1billion[MM] -- what kind of bounding boxes? are they axis-aligned, or just like the smallest rectangle/shape that contains points/shapes?
[2015-12-12. : 8:20 am]
Dem0n -- Such a simple concept and I cannot calculate them properly
[2015-12-12. : 8:20 am]
Dem0n -- my nemesis
[2015-12-12. : 8:20 am]
Dem0n -- bounding boxes
[2015-12-12. : 8:19 am]
O)FaRTy1billion[MM] -- Remember kids, being lazy and taking shortcuts never pays off.
[2015-12-12. : 8:19 am]
O)FaRTy1billion[MM] -- I did plan it out, and then I was like "that sounds hard, I'll do it this way. It's easier and lazier.", but then that made it harder to do the next part xD
[2015-12-12. : 8:18 am]
O)FaRTy1billion[MM] -- It comes with being lazy and just making it up as you go
[2015-12-12. : 8:15 am]
O)FaRTy1billion[MM] -- like I can do it, if I just sat down and worked on it then I'd get it done but I'm lazy
[2015-12-12. : 8:14 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: It fucking sucks when you think you're doing something right but you're actually doing it wrong and end up wasting hours upon hours doing it the wrong way
And then I realized the way I figured out made it harder to do the next step, so now I'm back to trying to figure it out and then procrastinating :wob:
[2015-12-12. : 8:14 am]
O)FaRTy1billion[MM] -- I think I get what you're saying, I'm experiencing it currently in my project. :P like I know what I want, but I'm not sure how to get there.. but once I figure out how to actually do it then like I can power through it and then the feeling of getting shit done makes it way better too
[2015-12-12. : 8:13 am]
Dem0n -- That's basically me the past two days
[2015-12-12. : 8:13 am]
Dem0n -- It fucking sucks when you think you're doing something right but you're actually doing it wrong and end up wasting hours upon hours doing it the wrong way
[2015-12-12. : 8:11 am]
O)FaRTy1billion[MM] -- a sense of understanding is the coolest thing ever
[2015-12-12. : 8:11 am]
Dem0n -- Maybe it's just that I had no clue what the fuck I was doing for the past 3 hours, so I was just blankly staring at the screen trying random shit and hoping and worked, and now I actually kind of understand what to do, so I feel more productive
[2015-12-12. : 8:10 am]
O)FaRTy1billion[MM] -- plecebey
[2015-12-12. : 8:09 am]
O)FaRTy1billion[MM] -- It's probably the same as just drinking a bunch of coffee
[2015-12-12. : 8:02 am]
Dem0n -- Probably placebo effecgt
[2015-12-12. : 8:02 am]
Dem0n -- It didnt' feel like adderall was doing anything like 3 hours ago when I took it, but now I'm like randomly in the zone
[2015-12-12. : 7:24 am]
jjf28 -- fartykt
[2015-12-12. : 7:19 am]
BloodyZombie117 -- All the :farty: on deck gotta make the ship look good for captain :farty:
[2015-12-12. : 7:19 am]
O)FaRTy1billion[MM] -- But it is acceptable.
[2015-12-12. : 7:19 am]
O)FaRTy1billion[MM] -- o, that. I meant a sailboat in the magic boxes
[2015-12-12. : 7:18 am]
BloodyZombie117 -- Farty, you never did tell me if you liked my sailboat or not.
[2015-12-12. : 7:18 am]
O)FaRTy1billion[MM] -- fancy
[2015-12-12. : 7:18 am]
BloodyZombie117 -- That'll be 50 minerals.
[2015-12-12. : 7:17 am]
BloodyZombie117 -- C++ or as the kids call it Secondary
[2015-12-12. : 7:16 am]
Dem0n -- how u do that
[2015-12-12. : 7:16 am]
BloodyZombie117 -- North pole.
[2015-12-12. : 6:55 am]
Sacrieur -- That no one will ever use because Linux.
[2015-12-12. : 6:55 am]
Sacrieur -- Enjoy coding your Linux projects.
[2015-12-12. : 6:54 am]
Sacrieur -- tl;dr C++ is retarded
[2015-12-12. : 6:49 am]
Dem0n -- :P
[2015-12-12. : 6:48 am]
jjf28 -- no you didn't, I still have 9 different ways to explain! :farty::ex:
[2015-12-12. : 6:46 am]
Dem0n -- I got it
[2015-12-12. : 6:43 am]
jjf28 -- or since your program doesn't sound performance sensitive, could go ahead and copy-ctor it in, return it out "Triangle aFunc(Triangle inTriangle);", worry bout nona dis reference crap
[2015-12-12. : 6:38 am]
Sacrieur -- Or you could make it a reference object, like jjf said.
[2015-12-12. : 6:36 am]
Sacrieur -- That's what functional programming is for.
[2015-12-12. : 6:36 am]
Sacrieur -- lmao
[2015-12-12. : 6:36 am]
jjf28 -- SEN rejects my special spacing

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