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[2019-9-04. : 2:51 pm]
Voyager7456 -- However if you do it via iscripting and the unit does not have a target when it dies, the weapon will hit 0,0
[2019-9-04. : 2:50 pm]
Voyager7456 -- The best way to do it is through GPTP. The way you are describing works, sort of.
[2019-9-04. : 11:04 am]
IlyaSnopchenko -- So how'd you make that infested marine explode on death? "Use weapon" (smth like spider mine) in the death animation iscript?
[2019-9-04. : 6:32 am]
Pr0nogo -- Corbo
Corbo shouted: NudeRaider should be an announced skill, much like yamato gun that loads up
just don't make it an indicator like those dreadful sc2 bosses and you'll be ok, adding real reads is fine imo
[2019-9-04. : 3:45 am]
Corbo -- Black_Overseer
Black_Overseer shouted: Pr0nogo good luck
Voyager7456
Voyager7456 shouted: Nothing comes to mind but StarCraft is always capable of fucking up in some new and interesting way
Pr0nogo
Pr0nogo shouted: i'm planning on using sigorders at the beginning of every iscript anim and combining it with gptp to point to different anim headers depending on upgrade status and a few other things, will that be a problem if i do it for thousands of units?
god speed, my man
[2019-9-04. : 3:44 am]
Corbo -- Lagi
Lagi shouted: corbo, woo nice feature. Would be even cooler if you could dismantle parts of bigger ship. Replace unit with another one with more damage GRP.
my mod is all about space exploration and scavennging resources, so dismantling ships or acquiring "ship leftovers" is a possibility
[2019-9-04. : 3:43 am]
Corbo -- NudeRaider
NudeRaider shouted: i hate stuff that explodes and damages me the instant i kill it. Makes melee terrible. If there's a delay so I can avoid it that's kind of okay.
should be an announced skill, much like yamato gun that loads up
[2019-9-04. : 2:46 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: Nothing comes to mind but StarCraft is always capable of fucking up in some new and interesting way
lmao
[2019-9-04. : 1:49 am]
Black_Overseer -- Pr0nogo
Pr0nogo shouted: i'm planning on using sigorders at the beginning of every iscript anim and combining it with gptp to point to different anim headers depending on upgrade status and a few other things, will that be a problem if i do it for thousands of units?
good luck
[2019-9-03. : 11:01 pm]
Voyager7456 -- Nothing comes to mind but StarCraft is always capable of fucking up in some new and interesting way
[2019-9-03. : 9:42 pm]
Pr0nogo -- i'm planning on using sigorders at the beginning of every iscript anim and combining it with gptp to point to different anim headers depending on upgrade status and a few other things, will that be a problem if i do it for thousands of units?
[2019-9-03. : 5:22 pm]
Voyager7456 -- I did that as a proof of concept once
[2019-9-03. : 5:12 pm]
Lagi -- corbo, woo nice feature. Would be even cooler if you could dismantle parts of bigger ship. Replace unit with another one with more damage GRP.
[2019-9-03. : 12:26 pm]
razorback9423 -- My mod will have a campaign, which is very rare, but effort is doing well: http://www.staredit.net/topic/17771/#11
[2019-9-03. : 7:05 am]
Voyager7456 -- After SC 9 direction sprites got a little more popular but I can still only name a handful of games that use them
[2019-9-03. : 7:00 am]
Voyager7456 -- A lot of old RTS have only 5 direction sprites. Especially older ones.
[2019-9-03. : 5:54 am]
NudeRaider -- BeatMeistro
BeatMeistro shouted: NudeRaider Must be one of those Korean RTS games that use some Starcraft-esque graphics. Basically an nother SC clone.
ah makes sense. Is it a top down or side scroller? Or why does it have only 5 directions?
[2019-9-03. : 5:50 am]
NudeRaider -- i hate stuff that explodes and damages me the instant i kill it. Makes melee terrible. If there's a delay so I can avoid it that's kind of okay.
[2019-9-03. : 1:50 am]
Corbo -- splash range could increase depending on unit size too, so if it's a big ship = bigger destruction radius of the explosion, that'd be pretty cool, right?
[2019-9-03. : 1:49 am]
Corbo -- might even add a check for the target's HP so the splash damage done by the halves is hp/2
[2019-9-03. : 1:49 am]
Corbo -- it's what I would have ended up doing anyway
[2019-9-03. : 1:48 am]
Corbo -- no need to cannibalize anymore with gptp, can just code it, woo
[2019-9-03. : 1:47 am]
Corbo -- lmao
[2019-9-03. : 1:47 am]
Corbo -- true
[2019-9-03. : 1:47 am]
Pr0nogo -- why cannibalize when you can add a new ability
[2019-9-03. : 1:47 am]
Corbo -- boutta implement it into space pirate's faction since it's what i think would fit best in xD
[2019-9-03. : 1:46 am]
Corbo -- I thought of a sick skill by canibalizing broodling spell but instead make it be target only by make, so the idea is that the mech is sacrificed by bombing it so it splits in half but the halves radially explode too. so it's like kill a ship and parts also detonate kind of idea
[2019-9-03. : 1:11 am]
BeatMeistro -- Voyager must be ripping the sprites to make new GRP files. For mods.
[2019-9-03. : 1:10 am]
BeatMeistro -- NudeRaider
NudeRaider shouted: whats impact power
Must be one of those Korean RTS games that use some Starcraft-esque graphics. Basically an nother SC clone.
[2019-9-02. : 9:45 pm]
Lagi -- what you working on Voyager?
[2019-9-02. : 9:25 pm]
NudeRaider -- whats impact power
[2019-9-02. : 9:18 pm]
Voyager7456 -- Yeah I'm not bothering to do those
[2019-9-02. : 8:48 pm]
Pr0nogo -- well that reduces their usefulness quite a bit
[2019-9-02. : 7:18 pm]
Voyager7456 -- Some of them have more directions for some unknown reason
[2019-9-02. : 7:16 pm]
Voyager7456 -- Most Impact of Power ground units are 5 directions
[2019-9-02. : 6:58 pm]
Pr0nogo -- why are they 5 directions
[2019-9-02. : 4:55 pm]
Voyager7456 -- I wish all the coolest units weren't 5 directions :(
[2019-9-02. : 4:55 pm]
Voyager7456 -- I still have a couple straggler units and buildings to do too
[2019-9-02. : 4:31 pm]
Pr0nogo -- mwah
[2019-9-02. : 4:31 pm]
Pr0nogo -- awesome
[2019-9-02. : 4:31 pm]
Voyager7456 -- Well not "right now" right now, but it's in progress
[2019-9-02. : 4:30 pm]
Voyager7456 -- I'm working on them right now actually
[2019-9-02. : 4:28 pm]
Pr0nogo -- those might be useful (probably are shit but w/e)
[2019-9-02. : 4:28 pm]
Pr0nogo -- voy, did you get any projectiles or weapon effects from impact of power
[2019-9-02. : 4:28 pm]
Pr0nogo -- gambling addicts
[2019-9-02. : 2:56 pm]
Voyager7456 -- otherwise I might actually hold on to some of these minerals
[2019-9-02. : 2:56 pm]
Voyager7456 -- thank god
[2019-9-02. : 6:49 am]
NudeRaider -- let's be fair, the games did get fixed
[2019-9-02. : 4:40 am]
Dem0n -- interesting of you to assume anything here will ever be updated
[2019-9-02. : 2:37 am]
Pr0nogo -- so i don't have to open every single dldb file
[2019-9-02. : 2:37 am]
Pr0nogo -- can we please get a download button
[2019-9-01. : 8:05 am]
Pr0nogo -- reminds me that iquare had to add a bunch of checks for hydra, including something to check if an upgrade or tech is available
[2019-9-01. : 7:47 am]
IlyaSnopchenko -- Very slight ideas as to what GPTP is, anyway. :)
[2019-9-01. : 7:47 am]
IlyaSnopchenko -- Not the slightest idea.
[2019-9-01. : 7:00 am]
Voyager7456 -- Lagi
Lagi shouted: hello there
General Kenobi!
[2019-8-31. : 7:43 pm]
Lagi -- somebody know what is in GPTP equvalent of "scbw::hasTechResearched" to check if player possess some unit?
[2019-8-31. : 7:20 pm]
IlyaSnopchenko -- hi
[2019-8-31. : 7:16 pm]
Lagi -- hello there
[2019-8-31. : 7:11 pm]
IlyaSnopchenko -- This was as random as it gets :)
[2019-8-31. : 7:07 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet ya, didn't know null still had standards (not rules)
FaRTy1billion
FaRTy1billion shouted: ya, died so young :(
Voyager7456
Voyager7456 shouted: Personally I thought "big yeet" had potential
Rexy's first post in years shut down in its prime
[2019-8-31. : 4:52 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: http://www.staredit.net/topic/17888/ At this point in SEN's history, is it really necessary to be locking topics anymoar? srs mods are too srs
ya, didn't know null still had standards (not rules)
[2019-8-31. : 3:44 pm]
Voyager7456 -- :rolleyes:
[2019-8-31. : 12:13 pm]
TF- -- uracuck
[2019-8-31. : 8:49 am]
Pr0nogo -- died so u
[2019-8-31. : 7:25 am]
O)FaRTy1billion[MM] -- ya, died so young :(
[2019-8-31. : 6:54 am]
Voyager7456 -- Personally I thought "big yeet" had potential
[2019-8-31. : 5:17 am]
Ultraviolet -- http://www.staredit.net/topic/17888/ At this point in SEN's history, is it really necessary to be locking topics anymoar? srs mods are too srs
[2019-8-31. : 5:15 am]
Ultraviolet -- Pr0nogo
Pr0nogo shouted: i'll overblow you
Hoping my GF can do this for me the next time we're intimate :teach:
[2019-8-31. : 4:37 am]
Pr0nogo -- bearwatch? figures
[2019-8-31. : 4:24 am]
KrayZee -- Overwatch. Bearwatch.

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