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[2015-12-21. : 9:37 pm]
Corbo -- :hurr:
[2015-12-21. : 9:36 pm]
Moose -- Corbo
Corbo shouted: Mini Moose 2707 but that will just mean that hglop shgts ljkxz ytrqs, no?
I don't know, laughing my ass off :lol:
[2015-12-21. : 9:35 pm]
Corbo -- Mini Moose 2707
Mini Moose 2707 shouted: Vrael I'm about to start typing out shorthand randomly and letting people guess what it means pob hin sohl wotb
but that will just mean that hglop shgts ljkxz ytrqs, no?
[2015-12-21. : 9:33 pm]
Moose -- Vrael
Vrael shouted: so I'm gonna start using my own shorthand for stuff and not tell people what it means fuau
I'm about to start typing out shorthand randomly and letting people guess what it means pob hin sohl wotb
[2015-12-21. : 9:28 pm]
lil-Inferno -- lmao
[2015-12-21. : 9:25 pm]
Vrael -- I AM BATMAN
[2015-12-21. : 9:25 pm]
Vrael -- nah that's meant to be typed out
[2015-12-21. : 9:22 pm]
Corbo -- I'm surprised it isn't "iab".
[2015-12-21. : 9:19 pm]
Vrael -- so I'm gonna start using my own shorthand for stuff and not tell people what it means fuau
[2015-12-21. : 9:19 pm]
Vrael -- you know, I bet the shorthand shit like lmao and lol were never actually typed out in their early days, people just made shit up and were like "haha so funny lol (lol means laugh out loud)" and that shit spread
[2015-12-21. : 9:16 pm]
Moose -- jjf28
jjf28 shouted: what if you needed to output a ' huh moose!?
You could also use echo $'word\'word', apparently echo treats $'' specially to escape single quotes normally.
[2015-12-21. : 9:14 pm]
Moose -- Probably only made the trigger for one force. Rolling on the floor laughing. :lol:
[2015-12-21. : 9:12 pm]
Moose -- lil-Inferno
lil-Inferno shouted: Mini Moose 2707 We definitely sequence broke and that's why it fucked up lmao
Ya, IDK why or how you guys teleported and I got stuck in part one. Dumb map, in my opinion.
[2015-12-21. : 9:11 pm]
Moose -- jjf28
jjf28 shouted: what if you needed to output a ' huh moose!?
You would actually have to do '\'' to end one string, put an escaped single quote, and then start the next. Which is dumb, but w/e. Alternatively, you could use double quotes and just use single quotes normally inside.
[2015-12-21. : 9:10 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: lil-Inferno Also, I hate you because now I feel compelled to beat the stupid Pikmin map at some point. Laughing my ass off. :lol:
We definitely sequence broke and that's why it fucked up lmao
[2015-12-21. : 9:08 pm]
Moose -- lil-Inferno
lil-Inferno shouted: Mini Moose 2707 Yes lmao.
Also, I hate you because now I feel compelled to beat the stupid Pikmin map at some point. Laughing my ass off. :lol:
[2015-12-21. : 9:07 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: lil-Inferno Inferno, ally?
Yes lmao.
[2015-12-21. : 9:06 pm]
jjf28 -- :kame:
[2015-12-21. : 9:06 pm]
Moose -- I don't because it's not in the example.
[2015-12-21. : 9:05 pm]
jjf28 -- what if you needed to output a ' huh moose!?
[2015-12-21. : 9:05 pm]
Moose -- Mini Moose 2707
Mini Moose 2707 shouted: Escape characters and streams to output simple text in 2015. Laughing my ass off. :lol:
two thousand and fifteen *
[2015-12-21. : 9:04 pm]
Moose -- Escape characters and streams to output simple text in 2015. Laughing my ass off. :lol:
[2015-12-21. : 9:04 pm]
Moose -- #!/bin/bash echo 'Trigger("Player 1") { conditions: always; actions: preserve trigger; }' > out.txt
[2015-12-21. : 9:02 pm]
CecilSunkure -- FILE* fp = fopen( "out.txt", "w" ); fprintf( fp, "Trigger(\"Player 1\") { conditions: always; actions: preserve trigger; }" ); fclose( fp );
[2015-12-21. : 8:58 pm]
jjf28 -- Corbo
Corbo shouted: What would be the easiest tool one could write for SC?
/*something like*/ ofstream a("out.txt"); a << "Trigger(\"Player 1\") { conditions: always; actions: preserve trigger; }"; a.close();
[2015-12-21. : 8:48 pm]
NudeRaider -- just in case you need something to sit on... http://i.imgur.com/WW8fEQD.jpg
[2015-12-21. : 8:36 pm]
Moose -- lil-Inferno
lil-Inferno shouted: Mini Moose 2707 >Moose shouting >No memes detected >2015
Inferno, ally?
[2015-12-21. : 8:29 pm]
Moose -- One that opens the .chk, does nothing, and then closes. Rolling on the floor laughing. :lol:
[2015-12-21. : 8:24 pm]
Corbo -- What would be the easiest tool one could write for SC?
[2015-12-21. : 8:09 pm]
NudeRaider -- http://i.imgur.com/Cf14VXP.png
[2015-12-21. : 8:04 pm]
NudeRaider -- haven't seen this one yet. http://i.imgur.com/rjATKYh.jpg lol'd
[2015-12-21. : 7:25 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: JCarrill0 Not possible.
I figured as much, but I like a challenge in doing so, and so far my method works of making it "idiot proof"
[2015-12-21. : 7:19 pm]
jjf28 -- haven't worked with the special null tile (poorly named, it's just a black tile)
[2015-12-21. : 7:13 pm]
lil-Inferno -- JCarrill0
JCarrill0 shouted: jjf28 true that but I liek mkaing things... "idiot proof"
Not possible.
[2015-12-21. : 7:01 pm]
JCarrill0 -- jjf28
jjf28 shouted: don't cater to idiots if the solution is inelegant :P
I sent ya a PM, check it
[2015-12-21. : 7:00 pm]
JCarrill0 -- :P notice the typos**
[2015-12-21. : 7:00 pm]
JCarrill0 -- jjf28
jjf28 shouted: don't cater to idiots if the solution is inelegant :P
true that but I liek mkaing things... "idiot proof"
[2015-12-21. : 6:58 pm]
jjf28 -- don't cater to idiots if the solution is inelegant :P
[2015-12-21. : 6:57 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: I don't think you're understanding the wiki.
desperate times.. desperate attempts, I gladly take your advice if I can get it to work :(
[2015-12-21. : 6:56 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: I don't think you're understanding the wiki.
http://www.staredit.net/?downloadAttachment=9948&key=21070
[2015-12-21. : 6:55 pm]
JCarrill0 -- I tried before int he past, thus why I made the thread, I have no further ideas/clues how to do it, so I am asking the experts :)
[2015-12-21. : 6:55 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: I don't think you're understanding the wiki.
well I would love to see an example, based on the map I created in my post :)
[2015-12-21. : 6:54 pm]
JCarrill0 -- also...the reason it works for zerg is "Null Creep" if I recall
[2015-12-21. : 6:54 pm]
lil-Inferno -- I don't think you're understanding the wiki.
[2015-12-21. : 6:53 pm]
JCarrill0 -- not to mention trigger replacing it, gives and error (unplaceable) error.
[2015-12-21. : 6:53 pm]
JCarrill0 -- Thus.... as I stated.. :( Null_Terrain is always unplaceable.
[2015-12-21. : 6:52 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: ...I wouldn't be so sure about that.
I read the wiki, but how would I do this for terran buildings, plus if they were lifted off they would NOT re-land making it.. unplaceable.
[2015-12-21. : 6:52 pm]
lil-Inferno -- ...I wouldn't be so sure about that.
[2015-12-21. : 6:51 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: jjf28 There is walkable null on installation, but I forget the workaround for it.
Null is always unplaceable, period.
[2015-12-21. : 6:48 pm]
Dem0n -- FUCKING SPRIGGANS
[2015-12-21. : 6:46 pm]
lil-Inferno -- Really though, that's too much of a workaround to account for player retardation.
[2015-12-21. : 6:45 pm]
lil-Inferno -- Oh, the wiki explains it: http://www.staredit.net/wiki/index.php?title=Null_Terrain
[2015-12-21. : 6:43 pm]
lil-Inferno -- jjf28
jjf28 shouted: hmm, does installation have some override that makes the map unbuildable? some of these tile groups clearly have the buildable property :O
There is walkable null on installation, but I forget the workaround for it.
[2015-12-21. : 6:37 pm]
JCarrill0 -- jjf28
jjf28 shouted: hmm, does installation have some override that makes the map unbuildable? some of these tile groups clearly have the buildable property :O
I just checked all tilesets, buildings can not be placed on any installation.
[2015-12-21. : 6:35 pm]
JCarrill0 -- jjf28
jjf28 shouted: hmm, does installation have some override that makes the map unbuildable? some of these tile groups clearly have the buildable property :O
well then, perhaps I am just an idiot and never knew.. I thought I had checked in the past.
[2015-12-21. : 6:34 pm]
jjf28 -- hmm, does installation have some override that makes the map unbuildable? some of these tile groups clearly have the buildable property :O
[2015-12-21. : 6:26 pm]
JCarrill0 -- lil-Inferno
lil-Inferno shouted: Mini Moose 2707 >Moose shouting >No memes detected >2015
I replied and added a map for you to look at, I think you should take a look
[2015-12-21. : 5:43 pm]
NudeRaider -- vp9 is a video codec
[2015-12-21. : 5:17 pm]
jjf28 -- oh nvm BWAPI's should suffice
[2015-12-21. : 5:16 pm]
Dem0n -- Mini Moose 2707
Mini Moose 2707 shouted: Dem0n It might be worth checking if you get different results on https://www.youtube.com/html5/ in Chrome and Firefox. Maybe Chrome has a plugin to support something that your Firefox does not.
Firefox does not support MSE & WebM VP9 whereas Chrome does. Dunno what that is, though.
[2015-12-21. : 5:07 pm]
jjf28 -- some idiot wrote them poorly in Chkdraft :kame:
[2015-12-21. : 5:07 pm]
jjf28 -- hey farty, do you have a copy of the tileset structs?
[2015-12-21. : 4:44 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: Dem0n It might be worth checking if you get different results on https://www.youtube.com/html5/ in Chrome and Firefox. Maybe Chrome has a plugin to support something that your Firefox does not.
>Moose shouting >No memes detected >2015
[2015-12-21. : 4:13 pm]
RIVE -- Works for me.
[2015-12-21. : 4:13 pm]
RIVE -- :wut:
[2015-12-21. : 4:12 pm]
jjf28 -- :rive:
[2015-12-21. : 2:45 pm]
Generalpie -- I had that same problem when I was using Firefox.
[2015-12-21. : 1:05 pm]
Moose -- Dem0n
Dem0n shouted: the video always lags no matter what. and then i play it in chrome and it works fine
It might be worth checking if you get different results on https://www.youtube.com/html5/ in Chrome and Firefox. Maybe Chrome has a plugin to support something that your Firefox does not.
[2015-12-21. : 12:08 pm]
BloodyZombie117 -- Dog Island, eh? I hear that place gets dark pretty fast when you have to save your brother from dying.
[2015-12-21. : 7:05 am]
jjf28 -- Kangaroo Island, eh? I hear that place is really hopping!

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