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Pages: < 1 « 1916 1917 1918 1919 19203572 >

[2016-2-18. : 5:19 am]
Dem0n -- SCRuler
SCRuler shouted: who cares, theypre prob never gonna make another WC RTS, since they make so much money off WoW. I just want StarCraft to catch up.
I would like to see WC4, but after seeing what SC2 became, I'm not sure it'd be a good idea.
[2016-2-18. : 5:16 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: Though I guess if you want to affect the filesize of the final .scm or .scx, you would have to know how .CHK compresses whatever useless shit you generate. So, actually, maybe there is work in that.
you can add without compressing it
[2016-2-18. : 4:36 am]
SCRuler -- who cares, theypre prob never gonna make another WC RTS, since they make so much money off WoW. I just want StarCraft to catch up.
[2016-2-18. : 3:43 am]
KrayZee -- TimeSplitters Future Perfect came out on 2005. TimeSpliiters IV? Canceled. D:
[2016-2-18. : 3:39 am]
KrayZee -- WarCraft II came out on 1995. WarCraft III came out on 2002. WarCraft IV isn't even announced yet.
[2016-2-18. : 3:38 am]
KrayZee -- StarCraft came out on 1998. StarCraft II came out on 2010.
[2016-2-18. : 3:38 am]
KrayZee -- Duke Nukem 3D came out on 1996. Duke Nukem Forever came out on 2011.
[2016-2-18. : 3:33 am]
KrayZee -- 230 million years ago.
[2016-2-18. : 3:33 am]
KrayZee -- lil-Inferno
lil-Inferno shouted: Moose came out in like 1975 LMAO!
More like
[2016-2-18. : 3:32 am]
Moose -- lil-Inferekt
[2016-2-18. : 3:31 am]
lil-Inferno -- Dem0n
Dem0n shouted: I cam out in 1994 O_____________________________________________________________________________O
came out the closet XDDDDDDDDD
[2016-2-18. : 3:31 am]
lil-Inferno -- Moose came out in like 1975 LMAO!
[2016-2-18. : 3:25 am]
Moose -- LMAO
[2016-2-18. : 3:24 am]
Dem0n -- came* smh
[2016-2-18. : 3:24 am]
Dem0n -- I cam out in 1994 O_____________________________________________________________________________O
[2016-2-18. : 3:22 am]
lil-Inferno -- Starcraft came out in 1998 O___________________________________________________________O
[2016-2-18. : 3:22 am]
KrayZee -- Where on Earth is Half Life 2 Episode 3 or Half Life 3?
[2016-2-18. : 3:22 am]
KrayZee -- It's 2016, and it will be 2017 soon. The Orange Box came out on 2007...
[2016-2-18. : 3:21 am]
Moose -- Or, how the MPQ compresses the CHK with additional useless shit, more accurately.
[2016-2-18. : 3:17 am]
Moose -- Though I guess if you want to affect the filesize of the final .scm or .scx, you would have to know how .CHK compresses whatever useless shit you generate. So, actually, maybe there is work in that.
[2016-2-18. : 3:15 am]
Moose -- That would be trivial, you just put useless shit in that SCBW doesn't care about but is legal for the .CHK.
[2016-2-18. : 3:12 am]
jjf28 -- by Dem0n, volume 1 of 20
[2016-2-18. : 3:12 am]
jjf28 -- Dem0n
Dem0n shouted: inflates the map size 5x
Dem0n
Dem0n shouted: someone make that LMAO
how 2 waste time :kame:
[2016-2-18. : 3:11 am]
Dem0n -- someone make that LMAO
[2016-2-18. : 3:11 am]
Dem0n -- inflates the map size 5x
[2016-2-18. : 3:11 am]
Dem0n -- BigMap is better imo
[2016-2-18. : 2:58 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: maybe if I have time this weekend I'll clean up tm2 code. I don't want to put it as-is because I made it all stupid because I didn't know what I was doing (and still don't, but I know better than I did then)
FaRTy1billion
FaRTy1billion shouted: tm2 on git'll be cool. Maybe somebody can add the shit I never did. xD
Let's team up for TinyMap3!
[2016-2-18. : 2:54 am]
O)FaRTy1billion[MM] -- tm2 on git'll be cool. Maybe somebody can add the shit I never did. xD
[2016-2-18. : 2:53 am]
O)FaRTy1billion[MM] -- maybe if I have time this weekend I'll clean up tm2 code. I don't want to put it as-is because I made it all stupid because I didn't know what I was doing (and still don't, but I know better than I did then)
[2016-2-18. : 2:46 am]
Moose -- Change it up! Surprise them!
[2016-2-18. : 2:44 am]
O)FaRTy1billion[MM] -- l'mow
[2016-2-18. : 2:44 am]
O)FaRTy1billion[MM] -- or "lmao"?
[2016-2-18. : 2:44 am]
O)FaRTy1billion[MM] -- is that "ell em ayy oh", or "laughing my ass off"?
[2016-2-18. : 2:44 am]
Moose -- Yeah ... okay, maybe this isn't such a good plan.
[2016-2-18. : 2:43 am]
Moose -- Just respond "LMAO", IRL
[2016-2-18. : 2:43 am]
Moose -- , LMAO
[2016-2-18. : 2:42 am]
O)FaRTy1billion[MM] -- And there's a lot of it
[2016-2-18. : 2:42 am]
O)FaRTy1billion[MM] -- They'll find all my stupid shit I've said :P
[2016-2-18. : 2:41 am]
Moose -- That's when you start doing all your pullups to intimidate them.
[2016-2-18. : 2:41 am]
O)FaRTy1billion[MM] -- But what about the second to last sentence of "Fartybillion - coded the coolest editor things. so good at programming that it discouraged me from doing it myself. strangely contrasted by middle school caliber banter. Really curious to see if he's a full time programmer now." ?
[2016-2-18. : 2:39 am]
Moose -- Just write a letter to the department chair, be like "I am O)FaRTy1billion[MM], Google it and give me a degree.", then they'll shit bricks once they realize all the shit you've coded and you'll get easy As
[2016-2-18. : 2:38 am]
O)FaRTy1billion[MM] -- also wtf google chrome. Why is incompatibilities a word but compatibilities is not?
[2016-2-18. : 2:38 am]
O)FaRTy1billion[MM] -- Logic like determining the available & default gametypes and compatibilities
[2016-2-18. : 2:36 am]
O)FaRTy1billion[MM] -- It's all various section requirements & logic
[2016-2-18. : 2:36 am]
O)FaRTy1billion[MM] -- lol if I do put tm2 on git I should include my notes. There's some neat & useful stuff in there
[2016-2-18. : 2:30 am]
KrayZee -- Congratulations, the answer you gave to problem world starvation and poverty is correct. You are the 1st person to have solved this problem.
[2016-2-18. : 2:28 am]
Moose -- Yeah, definitely.
[2016-2-18. : 2:27 am]
Dem0n -- bad lmao
[2016-2-18. : 2:27 am]
Dem0n -- No I meant it you're only the 12523rd person?
[2016-2-18. : 2:26 am]
Moose -- IKR, scrubs need to step it up.
[2016-2-18. : 2:25 am]
Dem0n -- Only 12523? Smh.
[2016-2-18. : 2:25 am]
Moose -- Congratulations, the answer you gave to problem 66 is correct. You are the 12523rd person to have solved this problem.
[2016-2-18. : 2:19 am]
O)FaRTy1billion[MM] -- I've been thinking about doing that, but I haven't had time to.
[2016-2-18. : 2:09 am]
O)FaRTy1billion[MM] -- should I clean up tinymap2 and put it on git?
[2016-2-18. : 2:08 am]
O)FaRTy1billion[MM] -- "else report a syntax error and recover; " I also don't think this is valid code
[2016-2-18. : 2:07 am]
O)FaRTy1billion[MM] -- I also don't know how to type a →, but it's in a string so that's fine
[2016-2-18. : 2:07 am]
O)FaRTy1billion[MM] -- si. I meant in IDE though
[2016-2-18. : 2:07 am]
O)FaRTy1billion[MM] -- I meant to do that one
[2016-2-18. : 2:06 am]
Dem0n -- [sub] [/ sub]
[2016-2-18. : 2:06 am]
Dem0n -- you don't have the grammar though so you can't do the reduction steps lmao
[2016-2-18. : 2:06 am]
O)FaRTy1billion[MM] -- stack.popnum(2*|β|); is that valid code? Can you name a variable β? also "shift si ”, how do you type a subscript i?
[2016-2-18. : 2:06 am]
Dem0n -- there's always a 1 at the beginning, and the first token is N, so you check what 1N is and go from there
[2016-2-18. : 2:06 am]
Dem0n -- you basically go through the input 1 token at a time and match it up with what the table says
[2016-2-18. : 2:05 am]
Moose -- :farty:
[2016-2-18. : 2:03 am]
O)FaRTy1billion[MM] -- no states and shit, you just say next byte is 37, that means dec e.
[2016-2-18. : 1:58 am]
O)FaRTy1billion[MM] -- I prefer machine code
[2016-2-18. : 1:58 am]
O)FaRTy1billion[MM] -- I might understand, but I am not sure
[2016-2-18. : 1:56 am]
Dem0n -- a parser table or something
[2016-2-18. : 1:56 am]
O)FaRTy1billion[MM] -- what am I looking at
[2016-2-18. : 1:54 am]
Dem0n -- here's the slides. Go to 38 and knock yourself out lmao

Pages: < 1 « 1916 1917 1918 1919 19203572 >


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