Members in Shoutbox
None.

Shoutbox Search
Search for:


Shoutbox Commands
/w [name] > Whisper
/r > Reply to last whisper
/me > Marks as action

Shoutbox Information
Moderators may delete any and all shouts at will.
Global Shoutbox
Please log in to shout.
Pages: < 1 « 1740 1741 1742 1743 17443572 >

[2016-4-30. : 6:04 am]
jjf28 -- april fools or not the topic was worth exploring :P
[2016-4-30. : 5:47 am]
Moose -- I remember people talking about that shit like it wasn't an April Fool's for years XDDDDDDD
[2016-4-30. : 5:46 am]
Corbo -- what I like about that topic is that is actually became productive xD
[2016-4-30. : 5:31 am]
Dem0n -- Putting so much work into joke topic rofl
[2016-4-30. : 5:31 am]
Kaias -- http://www.staredit.net/topic/14999/ good times
[2016-4-30. : 5:28 am]
Corbo -- Dem0n
Dem0n shouted: People who don't deserve it: Corbo, cuz fucc u; Wing, cuz fucc u; BloodyZombie, cuz nigga's already gotten like 1500 minerals LMAO; and jff, cuz nigga has like 3k minerals already ROFL
I love you too, Dem0n.
[2016-4-30. : 5:28 am]
BeatMeistro -- Eh, i don't have minerals. Actually i think have -147.
[2016-4-30. : 5:25 am]
Dem0n -- People who don't deserve it: Corbo, cuz fucc u; Wing, cuz fucc u; BloodyZombie, cuz nigga's already gotten like 1500 minerals LMAO; and jff, cuz nigga has like 3k minerals already ROFL
[2016-4-30. : 5:24 am]
Corbo -- you guys stole my minerals
[2016-4-30. : 5:24 am]
Corbo -- I deserve it
[2016-4-30. : 5:23 am]
Dem0n -- treasure trove for people who don't deserve it ;_;
[2016-4-30. : 5:23 am]
Dem0n -- wasteland for the good people
[2016-4-30. : 5:22 am]
Dem0n -- Fucking boxes
[2016-4-30. : 5:20 am]
jjf28 -- savage
[2016-4-30. : 5:16 am]
Corbo -- Nice box, Wing Zero.
[2016-4-30. : 5:13 am]
BeatMeistro -- Imagine all the expansion mods, campaign mods and experimental mods could be made if this succeeds.
[2016-4-30. : 5:12 am]
BeatMeistro -- By this point, with this breakthrough. I think we could break the barriers old SC mods are having.
[2016-4-30. : 5:08 am]
BeatMeistro -- FaRTy1billion
FaRTy1billion shouted: We've always been told it's impossible, but I've already expanded flingy.dat, images.dat, and sprites.dat
Wow. So now we just need Portdata.Dat & sfxdata.dat
[2016-4-30. : 5:06 am]
O)FaRTy1billion[MM] -- We've always been told it's impossible, but I've already expanded flingy.dat, images.dat, and sprites.dat
[2016-4-30. : 5:06 am]
O)FaRTy1billion[MM] -- dunno, I'm just doing this because clokr_ was talking about being interested in it xD
[2016-4-30. : 5:05 am]
BeatMeistro -- FaRTy1billion
FaRTy1billion shouted: Not easier for the modder, but easier for me. :P
That good to know. Hmmm,still the question lies is... What kind of mod should be made to show off all that extended ID goodness?
[2016-4-30. : 5:03 am]
O)FaRTy1billion[MM] -- Not easier for the modder, but easier for me. :P
[2016-4-30. : 5:03 am]
O)FaRTy1billion[MM] -- ya, I was planning on having that just because it makes it easier
[2016-4-30. : 4:55 am]
BeatMeistro -- Also,it be nice to add the option for ALL units to be able to have all their "Response Sounds Lists" Open.
[2016-4-30. : 4:54 am]
BeatMeistro -- FaRTy1billion
FaRTy1billion shouted: I didn't really consider until just now that they would be useful for having more unit IDs :P
Yeah,I guess extending sounds and portrait IDS would be handy,I mean Portraits isn't in any hurry considering that SC Have ALOT of unused portrait entries (Greedo,Sally,Bossk,Etc.)
[2016-4-30. : 4:51 am]
O)FaRTy1billion[MM] -- I didn't really consider until just now that they would be useful for having more unit IDs :P
[2016-4-30. : 4:51 am]
O)FaRTy1billion[MM] -- yes, they are on my list
[2016-4-30. : 4:50 am]
BeatMeistro -- So, FaRTy is trying to extend the number of unit IDs in retro SC? that's awesome. So im guessing you might go with Sound and Portrait Ids afterward?
[2016-4-30. : 4:48 am]
O)FaRTy1billion[MM] -- I started working on upgrades and techs, but they were more complex than I thought (due to the SC/BW upgrades split) so I figured if I am going to do one that's annoying I'm doing one that matters :P
[2016-4-30. : 4:47 am]
O)FaRTy1billion[MM] -- o
[2016-4-30. : 4:47 am]
jjf28 -- nothing, just boring GUI work
[2016-4-30. : 4:46 am]
O)FaRTy1billion[MM] -- what's wrong with switches?
[2016-4-30. : 4:46 am]
jjf28 -- CUWPs and Switches - so mind numbing, tempted to skip WAVs and go straight to sprites :P
[2016-4-30. : 4:31 am]
O)FaRTy1billion[MM] -- and I don't need to name them, because FireGraft lets you do that
[2016-4-30. : 4:31 am]
O)FaRTy1billion[MM] -- Cool. IDs 228-249 (which have hardcoded uses I don't feel like changing) default to "Unselectable" for their status preset, and then everything after that has Normal Unit and no assigned command card for easy editing :wob:
[2016-4-30. : 4:15 am]
O)FaRTy1billion[MM] -- Oh, except I haven't actually tried a FG patch. It just loads. :P
[2016-4-30. : 4:14 am]
O)FaRTy1billion[MM] -- Unusable *
[2016-4-30. : 4:14 am]
O)FaRTy1billion[MM] -- Voy, is 912 enough for max units.dat size, or should I make it 1824? Keep in mind 22 will be unused. :P
[2016-4-30. : 4:13 am]
O)FaRTy1billion[MM] -- Hooray! Giving FG a modified EXE worked :wob:
[2016-4-30. : 4:06 am]
Voyager7456 -- Excalibur
Excalibur shouted: DoA is a fucking rapist and its a good thing hes gone.
Excalibur
Excalibur shouted: I'm not going into details, its fact, not opinion, and that's all I'm saying.
WTF?
[2016-4-30. : 3:24 am]
BeatMeistro -- Eh,i guess ill end up making some of them anyways.
[2016-4-30. : 3:13 am]
BeatMeistro -- So guys,you think there should be new portraits for the heroes from the SC Mercenaries maps?
[2016-4-30. : 3:00 am]
KrayZee -- Isn't Footmen Frenzy in WarCraft III? Unless there's a StarCraft map of it
[2016-4-30. : 2:14 am]
Moose -- Because the search is terrible, probably.
[2016-4-30. : 2:12 am]
SiberianTiger -- Why doesn't my Footmen Frenzy map appear on database search?
[2016-4-30. : 2:12 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: Box luck confirmed obliterated.
lol I got 40, that's not too bad
[2016-4-30. : 2:06 am]
O)FaRTy1billion[MM] -- FG seems to want to only be able to read SC's normal memory, so since unit count/deaths/etc tables will be too small I can use that existing memory as a bigger buffer for the button data
[2016-4-30. : 2:06 am]
Dem0n -- Box luck confirmed obliterated.
[2016-4-30. : 2:04 am]
O)FaRTy1billion[MM] -- I imagine if anyone added units they'd just be adding like a dozen or so, max :PO
[2016-4-30. : 2:04 am]
O)FaRTy1billion[MM] -- More.
[2016-4-30. : 2:04 am]
Moose -- Ya, that's probably good
[2016-4-30. : 2:03 am]
O)FaRTy1billion[MM] -- Also I just realized I might be able to double that.
[2016-4-30. : 2:03 am]
O)FaRTy1billion[MM] -- I meant unit types.
[2016-4-30. : 2:03 am]
Moose -- Depends on the map, but it's less than what Blizzard gives us, so that's pretty miserable
[2016-4-30. : 2:02 am]
O)FaRTy1billion[MM] -- Is 912 enough units? I just realized that with how I'm trying to do this without breaking FG that is the new hard limit ;o
[2016-4-30. : 2:00 am]
O)FaRTy1billion[MM] -- I guess I could just copy the normal starcraft.exe and pad it with some 0s and read those
[2016-4-30. : 1:59 am]
O)FaRTy1billion[MM] -- aw, the problem with my bogus SC (which is just the smallest possible DLL that does nothing except have SC's version string, and then is padded with a couple MB of 0s) is that FG reads a bunch of other values for EXE edits from it too :P
[2016-4-30. : 1:55 am]
O)FaRTy1billion[MM] -- :wob:
[2016-4-30. : 1:43 am]
Moose -- :wob:
[2016-4-30. : 1:22 am]
BeatMeistro -- K' Finished up the uploads for now. But man,i think i outdid myself with the Maximos portrait. I mean,i'm proud of this bad boy. http://www.staredit.net/uploads/database/00017_IMAGES/00003485-2198369.png
[2016-4-30. : 1:14 am]
lil-Inferno -- Excalibur
Excalibur shouted: I'm not going into details, its fact, not opinion, and that's all I'm saying.
I want details tho ;-;
[2016-4-30. : 1:07 am]
BeatMeistro -- Might upload those next.
[2016-4-30. : 1:03 am]
BeatMeistro -- I recall i also made a few portraits. One custom dragoon portrait based on a Dragoon hero from based on Mercenaries 2 Map And A Sorta Big-O Esque (Male) Terran Advisor Portrait
[2016-4-30. : 1:00 am]
BeatMeistro -- Interesting.
[2016-4-30. : 12:59 am]
O)FaRTy1billion[MM] -- Or I wonder if I could just make a totally bogus exe and give it that xD
[2016-4-30. : 12:41 am]
O)FaRTy1billion[MM] -- If I limit it to 456 units I could just give FG a modified starcraft.exe and it probably won't get so mad ;o
[2016-4-30. : 12:26 am]
O)FaRTy1billion[MM] -- so it might need a modded firegraft
[2016-4-30. : 12:25 am]
O)FaRTy1billion[MM] -- Aw. In the loaded project it doesn't list the status information for the added units
[2016-4-30. : 12:16 am]
O)FaRTy1billion[MM] -- Or modify one.
[2016-4-30. : 12:16 am]
O)FaRTy1billion[MM] -- I just need to generate a FireGraft project

Pages: < 1 « 1740 1741 1742 1743 17443572 >


Members Online: Primezen, hamsterkoster2