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[2016-6-04. : 8:15 pm]
BeatMeistro -- Cuz' man... Starcraft.Org,Infoceptor And a few others are kinda either dead or in limbo. Campaign Creations however is starting to get back on their feet!
[2016-6-04. : 8:14 pm]
BeatMeistro -- Kinda makes you wish that the older SC modding sites could make a comeback.
[2016-6-04. : 8:08 pm]
KYSXD -- SC modding community is making great advances
[2016-6-04. : 8:08 pm]
KYSXD -- Yep, last year
[2016-6-04. : 8:04 pm]
jjf28 -- o? that's from 2015?
[2016-6-04. : 8:01 pm]
jjf28 -- & one*
[2016-6-04. : 8:00 pm]
jjf28 -- mm, might be able to squeeze some performance storing (maxFrames) beams and adjusting the start point under the mothership (so the graphics stay smooth), rendering (minBeamsToTarget)-1 & overlapping beam piece with the previous - if you wanted to do tons of them ne ways :P
[2016-6-04. : 7:52 pm]
KYSXD -- Here, in the comments section, you can read some advices from Sahasrahla and his implementation: http://www.moddb.com/mods/sc-sum-starcraft-super-unit-mod/news/sc-sum-140-has-just-been-released
[2016-6-04. : 7:50 pm]
jjf28 -- oo, elegant
[2016-6-04. : 7:48 pm]
KYSXD -- That's why i wanted to know how to decode/encode the image data from the grp's frames
[2016-6-04. : 7:47 pm]
KYSXD -- jjf28
jjf28 shouted: neat, is that just like a buncha fixed length beam sprites put together?
Nope. Basically, you create a grp with one frame in memory, redirect the attack overlay to this, and draw the beam using Bresenham algoritm during every frame
[2016-6-04. : 7:43 pm]
jjf28 -- neat, is that just like a buncha fixed length beam sprites put together?
[2016-6-04. : 7:42 pm]
Magicide -- KYSXD this is fucking cool
[2016-6-04. : 7:39 pm]
Dem0n -- O_________________________O
[2016-6-04. : 7:28 pm]
KYSXD -- Also, the proof... SC can render beam/lasers (like SCII Void Ray): http://www.moddb.com/mods/sc-sum-starcraft-super-unit-mod/videos/sc-sum-140-preview-mothership-beam-weapons
[2016-6-04. : 7:26 pm]
BeatMeistro -- That is pretty badass.
[2016-6-04. : 7:26 pm]
Dem0n -- O_________O
[2016-6-04. : 7:23 pm]
KYSXD -- Corbo! Here's the pic i mentioned:
[2016-6-04. : 4:48 pm]
Dem0n -- get on lMAO
[2016-6-04. : 4:48 pm]
Moose -- 2007 was impossible, but then we did the impossible
[2016-6-04. : 4:37 pm]
Dem0n -- imposs
[2016-6-04. : 4:36 pm]
Moose -- Though I haven't tried in years, maybe we can figure something out now
[2016-6-04. : 4:36 pm]
Moose -- Good luck
[2016-6-04. : 4:36 pm]
ClansAreForGays -- guess we gotta beat tiamat now
[2016-6-04. : 4:03 pm]
Dem0n -- imposs
[2016-6-04. : 4:00 pm]
lil-Inferno -- fite me AoS Tiamat LMAO
[2016-6-04. : 3:50 pm]
ClansAreForGays -- ill fite u
[2016-6-04. : 3:36 pm]
Dem0n -- fite me 1v1 47 LMAO
[2016-6-04. : 3:36 pm]
Dem0n -- no u
[2016-6-04. : 3:35 pm]
lil-Inferno -- cuz fuk u
[2016-6-04. : 3:34 pm]
Dem0n -- How come you can't report OPs?
[2016-6-04. : 3:30 pm]
Dem0n -- ROFL
[2016-6-04. : 3:15 pm]
lil-Inferno -- suicide to win ROFL
[2016-6-04. : 3:15 pm]
lil-Inferno -- LMAO
[2016-6-04. : 3:12 pm]
Moose -- Or just bop yourself turn 1, can't lose
[2016-6-04. : 3:08 pm]
Moose -- Yeah, win by going AFK because someone else will kill you XDDDDD
[2016-6-04. : 2:49 pm]
lil-Inferno -- like in 47 LMAO
[2016-6-04. : 2:49 pm]
lil-Inferno -- rekt
[2016-6-04. : 2:45 pm]
Moose -- :boxed: :rip:
[2016-6-04. : 2:32 pm]
Magicide -- KrayZee
KrayZee shouted: Muhammad Ali.
don't ;_;
[2016-6-04. : 2:31 pm]
Magicide -- no
[2016-6-04. : 1:29 pm]
lil-Inferno -- rofl
[2016-6-04. : 11:43 am]
Excalibur -- Ya.
[2016-6-04. : 10:33 am]
Valadorn -- Guys , guys , guys ? :s is any 1 here ? :S
[2016-6-04. : 9:46 am]
KrayZee -- Muhammad Ali.
[2016-6-04. : 8:42 am]
KrayZee -- (CAFG)Roy
[2016-6-04. : 8:42 am]
KrayZee -- (CAFG)O)FaRTy1billion[MM]
[2016-6-04. : 8:42 am]
KrayZee -- (CAFG)Corbo
[2016-6-04. : 8:42 am]
KrayZee -- (CAFG)Corbo
[2016-6-04. : 7:30 am]
Corbo -- ya there is
[2016-6-04. : 7:29 am]
KYSXD -- Is just me or there was a thread about playing mods here in staredit net?
[2016-6-04. : 7:13 am]
KYSXD -- If anyone want to join would be cool
[2016-6-04. : 7:13 am]
Corbo -- BeatMeistro
BeatMeistro shouted: So,what kind of mod you guys be testing?
We're trying burning ground
[2016-6-04. : 7:12 am]
BeatMeistro -- FaRTy1billion
FaRTy1billion shouted: a 1 or 2 day project turned in to like a week because of how little time I've had
Well, atleast you gotten well so far.
[2016-6-04. : 7:06 am]
O)FaRTy1billion[MM] -- a 1 or 2 day project turned in to like a week because of how little time I've had
[2016-6-04. : 7:06 am]
O)FaRTy1billion[MM] -- Corbo
Corbo shouted: and with that I mean, farty's being awesome like always.
I actually found some time today. Hopefully tomorrow I can get the updated datcc working like was asked :wob:
[2016-6-04. : 6:58 am]
BeatMeistro -- So,what kind of mod you guys be testing?
[2016-6-04. : 6:52 am]
KYSXD -- Game crashed
[2016-6-04. : 6:51 am]
Corbo -- Where did you go?
[2016-6-04. : 6:46 am]
KYSXD -- Corbo
Corbo shouted: and with that I mean, farty's being awesome like always.
I almost forgot!
[2016-6-04. : 6:45 am]
Corbo -- and with that I mean, farty's being awesome like always.
[2016-6-04. : 6:45 am]
Corbo -- KYSXD
KYSXD shouted: BeatMeistro Well, with the current achievements (GPTP, BWAPI, Neiv's work) i'm pretty sure we're still in a modding age
I think so too. Plus a lot of us are still working on stuff. Like not mods per se, but at least toying with stuff.
[2016-6-04. : 6:43 am]
Corbo -- I am on channel donuts
[2016-6-04. : 6:43 am]
Corbo -- ok
[2016-6-04. : 6:43 am]
KYSXD -- Also, compatibility with win xp (sp 3) helps
[2016-6-04. : 6:42 am]
KYSXD -- Not from the launcher
[2016-6-04. : 6:42 am]
Corbo -- I cannot seem to be able to run the mod, though-

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