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[2016-6-15. : 5:36 pm]
poiuy_qwert -- not sure, can't really look into it 'till i'm home from work. i'll reply then
[2016-6-15. : 5:32 pm]
Corbo -- btw, I posted something on PyMS on that one topic.
[2016-6-15. : 5:31 pm]
poiuy_qwert -- Yeah I doubt there is an easy way. Adding something custom to an unknown is probably the best bet other then hardcoding a list of all the tiles you want :X
[2016-6-15. : 5:03 pm]
Corbo -- Let's try it.
[2016-6-15. : 5:01 pm]
Corbo -- :O but there are unknowns which I can edit with something and check them and then check for the flag active in the code. That's cool. So it's very possible to do what I a trying to do.
[2016-6-15. : 4:59 pm]
Corbo -- ice and lava are unbuildable, right?
[2016-6-15. : 4:49 pm]
Corbo -- I can getTileX() and getTileY() easily but unless I know the tile type I can do nothing for that unless I preprogram for an specific map and calculate when a unit is in X area of the map and program stuff accordingly
[2016-6-15. : 4:49 pm]
Dem0n -- gl LMAO
[2016-6-15. : 4:48 pm]
Corbo -- I'm trying to make some sort of physics simulation where units would slide when walking on ice, or have special effects on them like burn + gain acceleration when walking on lava, etc...
[2016-6-15. : 4:18 pm]
jjf28 -- (assuming no mods)
[2016-6-15. : 4:18 pm]
jjf28 -- you can also find nearby collisions & stuff by creating/moving and checking for units; otherwise you'd have to calc the coordinates and use hardcoded tile info
[2016-6-15. : 4:16 pm]
jjf28 -- you can tell the elevation using locations
[2016-6-15. : 4:15 pm]
Corbo -- Is there a way to know what kind of tile the unit is standing in?
[2016-6-15. : 3:32 pm]
Corbo -- lol vb
[2016-6-15. : 2:54 pm]
Corbo -- hey farty, steam
[2016-6-15. : 1:53 pm]
Valadorn -- um . . . maybe if u have some free time , wanna give it a try ? : )
[2016-6-15. : 1:53 pm]
BeatMeistro -- *Shrugs* I guess.
[2016-6-15. : 1:51 pm]
Valadorn -- I did upload it to " maps - Others " in .Zip file , is that okey ? :S
[2016-6-15. : 1:50 pm]
Valadorn -- It is complete in my oppinion , I need some feedback with it so i an improve :)
[2016-6-15. : 1:50 pm]
Valadorn -- How to put it there ? :O
[2016-6-15. : 1:49 pm]
BeatMeistro -- I guess you could put it in the map showcase then. If it's complete that is.
[2016-6-15. : 1:47 pm]
Valadorn -- Its just a simple Campaign , with as many Voice Overs as i could ve done :D
[2016-6-15. : 1:47 pm]
Valadorn -- it has no mod :)
[2016-6-15. : 1:35 pm]
BeatMeistro -- Does the Campaign come with a mod? Then you could put it in the modding projects.
[2016-6-15. : 1:08 pm]
Valadorn -- where should i pot it ? :S
[2016-6-15. : 1:08 pm]
Valadorn -- well , will try :)
[2016-6-15. : 1:01 pm]
poiuy_qwert -- Valadorn
Valadorn shouted: Is there any 1 willing to try out my Campaign pls ? :)
Post a thread, someone will play it. you can also check out www.campaigncreations.org
[2016-6-15. : 12:50 pm]
TF- -- SUCC
[2016-6-15. : 11:32 am]
Valadorn -- Is there any 1 willing to try out my Campaign pls ? :)
[2016-6-15. : 9:57 am]
Moose -- :wob:
[2016-6-15. : 4:47 am]
jjf28 -- some douche just canceled my teemo aram game :rip:
[2016-6-15. : 4:44 am]
jjf28 -- when and where bb?
[2016-6-15. : 4:38 am]
Dem0n -- Fucc u
[2016-6-15. : 4:20 am]
jjf28 -- thread called "Triggers not Working" in mapmaking assistance smh
[2016-6-15. : 3:03 am]
jjf28 -- Dashwood :-(
[2016-6-15. : 2:10 am]
jjf28 -- FaRTy1billion
FaRTy1billion shouted: tell them elevator malfunctions are usually fatal
:lol:
[2016-6-15. : 1:58 am]
Dem0n -- It's labelled as "Solutions Liaison" though ROFL
[2016-6-15. : 1:58 am]
Dem0n -- Already have it LMAO
[2016-6-15. : 1:57 am]
Moose -- Now you can put "Emergency Response Coordinator" on your resume.
[2016-6-15. : 1:56 am]
Dem0n -- I heard them talking to the elevator tech and they were like, "HELLO!! HELLO!! WE'RE IN HERE!!!"
[2016-6-15. : 1:53 am]
Moose -- Gone now and gone forever, so that the rest of us may ride elevators in peace.
[2016-6-15. : 1:50 am]
Moose -- :rip:
[2016-6-15. : 1:49 am]
Dem0n -- they gone now
[2016-6-15. : 1:48 am]
Moose -- Tell them the elevator gods are angered and demand a blood sacrifice
[2016-6-15. : 1:45 am]
O)FaRTy1billion[MM] -- tell them elevator malfunctions are usually fatal
[2016-6-15. : 1:43 am]
Dem0n -- rofl now they're making me stay on teh line with them
[2016-6-15. : 1:38 am]
Dem0n -- "Is someone coming? We're really scared. How long will it take? Are the police coming?"
[2016-6-15. : 1:38 am]
Dem0n -- smh girls stuck in elevator
[2016-6-15. : 1:27 am]
O)FaRTy1billion[MM] -- no, you must learn for yourself. Moose won't always be there for you
[2016-6-15. : 1:14 am]
Dem0n -- srs pls help ;_;
[2016-6-15. : 1:03 am]
Moose -- ProjrekD Euler, rekD in D.
[2016-6-15. : 1:03 am]
Moose -- Nice work, Anonymoose, you've just advanced to Level 4 . 9171 members (1.51%) have made it this far.
[2016-6-15. : 1:03 am]
Moose -- Congratulations, the answer you gave to problem 203 is correct. You are the 6513th person to have solved this problem.
[2016-6-15. : 12:51 am]
O)FaRTy1billion[MM] -- TiKels
TiKels shouted: Does anyone know?
yes
[2016-6-15. : 12:49 am]
TiKels -- Does anyone know?
[2016-6-15. : 12:49 am]
TiKels -- Why the fuck did hyper triggers even happen
[2016-6-15. : 12:39 am]
Moose -- Has Anyone Really Been Far Even as Decided to Use Even Go Want to do Look More Like?
[2016-6-15. : 12:29 am]
KrayZee -- Why do certain unused units crashes the game?
[2016-6-15. : 12:29 am]
KrayZee -- What is a hyper trigger
[2016-6-14. : 11:24 pm]
jjf28 -- opposite the end locations
[2016-6-14. : 11:21 pm]
KrayZee -- Where do you find start locations? I can't play the map without them
[2016-6-14. : 11:20 pm]
KrayZee -- I need map making help
[2016-6-14. : 11:17 pm]
Dem0n -- LMAO
[2016-6-14. : 11:17 pm]
Moose -- You don't need my help. You've been doing this for years. C|X^DDDDDD
[2016-6-14. : 11:03 pm]
Dem0n -- Moose pls fix my map
[2016-6-14. : 11:02 pm]
Valadorn -- altough i feel like my first campaign was a disaster XD
[2016-6-14. : 11:02 pm]
Valadorn -- FINALLY ! It starts working xD
[2016-6-14. : 11:01 pm]
Valadorn -- COOL :D
[2016-6-14. : 11:01 pm]
Moose -- Almost like he's recently done it himself LMAO
[2016-6-14. : 11:01 pm]
Dem0n -- I've been doing this for years, sonny.

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