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[2016-6-16. : 8:33 pm] Corbo -- doctor says it's some sort of extreme pharyngitis but I don't believe him. I believe my throat is just randomly on fire.[2016-6-16. : 8:16 pm] Corbo -- being awake at 3AM is either very family man or very irresponsible adult[2016-6-16. : 7:39 pm] jjf28 -- Dem0nDem0n shouted: Mini Moose 2707 Family man AF Not family man enough.[2016-6-16. : 7:39 am] KrayZee -- When you have YouTube accounts impersonating video game characters commenting on my videos. ![]() [2016-6-16. : 4:59 am] BeatMeistro -- It's one of the unused units, I think it had a wireframe that looked like it somewhere in SC's files.[2016-6-16. : 4:57 am] BeatMeistro -- Yup, those are the beta versions. And yeah the SCV is much cooler.[2016-6-16. : 4:54 am] BeatMeistro -- CorboCorbo shouted: BeatMeistro cool. Post everything you have in that seemingly dead sc origins topic K' now let's see if this one works this time.[2016-6-16. : 2:55 am] Corbo -- BeatMeistroBeatMeistro shouted: Hey Corbo, Well i was searching around the usual SC beta info sites and try to compile some pics into a zip. Also kinda made a "Improved" version of the beta stargate. cool. Post everything you have in that seemingly dead sc origins topic[2016-6-16. : 2:42 am] BeatMeistro -- Hey Corbo, Well i was searching around the usual SC beta info sites and try to compile some pics into a zip. Also kinda made a "Improved" version of the beta stargate.[2016-6-16. : 1:26 am] BeatMeistro -- And i am back... after a few set backs... managed to find me some stuff.[2016-6-16. : 1:05 am] Corbo -- poiuy_qwertpoiuy_qwert shouted: well this has been a fun waste of time while bored at work i was bored at work too except then i got busy![]() [2016-6-15. : 9:41 pm] KYSXD -- poiuy_qwertpoiuy_qwert shouted: well this has been a fun waste of time while bored at work Hahaha![]() [2016-6-15. : 9:38 pm] poiuy_qwert -- Corbo, I have practically written it for you Here is the last piece: SCBW_DATA(MTXMTile*, MTXM, 0x005993C4)[2016-6-15. : 9:33 pm] poiuy_qwert -- so it would be more like: int myValue = megaTileArray[MTXM[unit.x/32 + unit.y/32*mapSize.width].megatileGroup].unknown9[2016-6-15. : 9:32 pm] poiuy_qwert -- like: struct MTXMTile { u16 megatile : 4; u16 megatileGroup : 12; }[2016-6-15. : 9:30 pm] poiuy_qwert -- and I would probably get rid of the bitwise work and make a bitfield struct to access those fields[2016-6-15. : 9:29 pm] poiuy_qwert -- KYSXDKYSXD shouted: poiuy_qwert Wow... That could be an improvement for GPTP. (I don't know when it could be used. but still looks almost elegant )) The only thing missing from that line is actually the mtmx pointer, so would just need one SCBW_DATA. cv5 == megaTileArray in GPTP so thats there[2016-6-15. : 9:26 pm] KYSXD -- poiuy_qwertpoiuy_qwert shouted: once you have the pointers hooked up, it could be as simple as: int myValue = cv5[mtxm[unit.x/32 + unit.y/32*mapSize.width] & 0x##].unknown9 Wow... That could be an improvement for GPTP. (I don't know when it could be used. but still looks almost elegant ))[2016-6-15. : 9:22 pm] Corbo -- poiuy_qwertpoiuy_qwert shouted: I have faith you can figure it out you suck ![]() [2016-6-15. : 9:22 pm] poiuy_qwert -- once you have the pointers hooked up, it could be as simple as: int myValue = cv5[mtxm[unit.x/32 + unit.y/32*mapSize.width] & 0x##].unknown9[2016-6-15. : 9:18 pm] poiuy_qwert -- it sounds complex and I don't know how to make it sounds simpler, but once you figure it out you will agree its pretty simple[2016-6-15. : 9:16 pm] Corbo -- No no, you don't get it. Like, I actually don't know how to program such thing ![]() [2016-6-15. : 9:16 pm] KYSXD -- poiuy_qwertpoiuy_qwert shouted: actually the Tile struct is technically the megatile Group poiuy_qwertpoiuy_qwert shouted: At a high level; have a function similar to getTileAt to lookup the megatile group index (also includes megatile group tile index) from the MTXM section. Then use the megatile group index to get the megatile group from the cv5 (megaTileArray in GPTP) poiuy_qwertpoiuy_qwert shouted: EUDDB has the MTXM section: http://farty1billion.dyndns.org/euddb/?pg=entry&addr=0x005993C4&ver=1.16.1&plat=win Oh! Now it's starting to make sense.[2016-6-15. : 9:16 pm] poiuy_qwert -- The MTXM section's format: http://www.staredit.net/wiki/index.php/Scenario.chk#.22MTXM.22_-_StarCraft_Terrain[2016-6-15. : 9:15 pm] poiuy_qwert -- EUDDB has the MTXM section: http://farty1billion.dyndns.org/euddb/?pg=entry&addr=0x005993C4&ver=1.16.1&plat=win |
DarkenedFantasies