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[2016-7-20. : 5:28 am]
Corbo -- Also fuck the bixes
[2016-7-20. : 5:27 am]
Corbo -- It even makes lesss dense qhen dru k lmao
[2016-7-20. : 5:27 am]
Corbo -- Omg this is still gokg?
[2016-7-20. : 3:43 am]
CecilSunkure -- It's very similar to my OOP solution
[2016-7-20. : 3:43 am]
CecilSunkure -- jjf28
jjf28 shouted: CecilSunkure no, I just thought engaging with this case study would be fun CecilSunkure future procedural program, scrapped after my plate fillith'd up with assigned work
Oh ok. I'll post your solution to the topic whenever I get it opened
[2016-7-20. : 3:38 am]
jjf28 -- CecilSunkure
CecilSunkure shouted: Was this code for a class jj?
no, I just thought engaging with this case study would be fun CecilSunkure
CecilSunkure shouted: And what is ProcProgram? it looks empty
future procedural program, scrapped after my plate fillith'd up with assigned work
[2016-7-20. : 3:35 am]
O)FaRTy1billion[MM] -- Why make topics when you can just discuss everything in the shoutbox? :wob:
[2016-7-20. : 3:29 am]
CecilSunkure -- Oh there will be a topic
[2016-7-20. : 3:28 am]
Dem0n -- Sac and Cecil should make a topic to discuss this. EZ minerals./
[2016-7-20. : 3:24 am]
CecilSunkure -- And what is ProcProgram? it looks empty
[2016-7-20. : 3:23 am]
CecilSunkure -- Was this code for a class jj?
[2016-7-20. : 3:22 am]
jjf28 -- I see a conversational cycle on the horizon, good night :cube:
[2016-7-20. : 3:22 am]
CecilSunkure -- Then by definition, they are worth the hassle
[2016-7-20. : 3:22 am]
CecilSunkure -- As in, why would pre-existing things be not worth the hassle if we can't afford altternatives?
[2016-7-20. : 3:21 am]
CecilSunkure -- So if we don't, then I wouldn't "need those things"
[2016-7-20. : 3:21 am]
CecilSunkure -- Well I assumed we had resources in the "and I need those things" piece
[2016-7-20. : 3:21 am]
Sacrieur -- You'll spend all your time trying to reinvent the wheel to your specific implementation.
[2016-7-20. : 3:20 am]
Sacrieur -- Because you couldn't get the project done in the time alotted.
[2016-7-20. : 3:20 am]
Sacrieur -- Good, you're fired.
[2016-7-20. : 3:20 am]
CecilSunkure -- If pre-existing ones aren't worth the hassle, and I need those things at some point, then yes
[2016-7-20. : 3:20 am]
Sacrieur -- Are you going to construct your own semaphores?
[2016-7-20. : 3:20 am]
Sacrieur -- so are you going to write your own network interface clients?
[2016-7-20. : 3:20 am]
CecilSunkure -- So, I could just say the same about all OOP-heads...
[2016-7-20. : 3:19 am]
CecilSunkure -- I think OOP is a waste of time
[2016-7-20. : 3:19 am]
Sacrieur -- he likes wasting as much time as he can
[2016-7-20. : 3:19 am]
Sacrieur -- cecil hates saving time
[2016-7-20. : 3:19 am]
jjf28 -- I get why, but still :rage:
[2016-7-20. : 3:19 am]
jjf28 -- mm, I found it annoying that you can't extend vectors and add your own methods
[2016-7-20. : 3:18 am]
CecilSunkure -- but that starts to get off-topic I suppose
[2016-7-20. : 3:18 am]
CecilSunkure -- Personally I would prefer my own std::vector just for debug speed, and to avoid deep-copies (only support POD types)
[2016-7-20. : 3:17 am]
CecilSunkure -- But the rest is useful and not over-engineered (as in, it solves a specific problem without trying to do anything else)
[2016-7-20. : 3:17 am]
CecilSunkure -- I think the allocator part of std::vector, and the very slow debug features are garbage and not-helpful
[2016-7-20. : 3:16 am]
CecilSunkure -- I do like std::vector
[2016-7-20. : 3:16 am]
CecilSunkure -- jjf28
jjf28 shouted: CecilSunkure arraylists are template based tho o.O
Ok :O ?
[2016-7-20. : 3:16 am]
jjf28 -- well, vectors anyways
[2016-7-20. : 3:15 am]
jjf28 -- CecilSunkure
CecilSunkure shouted: jjf28 Could be C++ templates, could be a UI library, could be a game engine, could be anything else that is over-engineered
arraylists are template based tho o.O
[2016-7-20. : 3:15 am]
CecilSunkure -- I believe in solving specific problems... Like the STB libraries
[2016-7-20. : 3:15 am]
Sacrieur -- That's basically what you're saying.
[2016-7-20. : 3:14 am]
Sacrieur -- Cecil believes in building everything from scratch.
[2016-7-20. : 3:14 am]
CecilSunkure -- jjf28
jjf28 shouted: what would be generic in your book?
Could be C++ templates, could be a UI library, could be a game engine, could be anything else that is over-engineered
[2016-7-20. : 3:14 am]
jjf28 -- Sacrieur
Sacrieur shouted: databases are easy: don't fuck up data integrity
Sacrieur
Sacrieur shouted: and that's it!
doesn't really help me pass an OCA :wob:
[2016-7-20. : 3:13 am]
jjf28 -- here's what I did write, for w/e it's worth: http://puu.sh/q7HaQ/4df33d2501.7z
[2016-7-20. : 3:12 am]
Sacrieur -- and that's it!
[2016-7-20. : 3:12 am]
Sacrieur -- databases are easy: don't fuck up data integrity
[2016-7-20. : 3:12 am]
lil-Inferno -- jjf28
jjf28 shouted: I wrote the OO version and started the procedural, then I was assigned a shitton of databases homework and stopped working on it
Homework in the latter half of 2016 LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
[2016-7-20. : 3:10 am]
Sacrieur -- the entire implementation of a list is based on the concept of something called generics, so that the creator doesn't have to define a new data structure for each kind of data type. He can write it once which is universal for all objects. Unless you're in an advanced language like C# or Python which permit lists with primitive types, and I'm not even sure how those work but those are pretty cool.
[2016-7-20. : 3:10 am]
jjf28 -- what would be generic in your book?
[2016-7-20. : 3:09 am]
CecilSunkure -- I don't agree.
[2016-7-20. : 3:08 am]
Sacrieur -- Then you're using generic code.
[2016-7-20. : 3:08 am]
CecilSunkure -- I've used lists, and I've used arrays
[2016-7-20. : 3:08 am]
Sacrieur -- So you don't use list data structures at all?
[2016-7-20. : 3:07 am]
CecilSunkure -- No
[2016-7-20. : 3:07 am]
Sacrieur -- Have you ever used an arraylist?
[2016-7-20. : 3:07 am]
CecilSunkure -- And you've decided generic means something useful, which it isn't
[2016-7-20. : 3:06 am]
Sacrieur -- It's not that I don't like it, it's that you're wrong and making it impossible to communicate with, because you refuse to use a common language. You've decided on whim that "generic" means something it doesn't actually mean.
[2016-7-20. : 3:06 am]
CecilSunkure -- Not my fault you don't like how I use words
[2016-7-20. : 3:05 am]
Sacrieur -- Maybe it will help you with your tendency to arbitrarily decide words mean whatever you want them to mean.
[2016-7-20. : 3:05 am]
Sacrieur -- You should try reading a dictionary sometime.
[2016-7-20. : 3:05 am]
jjf28 -- I wrote the OO version and started the procedural, then I was assigned a shitton of databases homework and stopped working on it
[2016-7-20. : 3:05 am]
CecilSunkure -- there is nothing generic about this
[2016-7-20. : 3:05 am]
CecilSunkure -- json methods solve a specific problem -> convert runtime data to a specific file format
[2016-7-20. : 3:05 am]
Sacrieur -- Sure is nice to not have to serialize that stuff myself.
[2016-7-20. : 3:04 am]
Sacrieur -- Sorry, json methods*
[2016-7-20. : 3:04 am]
CecilSunkure -- json does not serialize anything. json is a format
[2016-7-20. : 3:04 am]
Sacrieur -- json serializes object code, and it is supported by nearly every language.
[2016-7-20. : 3:04 am]
CecilSunkure -- I'm finishing up that test-case right now btw, jj
[2016-7-20. : 3:03 am]
jjf28 -- Sacrieur
Sacrieur shouted: jjf28 That's what json is for xD
true, but we were using it as a test-case last night so no cheating and using a library :P
[2016-7-20. : 3:03 am]
CecilSunkure -- json is not "generic code", it's a format
[2016-7-20. : 3:03 am]
Sacrieur -- jjf28
jjf28 shouted: I'd think the need to easily serialize hundreds of different objects is pretty generic
That's what json is for xD
[2016-7-20. : 3:03 am]
lil-Inferno -- Sacrieur
Sacrieur shouted: CecilSunkure I get that from people all of the time. "Why didn't you write it this way?" - Because it wouldn't be generic if I didn't.
Come on man, that meme died yesterday. Don't resurrect it.

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