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[2016-7-21. : 3:46 pm]
CecilSunkure -- Also I don't think bias is a bad thing, I clearly have a real opinion based on my own experience
[2016-7-21. : 3:45 pm]
CecilSunkure -- Dem0n
Dem0n shouted: Cecil your OP to your thread is so fucking biased and retarded I'm not even going to bother with that shit
Well nobody said you had to.
[2016-7-21. : 3:45 pm]
CecilSunkure -- DarkenedFantasies
DarkenedFantasies shouted: But... it was my first strike. :(
Yes I thought it was funny :)
[2016-7-21. : 3:45 pm]
DarkenedFantasies -- But... it was my first strike. :(
[2016-7-21. : 3:44 pm]
Dem0n -- "Pros of non-OOP" "Cons of OOP" Are you fucking kiddnig me?
[2016-7-21. : 3:44 pm]
Dem0n -- Cecil your OP to your thread is so fucking biased and retarded I'm not even going to bother with that shit
[2016-7-21. : 3:42 pm]
CecilSunkure -- The Necromancer Strikes Again
[2016-7-21. : 12:07 pm]
TF- -- cucco
[2016-7-21. : 11:43 am]
Sand Wraith -- labor value dictated prices and control of the means of production in the hands of the worker
[2016-7-21. : 11:39 am]
Sand Wraith -- don't choose a person, choose Communism
[2016-7-21. : 11:26 am]
noobscrub -- xd
[2016-7-21. : 10:48 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: third parties should just be more prominent so we have somebody else to choose from
lil-Inferno
lil-Inferno shouted: You do have others to choose from, they just have no chance in hell of winning LMAO
Pretty much. The trouble is that if nobody gets enough electoral votes to win the election, the next President isn't the person who got the most. It just means Congress decides. (which has happened in the 1800s)
[2016-7-21. : 10:43 am]
Moose -- cncbmb
cncbmb shouted: How do you make a unit start with full energy at the start of a map?
cncbmb
cncbmb shouted: i made some edits to ww2 allied final to create a training map. in the actual game, I do believe BCs start out with full energy. I made some more BCs in the map, deleted the old ones and they don't start with full energy.
Modify the unit properties, there's a setting for energy where you can put 100%. Select the units and hit enter to get there.
[2016-7-21. : 10:38 am]
DarkenedFantasies -- If you're creating them through triggers, you need to use "create units with properties" and set energy to 100%. Otherwise there's probably a trigger somewhere that modifies unit energy.
[2016-7-21. : 10:12 am]
cncbmb -- i made some edits to ww2 allied final to create a training map. in the actual game, I do believe BCs start out with full energy. I made some more BCs in the map, deleted the old ones and they don't start with full energy.
[2016-7-21. : 10:11 am]
cncbmb -- How do you make a unit start with full energy at the start of a map?
[2016-7-21. : 9:17 am]
lil-Inferno -- You do have others to choose from, they just have no chance in hell of winning LMAO
[2016-7-21. : 6:27 am]
O)FaRTy1billion[MM] -- third parties should just be more prominent so we have somebody else to choose from
[2016-7-21. : 6:26 am]
jjf28 -- she can't play voters without a Trump card :lol:
[2016-7-21. : 6:26 am]
Generalpie -- Historically, a fragmented party tends to lose
[2016-7-21. : 6:25 am]
Generalpie -- It's Hillary's game*
[2016-7-21. : 6:22 am]
jjf28 -- Generalpie
Generalpie shouted: I'd honestly probably endorse Trump over Hillary
he didn't endorse Hillary and that's kinda the beautiful part, Hillary's main selling point to most is 'Not Trump', if the republican side fractures enough it's anyone's game
[2016-7-21. : 6:21 am]
jjf28 -- damn the littlefinger quote is only from the book, https://youtu.be/Lh7ND2ft-54 will have to suffice
[2016-7-21. : 6:19 am]
Generalpie -- It's orange and keeps getting 10 feet higher
[2016-7-21. : 6:18 am]
Generalpie -- At least you see the dagger come at you
[2016-7-21. : 6:18 am]
Generalpie -- I'd honestly probably endorse Trump over Hillary
[2016-7-21. : 6:14 am]
jjf28 -- yay split republican vote :wob:
[2016-7-21. : 6:14 am]
jjf28 -- Cruz decided not to endorse trump
[2016-7-21. : 5:58 am]
*Generalpie yawns and flops over*
[2016-7-21. : 5:44 am]
jjf28 -- o man, Corbo breakin' out the tumble weed
[2016-7-21. : 5:27 am]
jjf28 -- apparently it's a package you buy on top of buying the enterprise edition, I'm using the free edition, so #screwed
[2016-7-21. : 5:24 am]
Corbo -- = true? :lol:
[2016-7-21. : 5:09 am]
jjf28 -- how make true
[2016-7-21. : 5:09 am]
jjf28 -- grr, Transparent Data Encryption: FALSE
[2016-7-21. : 5:03 am]
jjf28 -- jk, back to DB work
[2016-7-21. : 5:02 am]
CecilSunkure -- It's borderline satire, even though I did express my actual opinions
[2016-7-21. : 5:02 am]
jjf28 -- TRIGGERED
[2016-7-21. : 5:02 am]
CecilSunkure -- Well not really, but I didn't hold back!
[2016-7-21. : 5:02 am]
CecilSunkure -- I tried to write the topic as triggering as possible
[2016-7-21. : 4:29 am]
CecilSunkure -- done
[2016-7-21. : 3:45 am]
CecilSunkure -- Actually I'll do this for my non-OOP example
[2016-7-21. : 3:40 am]
CecilSunkure -- Which is what your first example does
[2016-7-21. : 3:40 am]
CecilSunkure -- Instead of using code duplication
[2016-7-21. : 3:40 am]
CecilSunkure -- Or I guess you can effectively write a header twice by hand
[2016-7-21. : 3:31 am]
jjf28 -- I disagree but ima go back to DBMS for the rest of the night so later <3
[2016-7-21. : 3:31 am]
CecilSunkure -- Otherwise you need all knowledge of the type at compile-time, which like I said requires custom code generation
[2016-7-21. : 3:30 am]
CecilSunkure -- You need some kind of mechanism like that if you want polymorphism
[2016-7-21. : 3:29 am]
jjf28 -- you don't need the inner switch for primitives at all is what I'm saying
[2016-7-21. : 3:28 am]
CecilSunkure -- It doesn't really get any faster than that without custom code-generation tools
[2016-7-21. : 3:28 am]
CecilSunkure -- jjf28
jjf28 shouted: CecilSunkure you're storing then disambiguating the types at runtime though, you could cut that out entirely
The only disambiguation is a function overload and the inner switch statement for primitives
[2016-7-21. : 3:26 am]
jjf28 -- then again a vector is pointlessly shifting things to runtime so I guess I support my former method ne ways :P
[2016-7-21. : 3:23 am]
jjf28 -- CecilSunkure
CecilSunkure shouted: My example is just function overloads though
you're storing then disambiguating the types at runtime though, you could cut that out entirely
[2016-7-21. : 3:22 am]
CecilSunkure -- Also your first example is intrusive to your class/struct. It entangles your class with serialization stuff.
[2016-7-21. : 3:21 am]
CecilSunkure -- My example is just function overloads though
[2016-7-21. : 3:05 am]
jjf28 -- CecilSunkure
CecilSunkure shouted: No matter what you do, you will need run-time type description of some kind.
it's not necessary, you can have inline'd overloaded methods and avoid checking for types at runtime, I just want vectors cause it would mean 0 maintenance for type changes, minimal maintinance for member insertions/deletions
[2016-7-21. : 2:59 am]
CecilSunkure -- And whatever you pick, you will probably want to describe types you don't have source access to
[2016-7-21. : 2:57 am]
CecilSunkure -- No matter what you do, you will need run-time type description of some kind.
[2016-7-21. : 2:55 am]
CecilSunkure -- Don't see a reason to avoid it
[2016-7-21. : 2:55 am]
CecilSunkure -- Here's the wrapper
[2016-7-21. : 2:52 am]
jjf28 -- CecilSunkure
CecilSunkure shouted: Here's my serialization routine for my personal stuff: http://pastebin.com/qdND0FBG
mm, uses a wrapper though which is what I was trying to avoid
[2016-7-21. : 2:51 am]
CecilSunkure -- Made this with it
[2016-7-21. : 2:50 am]
CecilSunkure -- Also doesn't use any C++ templates, heap memory, or OOP
[2016-7-21. : 2:50 am]
CecilSunkure -- Can iterate type data members without having access to the actual C++ type
[2016-7-21. : 2:48 am]
CecilSunkure -- Can take structs or primitive types, all just fine
[2016-7-21. : 2:48 am]
CecilSunkure -- Here's my serialization routine for my personal stuff: http://pastebin.com/qdND0FBG
[2016-7-21. : 2:46 am]
CecilSunkure -- That just means you need some reflection
[2016-7-21. : 2:40 am]
jjf28 -- works nicely with objects that contain only other objects (CsvSerializables), but 1 primitive and the convenience evaporates
[2016-7-21. : 2:37 am]
jjf28 -- CecilSunkure
CecilSunkure shouted: jjf28 What does "mix primitives and objects" mean?
being able to make one list (vector) of all the data members of an object and passing that to a serializer (without explicitly including the types), was what I was going for

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