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Pages: < 1 « 1170 1171 1172 1173 1174 … 3578 >

[2016-12-15. : 1:59 am]
Moose -- Welcome to algorithm design? LMAO
[2016-12-15. : 1:59 am]
Apos -- But I found a case where it doesn't find the shortest
[2016-12-15. : 1:59 am]
Apos -- It's always a really really really really really short path
[2016-12-15. : 1:58 am]
Apos -- My pathfinding algorithm isn't 100% finding the shortest path
[2016-12-15. : 1:58 am]
Moose -- :apos:
[2016-12-15. : 1:58 am]
Apos -- NOOOOOOOOOOOOOOOOOOOOOOOOOO
[2016-12-15. : 1:55 am]
Moose -- gives you cookies, too X^D
[2016-12-15. : 1:54 am]
Fire_Kame -- vixen nearly gave me a heart attack
[2016-12-15. : 1:53 am]
Moose -- cookie AF tho
[2016-12-15. : 1:48 am]
Fire_Kame -- oh god christmas wigglers are fucking nasty looking
[2016-12-15. : 1:39 am]
Moose -- I don't fat $tack$ can buy your way out of being a doormat LMAO
[2016-12-15. : 1:38 am]
The donwano -- So you should use those fat stacks to help me
[2016-12-15. : 1:38 am]
The donwano -- My gf is going to college next year. Just talked with financial people about her $60k student loan. She's expecting me to pay for everything while she goes to school
[2016-12-15. : 1:11 am]
jjf28 -- naw, now you can throw all your fat stacks at your student loans
[2016-12-15. : 1:09 am]
Moose -- Now you can make fat $tack$
[2016-12-15. : 1:06 am]
lil-Inferno -- ya, thank fucc it does LMAO
[2016-12-15. : 12:40 am]
TiKels -- I forgot that college ends
[2016-12-15. : 12:38 am]
lil-Inferno -- TiKels
TiKels shouted: I'm graduating
w/e
[2016-12-15. : 12:36 am]
Vrael -- i,j,k,l,m, clearly mIndex is an index for a 5D array
[2016-12-15. : 12:30 am]
jjf28 -- how unexpected..?
[2016-12-15. : 12:30 am]
TiKels -- Wtf
[2016-12-15. : 12:29 am]
TiKels -- I'm graduating
[2016-12-15. : 12:22 am]
NudeRaider -- Mini Moose 2707
Mini Moose 2707 shouted: ok
jjf28
jjf28 shouted: ur no fun
can't argue with that :lol:
[2016-12-15. : 12:20 am]
jjf28 -- it's short for meme
[2016-12-15. : 12:17 am]
lil-Inferno -- why do people put m in front of variable names LMAO
[2016-12-15. : 12:16 am]
jjf28 -- that ain't falco
[2016-12-15. : 12:16 am]
lil-Inferno -- Vrael
Vrael shouted: jjf28 variable_in_which_to_hold_the_index_of_some_other_variable_from_array2_integer?
Better than "mIndex" imo
[2016-12-15. : 12:14 am]
Vrael -- jjf28
jjf28 shouted: Vrael ur fired
variable_in_which_to_hold_the_index_of_some_other_variable_from_array2_integer?
[2016-12-14. : 11:56 pm]
jjf28 -- ur no fun
[2016-12-14. : 11:56 pm]
Moose -- ok
[2016-12-14. : 11:53 pm]
jjf28 -- that's what makes it so incredible!
[2016-12-14. : 11:53 pm]
Moose -- No, because it's not there anymore LMAO
[2016-12-14. : 11:52 pm]
jjf28 -- you don't consider it news than an ancient Sumerian city is starting shit in 2016?
[2016-12-14. : 11:51 pm]
Moose -- And why are you telling us that an ancient Sumerian city was firing anyway?
[2016-12-14. : 11:48 pm]
jjf28 -- :wob:
[2016-12-14. : 11:48 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: jjf28 I don't think C++ allows spaces in variable names.
ur fired too
[2016-12-14. : 11:47 pm]
Moose -- jjf28
jjf28 shouted: Vrael ur fired
I don't think C++ allows spaces in variable names.
[2016-12-14. : 11:44 pm]
jjf28 -- Vrael
Vrael shouted: yeah, like what do I call my variable to store the index of the other variable I was looking for? like index_variable_of_other_variable_in_array2? or maybe array2IndexVariableForOtherVariable, or Array2IndeXVariaBleForOtHervarIAble
ur fired
[2016-12-14. : 11:12 pm]
Moose -- Yeah, probably just using the link to track what forms of ads get people to look at it. And probably further down to track which of those people actually buy.
[2016-12-14. : 10:36 pm]
Ashamed -- To be fair it was the humblebundle facebook page - So not a huge deal lol
[2016-12-14. : 10:35 pm]
Ashamed -- Thanks Mini ha.. I just copied it from my facebook feed. That would prob be why it had all that shit ha.
[2016-12-14. : 10:31 pm]
Vrael -- much more readable in my opinion
[2016-12-14. : 10:31 pm]
Vrael -- int FUCKHEAD = 7; FUCKHEAD++; FUCKHEAD = FUCKHEAD(FUCKHEAD)
[2016-12-14. : 10:30 pm]
Vrael -- which is why, personally, I just name all of my variables FUCKHEAD
[2016-12-14. : 10:30 pm]
Vrael -- but then you have statements like moose==i||moose2==j&&moose3==potato and you can't even see the i
[2016-12-14. : 10:29 pm]
Vrael -- or maybe just i
[2016-12-14. : 10:29 pm]
Vrael -- yeah, like what do I call my variable to store the index of the other variable I was looking for? like index_variable_of_other_variable_in_array2? or maybe array2IndexVariableForOtherVariable, or Array2IndeXVariaBleForOtHervarIAble
[2016-12-14. : 10:26 pm]
lil-Inferno -- naming stuff is the hard part LMAO
[2016-12-14. : 10:26 pm]
lil-Inferno -- The donwano
The donwano shouted: Haha, ya'll always talking about programming like it's nothing while I'm over here basically drooling like a caveman.
tbh fam, programming EZ AF
[2016-12-14. : 10:26 pm]
lil-Inferno -- w/e
[2016-12-14. : 10:09 pm]
Moose -- rekt
[2016-12-14. : 10:08 pm]
Corbo -- Hospital woo
[2016-12-14. : 9:37 pm]
Lanthanide -- FaRTy1billion
FaRTy1billion shouted: Lanthanide He doesn't play any other games. The only thing I can imagine is if another flight sim comes out and he for some reason wanted it, but that didn't happen with Flight Sim X
yeah well that's what I meant - a new game comes out that he decides he wants to play. from what you've said it sounds unlikely, though, so future-proofing may not be so important. basically if he will only *ever* use the computer for that game, then yeah just get the chaepest you can, but if there's a chance he'll use it for anything else - office, web surfing, other/newer games, then I think spending a bit more would be sensible
[2016-12-14. : 9:20 pm]
Moose -- Vrael
Vrael shouted: so, getting back into C++
SMH
[2016-12-14. : 8:00 pm]
IskatuMesk -- -cuck
[2016-12-14. : 7:36 pm]
Vrael -- I win now?
[2016-12-14. : 7:36 pm]
Vrael -- gcc main.c -freroll-loops -fsanitize-memory-track-origins -fprofile-instr-generate -fpcc-struct-return -fobjc-gc -fno-show-column -fno-sanititze-memory-track-origins
[2016-12-14. : 6:36 pm]
The donwano -- Haha, ya'll always talking about programming like it's nothing while I'm over here basically drooling like a caveman.
[2016-12-14. : 6:33 pm]
Vrael -- hhobjm
[2016-12-14. : 6:26 pm]
NudeRaider -- see? you're already past comprehending simple sentences.
[2016-12-14. : 6:26 pm]
Vrael -- halp
[2016-12-14. : 6:24 pm]
NudeRaider -- C++? Noone can help you now.
[2016-12-14. : 6:14 pm]
Vrael -- halp
[2016-12-14. : 6:14 pm]
Vrael -- so, getting back into C++
[2016-12-14. : 5:41 pm]
Phobos -- *animation plays but it deals no damage
[2016-12-14. : 5:41 pm]
Phobos -- Also the animation. Plahs
[2016-12-14. : 5:40 pm]
Phobos -- The script looks fine, it's a copy of the tank's ground attack animation.
[2016-12-14. : 5:40 pm]
NudeRaider -- when in doubt, blame overflows, aka EUDs
[2016-12-14. : 5:40 pm]
Phobos -- And as a result I have no idea how to fix it either. I changed the script for the siege tank turret to have an air attack animation. It attacks fine, but it spawns that sprite and I'm at a loss.

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