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[2016-12-16. : 12:53 am] Moose -- wow he admits he'll be nice to people in his party but not if he's against them what a shocker[2016-12-16. : 12:41 am] jjf28 -- http://www.cc.com/video-clips/i9tog6/the-daily-show-with-trevor-noah-trump-lets-the-truth-come-out-post-election[2016-12-15. : 9:55 pm] IskatuMesk -- That's because you used something other than the art tools to export them to begin with - art tools never had that bug.[2016-12-15. : 9:54 pm] IskatuMesk -- if Void 3.0 broke your models it's as simple as taking sc2printin's XML converter and swapping them to XML and then back again.[2016-12-15. : 9:54 pm] IskatuMesk -- If your models are broken, describe the problems and I can probably tell you how to correct them.[2016-12-15. : 9:53 pm] IskatuMesk -- If what you're asking for is a functional IMPORTER, no company ever makes those since they don't use it in development. They have the source, so they'd never need it.[2016-12-15. : 9:52 pm] IskatuMesk -- You can make any model within the engine's capabilities minus those right now.[2016-12-15. : 9:52 pm] IskatuMesk -- Also, the only thing updated art tools has that you don't have is Lens Flares and Cloth.[2016-12-15. : 9:52 pm] IskatuMesk -- Mods don't exist in sc2 since the definition of a mod is something that globally changes the game, and I am not aware of any hacks available to sc2 that removes the crc casc checks or folder hotloading fix they did in wol release.[2016-12-15. : 9:52 pm] TF- -- AhliAhli shouted: TF- Not impossible, but pretty much not supported by battle.net. I wish they would add proper campaign support to bnet, but that would most likely take too much resources that cannot be re-used for Heroes or by themselves. Thus, it's unlikely to improve. the problem isn't that you can't play them on battlenet, you can play them offline, the problem is patches break data, triggers and strings[2016-12-15. : 9:17 pm] Ahli -- e.g. in my diablo map, quite a few models are broken and I cannot fix them.[2016-12-15. : 9:16 pm] Ahli -- However, I agree on Blizz failing with their continuous breaking of custom sc2 models. Their art tools aren't even updated, so officially it is impossible to make models with all of the engine's possibilities atm.[2016-12-15. : 9:15 pm] Moose -- Mini Moose 2707Mini Moose 2707 shouted: Probably better they didn't release it, they'd probably screw it up LMAO [2016-12-15. : 9:15 pm] Ahli -- you can download mods and maps and do it just like in SC1. (Well, even better since you have banks to save progress between maps and have like one launcher map...)[2016-12-15. : 9:14 pm] Ahli -- TF-TF- shouted: yeah, it's not just hard to make campaigns for sc2, it's actually impossible Not impossible, but pretty much not supported by battle.net. I wish they would add proper campaign support to bnet, but that would most likely take too much resources that cannot be re-used for Heroes or by themselves. Thus, it's unlikely to improve.[2016-12-15. : 9:12 pm] Ahli -- TF-TF- shouted: at any rate we've got starcraft hd to look forward to, i'm assuming they're saving it for christmas Aren't you aware that it was a hoax by some korean site? I doubt Blizz is working on that. Even if they did, you will hate it because it will very likely "fix" things like writing in RAM and maybe other of SC1's "features".[2016-12-15. : 8:59 pm] Moose -- AposApos shouted: Mini Moose 2707 What is OO? Mini Moose 2707Mini Moose 2707 shouted: bject riented[2016-12-15. : 8:58 pm] Apos -- Mini Moose 2707Mini Moose 2707 shouted: IskatuMesk Probably coded it using OO. What is OO?![]() [2016-12-15. : 8:12 pm] Moose -- IskatuMeskIskatuMesk shouted: The launcher is a pile of shit that chews resources like a pig. Probably coded it using OO. ![]() [2016-12-15. : 7:01 pm] Apos -- It's a computer that costs ~$35 (or ~$100 if you want the kit). I use it to run some programs 24/7 like my bots.[2016-12-15. : 7:00 pm] Apos -- FaRTy1billionFaRTy1billion shouted: I don't know what that is Interesting, probably not good for your father, but you'd probably like it. https://www.raspberrypi.org/[2016-12-15. : 6:02 pm] IskatuMesk -- except you could actually do that because they were othorgraphic renders to begin with[2016-12-15. : 6:02 pm] IskatuMesk -- reminds me of when I first began back in 2000 or so... cropping C&C sprites out of screenshots.[2016-12-15. : 4:48 pm] The donwano -- TF-TF- shouted: more likely they had a first release candidate that looked like this http://www.gosugamers.net/starcraft/images/news/SC2ModTerran.jpg and it was promptly flushed down the toilet What the hell is that monstrosity?[2016-12-15. : 3:53 pm] TF- -- more likely they had a first release candidate that looked like this http://www.gosugamers.net/starcraft/images/news/SC2ModTerran.jpg and it was promptly flushed down the toilet[2016-12-15. : 3:50 pm] IskatuMesk -- e.g. bloating the resolution and then just rescaling the sprites dynamically[2016-12-15. : 3:50 pm] IskatuMesk -- to be honest I would be surprised if they re-rendered anything and weren't just trying to hack their way around it[2016-12-15. : 3:35 pm] TF- -- since the tilesets weren't simplistic garbage like sc2 with interpolated textures and the absolute bare possible minimum of unique 3d models for cliffs and terrain[2016-12-15. : 3:34 pm] TF- -- if I had to guess, what's slowing them down is re-doing the tilesets, not the units[2016-12-15. : 3:34 pm] TF- -- i'm just curious if they're going to re-render the original models or give it all new cartoony shit[2016-12-15. : 3:26 pm] IskatuMesk -- it will be a tiny drop in the pond and likely serve only to create divide in the regrowing professional scene, so it actually could kill what sc currently has if some things don't switch over to it and others do[2016-12-15. : 3:19 pm] TF- -- it's theoretically possible to DEPLOY a good campaign, just not to make it[2016-12-15. : 3:19 pm] TF- -- note, the "custom launcher" is just a .bat file put through a bat to exe converter, but it made it look professional like you could have a custom icon and everything[2016-12-15. : 3:18 pm] TF- -- oh, the new launcher is hilarious, but i was happy to see i could at least still use my custom campaign launcher that skips all the bullshit and opens the menu map of the campaign[2016-12-15. : 3:16 pm] TF- -- at any rate we've got starcraft hd to look forward to, i'm assuming they're saving it for christmas[2016-12-15. : 3:15 pm] TF- -- bugs like corrupted animations and erased strings from all your levels and mod files might be funny if you're making an arcade map or 4 mission campaign, not if you're making anything serious[2016-12-15. : 3:14 pm] TF- -- yeah, it's not just hard to make campaigns for sc2, it's actually impossible[2016-12-15. : 2:52 pm] IskatuMesk -- There's no reason to do anything about it. There are solutions to developers that Blizzard in 50 years will never even approach the shadow of even if they genuinely wanted to.[2016-12-15. : 2:52 pm] The donwano -- Well, there's not much you & I can do about it. Unless we become CEO of Blizzard & decide to change the route the company goes. But I doubt the board of directors would let that even happen $$$$[2016-12-15. : 2:48 pm] The donwano -- The other way around than what I said. Very true, makes sense.[2016-12-15. : 2:48 pm] IskatuMesk -- It's always been like that, at least in the West. Just that, at some point, people passionate about games were in control of the project.[2016-12-15. : 2:47 pm] The donwano -- Ugh. Why did it have to stop becoming about the game & more about how can we trickle in profits from every direction?[2016-12-15. : 2:47 pm] IskatuMesk -- The launcher is a pile of shit that chews resources like a pig.[2016-12-15. : 2:46 pm] The donwano -- I don't have any forms of social media so I am out of the loop I felt. |