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[2017-1-13. : 10:47 pm] O)FaRTy1billion[MM] -- AshamedAshamed shouted: FaRTy1billion in the US??? I bet 1 person dies at least a day... if not more. ya, about 44[2017-1-13. : 10:46 pm] Ashamed -- FaRTy1billionFaRTy1billion shouted: NudeRaider days where nobody dies? probably all the time in the US??? I bet 1 person dies at least a day... if not more.[2017-1-13. : 10:46 pm] O)FaRTy1billion[MM] -- quick google says there is an average of 44 murders a day, but I didn't find days with no murders[2017-1-13. : 10:45 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: Mini Moose 2707 I wonder if the US has such days days where nobody dies? probably all the time[2017-1-13. : 8:23 pm] Moose -- NudeRaiderNudeRaider shouted: Mini Moose 2707 I wonder if the US has such days Doubtful, given the US also has more than 50 times as many people.[2017-1-13. : 7:34 pm] Pr0nogo -- playing this game for more than 20 minutes at a time will make you wanna scream[2017-1-13. : 7:33 pm] NudeRaider -- idk. out of context I have no idea whats going on, but doesnÄ't make me wanna scream[2017-1-13. : 7:22 pm] NudeRaider -- Pr0nogoPr0nogo shouted: http://i.imgur.com/SKfqYyd.png Pr0nogoPr0nogo shouted: http://i.imgur.com/qu5LUcD.png looks like ur having fun. whats this about?[2017-1-13. : 7:21 pm] NudeRaider -- CorboCorbo shouted: Dem0n It's cheap. And cool. We have beautiful places and you can literally drive anywhere in less than 2 hours. Want beach? 30min drive, too hot? 30 min drive up to a mountain. but how long is the road to DEATH?![2017-1-13. : 7:18 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: https://www.theguardian.com/world/2017/jan/12/el-salvador-homicide-rate-murder-two-years YOU DID IT, CORBO! YOU DID IT! I wonder if the US has such days[2017-1-13. : 5:16 pm] Corbo -- and trees are still very far away from looking any good, actually vegetation is, so is people and things like furs. Plus lightning is very taxing so you have to be more efficient and build a light cache map for your model out of 3ds max which I never managed to do nor do I know what the fuck that means LMAO[2017-1-13. : 5:13 pm] Corbo -- And materials aren't hard is just the the fucking exporters all mess up geometry in someway and I end up having to systematically split my geometry or just stripping down a lot of stuff and adding it later...[2017-1-13. : 5:12 pm] Corbo -- ...Full format rendering for presentations or printing... Well, I leave those while sleeping and when I wake up they're still not done xD[2017-1-13. : 5:11 pm] Corbo -- but there are a lot of stuf that, when you know how, can save you a lot of time.[2017-1-13. : 5:10 pm] Corbo -- If you're doing photorealistic renders you're expected to have long render times[2017-1-13. : 5:10 pm] Corbo -- also rendering an arch viz is not like making a video for a game or whatever.[2017-1-13. : 4:53 pm] IskatuMesk -- main issue I have with stuff like vray is the render time is just ridiculous. Those basic renders for salvation were like 30 minutes a frame and that was trash quality[2017-1-13. : 4:40 pm] IskatuMesk -- the stuff that is hard will kind of catch you off guard if you haven't worked with it before[2017-1-13. : 4:40 pm] IskatuMesk -- some specific stuff is very complex but most generic stuff is easily accomplished with starter assets archvis-wise (like wood, metal)[2017-1-13. : 4:23 pm] Dem0n -- CorboCorbo shouted: Dem0n It's cheap. And cool. We have beautiful places and you can literally drive anywhere in less than 2 hours. Want beach? 30min drive, too hot? 30 min drive up to a mountain. want to die? can happen in 30 minutes too X^ D[2017-1-13. : 4:04 pm] Corbo -- When I researched this there were little how-to tutorials so I had to figure it out myself and got mildly decent results.[2017-1-13. : 4:03 pm] Corbo -- I don't want examples, though. Those people are way more advanced than I am and I don't get any of what they do LMAO[2017-1-13. : 3:56 pm] IskatuMesk -- there's lots of great examples on the marketplace you can download for free[2017-1-13. : 3:54 pm] Corbo -- you can do fun stuff plus it's really goo for clients to not only preview their designs photorealist but if you could also have them explore their designs it would be way more convincing and even cooler.[2017-1-13. : 3:53 pm] Corbo -- IskatuMeskIskatuMesk shouted: well you can do archvis in max it's not really app specific but yeah You can, and that's where I do my arch viz but I was trying to bring a new service to el salvador "Realtime Photorealistic 3D Visualization"[2017-1-13. : 3:49 pm] IskatuMesk -- the export bug I mentioned gave me 6.6gig of animations for 20 megs worth[2017-1-13. : 3:48 pm] IskatuMesk -- well you can do archvis in max it's not really app specific but yeah[2017-1-13. : 3:46 pm] Corbo -- Dem0nDem0n shouted: Why do you still live there LMAO It's cheap. And cool. We have beautiful places and you can literally drive anywhere in less than 2 hours. Want beach? 30min drive, too hot? 30 min drive up to a mountain.[2017-1-13. : 3:44 pm] Corbo -- No, it was MAX but I had created a basic plan in AutoCAD so it was AutoCAD DWG into 3ds MAX an then out to FBX. I was trying to test to do photorealistic 3d arch viz in udk.[2017-1-13. : 3:29 pm] IskatuMesk -- CorboCorbo shouted: IskatuMesk I once ended up with a 10.7GB FBX file. And it wasn't even a complex model it was a model with some stuff I wanted to test out in udk. archvis I am assuming[2017-1-13. : 12:55 pm] Corbo -- Mini Moose 2707Mini Moose 2707 shouted: https://www.theguardian.com/world/2017/jan/12/el-salvador-homicide-rate-murder-two-years YOU DID IT, CORBO! YOU DID IT! shit news. They report that but IRL there's a ton of disappearances. What a coincidence. The fact that no one shows up dead that day doesn't mean no one actually got killed. Seriously. Back when the maras had a "truce" the murder rate dropped to like 2-5 a day but the disappearances spiked up to like 30 or so. After a year or so they started to discover clandestine graveyards,[2017-1-13. : 12:52 pm] Corbo -- IskatuMeskIskatuMesk shouted: now the fbx files stack up filesize like my mom pounds and produce some really hysterical bugs in ue4 I once ended up with a 10.7GB FBX file. And it wasn't even a complex model it was a model with some stuff I wanted to test out in udk.[2017-1-13. : 12:29 pm] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: https://www.theguardian.com/world/2017/jan/12/el-salvador-homicide-rate-murder-two-years YOU DID IT, CORBO! YOU DID IT! no wai[2017-1-13. : 12:02 pm] TF- -- and i noticed because each save was taking about 5 seconds longer than the last, up to about 3 minutes or so, and had to go in with the blowtorch and find several pages of "error error error error error error error" |
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