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[2017-1-10. : 9:55 pm] Pr0nogo -- CorboCorbo shouted: Does it show the burrow dust before crashing? no it just crashes[2017-1-10. : 9:43 pm] Corbo -- Actually it could be the GRP, if your iscript tries to play an unexisting frame. but since your iscript gets changed when compiled it makes me think that it is actually the iscript not the grp itself.[2017-1-10. : 9:40 pm] Corbo -- I never did much iscript but i am pretty sure the # just defines a comment after it is used. so whatever you put in there doesn't matter.[2017-1-10. : 9:39 pm] Corbo -- offscreen your animation is not visible so it doesn't have to render it to the screen and not resulting in a crash[2017-1-10. : 9:39 pm] Corbo -- crashes while onscreen because it cannot play your iscript animation.[2017-1-10. : 5:51 pm] TF- -- iscript must be getting executed offscreen or units couldn't shoot while offscreen[2017-1-10. : 5:22 pm] Pr0nogo -- interestingly, doesn't crash if the unit burrows/unburrows offscreen[2017-1-10. : 5:08 pm] Pr0nogo -- still crashing whenever i order the unit to burrow or unburrow, but not before[2017-1-10. : 5:06 pm] Pr0nogo -- is there even a difference between the two? it seems like there is since 'direction 8' isn't popping up[2017-1-10. : 5:06 pm] Pr0nogo -- for reference, this is what i want it to look like: http://i.imgur.com/YW2MHVD.png[2017-1-10. : 4:42 pm] Pr0nogo -- for example 'playfram 280 # Frame set 16, direction 8' is fine in blizzard's script for the hydralisk but 'playfram 340 # Frame set 21, direction 8' isn't fine[2017-1-10. : 4:10 pm] O)FaRTy1billion[MM] -- but maybe it will be better when we're not just doing dot and cross products. that shit is ez[2017-1-10. : 4:04 pm] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: FaRTy1billion Probs a boring teacher I can't just be like "k, I get it. Next video", or just do the questions while still watching the video[2017-1-10. : 3:54 pm] Pr0nogo -- better link: blob:http://imgur.com/6b422b27-6847-4b56-b2a7-952850642aa7[2017-1-10. : 3:43 pm] Pr0nogo -- haven't found anything, just spent an hour and a half making a burrowing animation for a broodling and didn't want to find out that there was hardcode associated with making a different UID burrowable[2017-1-10. : 3:35 pm] Corbo -- Pr0nogoPr0nogo shouted: does anyone know if there's hardcode around how many frames must be in a burrowing animation I think it's just iscript and GRP[2017-1-10. : 2:11 pm] Pr0nogo -- does anyone know if there's hardcode around how many frames must be in a burrowing animation[2017-1-10. : 12:45 pm] jjf28 -- https://santaluciarestaurantblog.files.wordpress.com/2016/04/mg0haa6.jpg?w=620[2017-1-10. : 12:19 pm] Moose -- FaRTy1billionFaRTy1billion shouted: in-person math class is so boring D: Probs a boring teacher[2017-1-10. : 8:42 am] O)FaRTy1billion[MM] -- IskatuMeskIskatuMesk shouted: gonna update to dat b.ent 2.0 so you can enjoy your always online experience w00[2017-1-10. : 8:26 am] IskatuMesk -- gonna update to dat b.ent 2.0 so you can enjoy your always online experience[2017-1-10. : 7:36 am] Excalibur -- iCCup.xboi209iCCup.xboi209 shouted: https://bnetdocs.org/news/127/us-west-scheduled-maintenance New patch inc.[2017-1-10. : 4:05 am] IskatuMesk -- https://images.discordapp.net/.eJwNxssNwyAMANBduPNzwdhZoGNUiCASKQQE9FR19_ad3ke8xyU2cazV56b1fs7Uxq7maiOWrEpr5cqxn1OlVnVcK6aj5ntNbSmgd_AAS-wROZAGJAAK7AA9sWML-hlrfoGxQRorDf8rjZMAklD1u4jvD8leJjg.k5Ie8zjhC9vzVmcgwePoL1Batc0 |