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[2017-2-04. : 8:45 am] jjf28 -- NudeRaiderNudeRaider shouted: y'know what else is hard? ... https://youtu.be/_CCnkswncec?t=4m7s[2017-2-04. : 6:28 am] lil-Inferno -- NudeRaiderNudeRaider shouted: y'know what else is hard? ... Cache invalidation, naming things, and off by one errors[2017-2-04. : 6:21 am] tehkain -- NudeRaiderNudeRaider shouted: y'know what else is hard? ... JOHN CENA[2017-2-04. : 6:16 am] NudeRaider -- Sie_SayokaSie_Sayoka shouted: its friday lets get down Fire_KameFire_Kame shouted: margarita night Corbo![]() Corbo shouted: Sie_Sayoka am https://drive.google.com/file/d/0B7WOzpWiQ04wV3liZTJ1aEZOb1U/view?usp=drivesdk CorboCorbo shouted: Fire_Kame cool. Even kame. Cheers. Lets be friends today k. Ok no. Corbo gets down on Kame. Cool.[2017-2-04. : 4:54 am] O)FaRTy1billion[MM] -- I just gotta find the req function and then shove a jump or something in[2017-2-04. : 4:54 am] O)FaRTy1billion[MM] -- if FG did some garbage like hide the unused ones then it would be hard ![]() [2017-2-04. : 4:42 am] O)FaRTy1billion[MM] -- See all of those "Unused"s? I just have to rename one with FG, and then write a plugin that does something if that value ![]() [2017-2-04. : 4:40 am] O)FaRTy1billion[MM] -- nah, I'm going through data.mpq and picking through SC's memory[2017-2-04. : 4:39 am] tehkain -- Well, having the original source code would be a lot easier than, as I assume you're doing, picking through its memory.[2017-2-04. : 4:39 am] O)FaRTy1billion[MM] -- tehkaintehkain shouted: DoA should have left behind the code for FireGraft before disappearing... it can be done, I just don't know how[2017-2-04. : 4:38 am] O)FaRTy1billion[MM] -- Aha! The problem was tohe opcode was 4 bytes, not 3. I'm surprised it didn't jsut crash xD[2017-2-04. : 4:37 am] tehkain -- DoA should have left behind the code for FireGraft before disappearing...[2017-2-04. : 4:37 am] O)FaRTy1billion[MM] -- also I'm not sure how to add custom reqs or whatever because of how FG does it[2017-2-04. : 4:32 am] O)FaRTy1billion[MM] -- FG does such a roundabout way of giving the functions, though ;o[2017-2-04. : 4:29 am] tehkain -- Hmm... maybe there's an issue with the upgrade entry in upgrades.dat?[2017-2-04. : 4:20 am] O)FaRTy1billion[MM] -- maybe I should just solder these. It was intended to be temporary because I wasn't sure if it was going to work. xD[2017-2-04. : 4:17 am] O)FaRTy1billion[MM] -- but I got to fix the foundry. I accidentally left it outside and one of the wires came off[2017-2-04. : 4:17 am] O)FaRTy1billion[MM] -- ya, while we wait for the foundry to heat up we're going to eat tacos[2017-2-04. : 4:13 am] O)FaRTy1billion[MM] -- oshit, it's almost 9:30. That means it's almost time for tacos & metal melting party[2017-2-04. : 4:10 am] tehkain -- It's making your FireGraft too hot. Because, you know, Fire-Graft. I'll excuse myself now.[2017-2-04. : 4:09 am] O)FaRTy1billion[MM] -- cool, well now it's visible but clicking it doesn't do anything. xD[2017-2-04. : 3:56 am] tehkain -- Also, Farty, there's no problem with posting on mostly-dead threads as long as the information's relevant, right?[2017-2-04. : 3:52 am] O)FaRTy1billion[MM] -- upgrade 61 might be broken, I don't know if SC has a "None" for Upgrades |
lil-Inferno