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[2017-2-03. : 3:23 am] Dem0n -- tehkaintehkain shouted: Hey, Excalibur, Farty, here are your 250 k's. kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk Please stop trying so hard.[2017-2-03. : 3:17 am] jjf28 -- I think it did, and I think the method was working perfectly fine (including the test) but the entry they were looking for was removed from the DB[2017-2-03. : 3:16 am] jjf28 -- I posted this in the chat when someone asked why I said ying https://youtu.be/_Nor2G4N3C0 , and my dummy data might have had a spicy meme or two... but that's it ![]() [2017-2-03. : 3:06 am] jjf28 -- oh that's the best part, they gave us access and permission to approve our own stuff cause they didn't have the time to follow their own process, then some method that none of us touched allegedly stopped working (we tested and couldn't reproduce), and we were blamed/locked out[2017-2-03. : 2:52 am] jjf28 -- domain owner locked us out of repo for not following 'standards', GM's like wtf bro, domain owners like you shoulda read the docs in the doc repo, now follow this ridiculously slow development process where you wait on us to pre-approve suggested changes, then give you access, then approve your merge request after; GM notes that there's thousands of docs there so you need to be specific, and that we have pressure from directors to meet timelines so we need a service level agreement if we're going to follow that process (took 5 days just to set this meeting after all); domain owners like I'm not here to talk about that, let's talk about standards your team needs to meet; GM presses him till he leaves telling us to take it up with the director[2017-2-03. : 2:35 am] O)FaRTy1billion[MM] -- tehkaintehkain shouted: Are there any plugin information resources left aside from ModCrafters? There doesn't seem to be a whole lot on SEN. GPTP afaik xD[2017-2-03. : 2:34 am] tehkain -- Are there any plugin information resources left aside from ModCrafters? There doesn't seem to be a whole lot on SEN.[2017-2-03. : 2:34 am] tehkain -- So, do you know if you can use FireGraft's dat requirements to limit the number of units you can build?[2017-2-03. : 2:33 am] O)FaRTy1billion[MM] -- cool, I have way more dat files than I remembered, but I dunno if I've tested them ![]() [2017-2-03. : 2:32 am] tehkain -- Hey, Excalibur, Farty, here are your 250 k's. kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk[2017-2-03. : 2:24 am] tehkain -- FaRTy, if I typed 250 k's in chat, would I get in trouble for spamming?[2017-2-03. : 2:16 am] O)FaRTy1billion[MM] -- ExcaliburExcalibur shouted: I want a job that pays me 250k a year to go on SEN once a day and go 'w/e' w/e[2017-2-03. : 2:15 am] Excalibur -- I want a job that pays me 250k a year to go on SEN once a day and go 'w/e'[2017-2-03. : 2:08 am] tehkain -- FaRTy1billionFaRTy1billion shouted: tehkain tehkain it doesn't work when I'm at work Too bad that Starcraft modding can't be a paying job.[2017-2-03. : 1:46 am] O)FaRTy1billion[MM] -- CorboCorbo shouted: tehkain you could use trigger enabler plug in so you can use triggers. Prbably easier. You can do it via plug ins too. plugins would probably be easy. I can't look right now, but it probably wouldn't be hard to even make it a req so the button greys xD[2017-2-03. : 1:44 am] O)FaRTy1billion[MM] -- tehkaintehkain shouted: tehkain FARTY I CALL TO THEE ![]() tehkain shouted: it doesn't work when I'm at work WE NEED YOUR MODDING WISDOM ![]() [2017-2-03. : 1:13 am] Corbo -- Or you could probably edit trigger templates for melee maps but i do not think that would work. Or maybe it does.[2017-2-03. : 1:12 am] Corbo -- tehkaintehkain shouted: So... anyone have an idea how to, in a mod, make a limit on how many of a certain unit you can build? you could use trigger enabler plug in so you can use triggers. Prbably easier. You can do it via plug ins too.[2017-2-03. : 12:53 am] Vrael -- I'll let his modesty deceive me whenever I damn well please thank you very much.[2017-2-03. : 12:42 am] Roy -- tehkaintehkain shouted: By the way, is Roy one of the/the site admin(s)? DevliN is the only site admin. I am but a lowly Global Mod / Emergency Dev / Bot.[2017-2-03. : 12:14 am] lil-Inferno -- Give the player only enough space available to fit the limit you want C|X^ DDDDDDDDDD[2017-2-03. : 12:13 am] lil-Inferno -- tehkaintehkain shouted: So... anyone have an idea how to, in a mod, make a limit on how many of a certain unit you can build? By making a map cuz it's easy there C|X^ D[2017-2-03. : 12:10 am] tehkain -- AshamedAshamed shouted: tehkain I was pretty good at making maps for sc 8 years ago... When sc was a popular game ha When you made a bad map, were you ever *puts on sunglasses* Ashamed?[2017-2-03. : 12:09 am] Ashamed -- I use to have minerals in an old version of SEN, but they got rid of it for so long... Then I came back and they were back ha[2017-2-03. : 12:09 am] tehkain -- So... anyone have an idea how to, in a mod, make a limit on how many of a certain unit you can build? |
Sie_Sayoka