Staredit Network > Starcraft I Database > File: DBZ - Nameks Attack

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DBZ - Nameks Attack
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Filename: DBZ - Nameks Attack.scx
Filesize: 114.74KB

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File Information
General
Uploaded on:Nov 22 2008, 4:50 am
Uploaded by:KiIIer2121
Author:|3910|
Downloads:306

Map-Data
Tileset:Badlands
Dimension:128x128

Forces
Son Gohan,Krillin,Piccolo,Veg
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Son Goku
Human (Terran)
Ginyu Force / Frieza and Cool
Human (Protoss)
Human (Zerg)
Namekians
Computer (Terran)

Map-Statistics
Units:1056
Triggers:245
Locations:94
Strings:912
File Description
You must fight through Dodoria Zarbon Frieza Ginyu Force and Cooler in this Saga,This is based off of DBZ - Battle With Namek,(Frieza And Ginyu)Destory Guru Dende and Goku to win,(Good Guys)Defeat Frieza and all his forms to win,Tell me if theres any glitchs

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Comments
Lord Malvanis wrote on Nov 23 2008, 1:36 am:
Should it really matter how many of the same map there are? At least someone is putting in effort to keep map making still going.
Without all the maps being copied, remade, and made starcraft would no longer be played.

MePHiStO_IS_GoD wrote on Nov 22 2008, 7:13 pm:
Did you just start playing B.net? Theres always been at least 900 billion DBZ maps lol. But this one is actually pretty damn good. It reminds me of the old school DBZ maps. Give it a chance :)

RISKED911 wrote on Nov 22 2008, 3:43 pm:
ENOUGH WITH THIS DBZ CRAP I SEE ALL OTHER B.NET!!!
HALFTHE MAPS BEING PLAYED IS JUST DBZ DBZ DBZ!!!
INSTEAD OF GOOD MAPS LIKE RACOON CITY OR MARIO DEF!!!

[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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