Staredit Network > Starcraft I Database > File: Fenola:The Start

Sunken Treasure
(Reload)
Fenola:The Start
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Filename: Fenola The Start v2.scx
Filesize: 379.75KB

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File Information
General
Uploaded on:Nov 20 2008, 10:39 pm
Uploaded by:KiIIer2121
Author:Not Given.
Downloads:331

Map-Data
Tileset:Installation
Dimension:64x64

Forces
Workers of Fenola
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Fenola,Company of Toxics
Computer (Protoss)
Surviors {v2}
Computer (Zerg)
Creatures of Toxics
Computer (Terran)

Map-Statistics
Units:104
Triggers:58
Locations:38
Strings:927
File Description
v2 of Fenola the Start

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Comments
RISKED911 wrote on Nov 20 2008, 11:31 pm:
not much decent...sorry...no offense...maybe a little...

[09:38 am]
NudeRaider -- Symmetry
Symmetry shouted: I meant more why is it relevant
I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[2026-7-13. : 7:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
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