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Entropy's Edge
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Filename: Entropy's Edge.zip
Filesize: 2517.03KB

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General
Uploaded on:Mar 8 2008, 5:28 am
Uploaded by:Corbo
Author:|49|
Downloads:719

File Contents
ERIS For Dummies.txt
Inspect the Contents Hereof.txt
Entropy's Edge.exe
File Description
Winner of the 2007 Summer Modding Contest
The mod is set far in the future. The story is basically the same as The Matrix, and I bet you know that one already. SYRUS and MINERVA, two all-powerful AIs, struggle to bring the world under their control, while the Renascent, the last hope for humanity, fight with their lives.

So what's new?

-Unit types. Instead of your standard small/medium/large, there are only two units types: material and virtual. They're pretty easy to tell apart: Virtual units are wireframe-style, and Material are normal. Material take full damage from Physical attacks, and Virtual take full damage from Abstract attacks. Energy attacks deal full damage to both.

-Structures. Buildings, which are even less real than virtual units, can be walked through, and can only be attacked by designated units.

-ERIS. The Renascent's true power lies not in their military might, but in the ERIS system, which grants them the ability to pick the game apart at will.

Requires v 1.15.0

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Comments
noobscrub wrote on Aug 7 2016, 4:44 pm:
sorry to trigger you senpai

noobscrub wrote on Aug 6 2016, 8:18 pm:
crash simulator

DeProgrammer wrote on Jun 17 2008, 8:35 am:
Another amazing mod. I really love the ERIS system as a whole.

modmaster50 wrote on Apr 4 2008, 4:30 am:
Well, Pandut, I think all mods should have AI. However, there are too often limitations that prevent AI. In EE, build types have been edited. AI are too stubborn and still use the default build methods (warp for toss, build for terran, etc).

Pandut wrote on Apr 1 2008, 2:34 am:
This mod needs an AI

[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
[03:25 am]
Oh_Man -- https://youtu.be/R_6bsf9REkY anyone ever tried playing SC ghost?
[03:07 am]
Vrael -- though I wonder if at that level basically almost every match is over in like 3 minutes
[03:07 am]
Vrael -- yeah good point lets see the highlights reel from that
[03:06 am]
Oh_Man -- thats how it was trained to begin with, thousands of AI vs AI matches
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