Staredit Network > Starcraft I Database > File: JumpMan V0.1a Beta

Sunken Treasure
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JumpMan V0.1a Beta
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Filename: Jumpman V0.1A.scx
Filesize: 82.63KB

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File Information
General
Uploaded on:Aug 19 2008, 4:37 pm
Uploaded by:Devourer
Author:|1851|
Downloads:325

Map-Data
Tileset:Space
Dimension:64x64

Forces
JumpMan ! :P
Human (Protoss)
Made by: DeVouReR
Computer (Terran)
AKA: DeVouReR(ChaR)
Computer (Protoss)
19th August 2008
Computer (Zerg)
Computer (Terran)
Computer (Protoss)
Computer (Zerg)
Computer (Terran)

Map-Statistics
Units:1471
Triggers:50
Locations:11
Strings:927
File Description
This Map is a Jump n Run Map :P
Belive it or not! Just try it out...
The Map includes an Editor to make your own Map!

Here's a small tutorial:
Build Dragoon to open Editor

Place current Thing by MC the Ling
You have to place the JumpMan Start-Location and the Door

Your Objective is, to stay enar to the key [to open the (closed) door], then go back to the door to win...


Whatever: You can Jump to left and right site!
The best: This Map has Gravity!

Comments are welcome!
Please try it out at least once! :)

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Comments
DT_Battlekruser wrote on Aug 19 2008, 9:03 pm:
File lacks good tags right now, but I;m just going to leave it at 'experimental' - if author wishes to tag map more accurately, do so. Otherwise, I'm taking out the stupid tags, like author's name.

[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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