Sunken Treasure
(Reload)
Ad Astras
Download
Filename: Ad Astras 1.2.zip
Filesize: 7081.84KB

Thumbnail

Rating
Log in to rate

File Information
General
Uploaded on:Mar 1 2008, 6:20 am
Uploaded by:Forsaken Archer
Author:|49|
Downloads:537
File Description
A total conversion, set far in the future after the fall of the Empire of Earth. Small space kingdoms have risen to fill the power void--make sure yours triumphs! Colonize and exploit planets for money, sanctions unusual and powerful units, and build huge freakin' ships! What more can you ask for? This mod places an emphasis on strategy over tactics. Things move slowly (don't say I didn't warn you) and abilities are rare. You'll need foresight and planning more than twitchy fingers to win.
By Lord_Agamemnon[MM]
Use 1.15

All Images

Comments
NondescriptLump9876 wrote on Apr 24 2008, 1:04 am:
Best. Mod. Ever.

Agamemnon, I commend you for making one of the best mods I've ever seen. The incredible modifications renewed Starcraft without losing its pleasant graphical feel and gameplay theory. You really pumped up the strategy aspect of it, where micro is no longer so significant as managing your forces correctly. The low sight range and slow speed makes for an extremely intriguing game. I can't wait for Mod Night this saturday - only been able to play with a couple friends who were competent enough to download the mod, downgrade, and run it to play w/ me on Shadowflare's. Thx for the time and dedication; it was an amazing contribution to SC modding.

who wrote on Mar 7 2008, 12:57 am:
blacklight: did you downgrade?

DT_Battlekruser wrote on Mar 6 2008, 5:52 am:
I really, really need to make a point to come to mod night one of these days. If I could get Starcraft to connect to Battle.net...

LoveLess wrote on Mar 3 2008, 5:57 pm:
Bestest Modz I Evered Plaid.

Open.14 wrote on Mar 3 2008, 3:32 pm:
Looks Crazy... Hey. I bet it crashes cuz either u play w other ppl or you arent using the mod before the map. Hope that helped. IM GONNA GO PLAY IT NOW! WOOOOOOOT!

blacklight28 wrote on Mar 3 2008, 1:39 am:
Crashes everytime I start a game...

who wrote on Mar 1 2008, 12:23 pm:
awesome mod

[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
Please log in to shout.


Members Online: O)FaRTy1billion[MM], Ultraviolet