Staredit Network > Starcraft I Database > File: Lost in Starcraft 3: End Game

Sunken Treasure
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Lost in Starcraft 3: End Game
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Filename: Lost in Starcraft 3!.scx
Filesize: 1647.06KB

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File Information
General
Uploaded on:Jul 11 2008, 3:19 am
Uploaded by:MePHiStO_IS_GoD
Author:|2015|
Downloads:391

Map-Data
Tileset:Space
Dimension:128x128

Forces
Movie Watcherness P1 required
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
The Wonderful world of Larry
Computer (Zerg)
The Evil Starcraft world
Computer (Terran)
Force 4

Map-Statistics
Units:1650
Triggers:6
Locations:1
Strings:927
File Description
HOLY CRAP! IT"S THE THIRD ONE! THERES NO WAY THIS CAN ACTUALLY BE REAL! LOLZLOLOZLOZLOZLOZLZOLZOLZOZLOZLZOLZ

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Comments
ramin wrote on Oct 13 2010, 3:30 am:
omg i saw kerrgians vegina lOL

ramin wrote on Oct 13 2010, 2:10 am:
WERE IS NUMBER 1 AND 2

-BW-Map_God wrote on Sep 13 2009, 7:10 am:
We should have a policy for deleting Rick Roll maps off the database.

UPRISING wrote on Oct 27 2008, 5:04 am:
OMG THE THIRD!!! XD gj man

RIVE wrote on Jul 17 2008, 3:22 am:
The thing you'd see after credits. Funny.

Cheathunta wrote on Jul 12 2008, 9:48 pm:
This is definetly the best map EVER. Good job man.

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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