Staredit Network > Starcraft I Database > File: Reverse Campaign T8) To Chain the Beast

Sunken Treasure
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Reverse Campaign T8) To Chain the Beast
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Filename: BW Terran 8.scx
Filesize: 9127.24KB

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File Information
General
Uploaded on:Nov 18 2021, 5:45 am
Uploaded by:TheHappy115
Author:Happy115
Downloads:1119

Map-Data
Tileset:Ash World
Dimension:192x192

Forces
UED Strike Force
Computer (Terran)
Computer (Terran)
Computer (Terran)
Renegade Zerg
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Force 3
Neutral (Zerg)
Overmind
Human (Zerg)

Map-Statistics
Units:1047
Triggers:106
Locations:101
Strings:302
File Description
The UED were able to use the PSI Disruptor to break through and create a foothold on Char. Destroy Gerard's Command Center and leave no Terran alive

Next Mission: http://www.staredit.net/sc1db/file/5554/
Note: The next set of missions will the Zerg Reverse Campaign: Brood War

The UED have come to enslave the Overmind. Their primary defense are quite strong but their current military prowess is still building up. As time goes on, they will be able to gather large enough forces to commit to larger scale attacks and destroy our Cerebrates. Beware, once they reach the perimeter of our Overmind, they will start occasionally sending dropships with medics. We can not allow them to bring 4 medics to our Overmind. Additionally, we can't let them destroy our Cerebrate, otherwise it will leave the Overmind defenseless. If possible, we should protect our ally's Cerebrates to keep their powers of super sunken colonies and Torrasque reincarnation alive, along with their respective swarms.

Break through the Terran Defenses. Their defense is very strong and will require large amounts of units to even make a dent in their defenses.


Damage and destroy multiple areas at once to try and attack weak points that are left unguarded as the Terrans reposition their defenses.


Reinforce your heave attacks to further cause damage and force the Terrans to constantly be on the defensive.


Attack at the same time as your ally so that they can get massive value as the Terrans get attacked from two different spots.

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[2025-6-21. : 4:08 am]
Ultraviolet -- Yeah I mean it's just always veering off in the same direction which doesn't give the feeling of movement based inaccuracy. I'd say it should jitter around if you're going for an inaccurate effect while strafing. Also it doesn't seem to do it when strafing right so I wasn't sure if it was intentional or not
[2025-6-21. : 3:34 am]
Zoan -- that's on purpose; got to stand still to be accurate, and you can't just strafe away while firing consistently ;) does it feel weird tho
[2025-6-21. : 12:26 am]
Ultraviolet -- I tested a little, the shots fired weirdly in not quite the right direction when I moved and shot at the same time, seemed a little off
[2025-6-20. : 10:02 pm]
Moose -- dark web game o_o
[2025-6-20. : 7:21 pm]
Zoan -- here's the temporary link (I'll get a domain later) http://3.145.71.231:3000/
[2025-6-20. : 7:03 pm]
Zoan -- hey I made a .io game, anyone wanna help me test it
[2025-6-20. : 11:51 am]
UndeadStar -- :wob:
[2025-6-20. : 6:11 am]
7-7 -- Been a minute
[2025-6-20. : 1:43 am]
O)FaRTy1billion[MM] -- :wob:
[2025-6-19. : 7:49 pm]
RexyRex -- :wob:
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