Staredit Network > Starcraft I Database > File: Halo: Test of Survival

Sunken Treasure
(Reload)
Halo: Test of Survival
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Filename: halo defenders.scx
Filesize: 42.43KB

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File Information
General
Uploaded on:Jun 21 2008, 2:44 am
Uploaded by:David_davidson
Author:|3013|
Downloads:364

Map-Data
Tileset:Space
Dimension:96x96

Forces
Halo Defenders
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Covenant
Computer (Protoss)
Computer (Terran)
Dummy
Computer (Zerg)
Force 4

Map-Statistics
Units:535
Triggers:46
Locations:18
Strings:924
File Description
Okay guys, this being my first ever UMS map, I'm expection you guys to go slightly easier on me (which i doubt you will :P). But anyways, a little bit about my map.

-You have to pick 1 of 4 units in the beginning, ghost (sniper rifle), marine (battle rifle), vulture (brute shot) or fire bat (shotgun)
-Once all units are picked, a 60 second timer is activated. Once 60 seconds are up, the units come storming into the base. If 5 of them reach your base, you lose! It gets tougher each time.
-Every round grant you 2 minerals, which you use for upgrading armor or firepower, or both.
-On round 7, your units is made stronger and has more HP. You'll need it.

It's still in beta, I'm finding more things that work and that don't work.

Beta .01= First Release
Beta .02= Fixed a bug that made hunter killers (hunters) spawn on round 2
Beta .03= Fixed Marine glitch that caused the choose not to disappear when you select marine.
Beta .04= Fixed zergling (grunt) health, several tests with 5 players could not pass round 2.
Beta .05= Added goliath for banning/kicking players who are being asses.
Beta .06= Changed the amount of enemy spawns from 1 to 3, giving more variety.
Beta .07= Added mission briefing.
Beta .08= Changed the area size of the spawn, making it harder to lose

On a side note, this map only opens properly if you have a map editor like X-tra editor special, or star forge, etc.

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[11:31 pm]
Symmetry -- :wob:
[03:45 am]
lil-Inferno -- :)
[2026-10-19. : 12:48 am]
Symmetry -- I added a couple more screenshots :)
[2026-10-18. : 9:35 pm]
Symmetry -- hopefully I can provide an awesome map!
[2026-10-18. : 9:26 pm]
Butch -- sounds effing awesome
[2026-10-18. : 8:56 pm]
Symmetry -- I need some more concrete ideas for episode 3. My idea is that you're an emerging consciousness in a Flat Earth experiment trying to escape the cruel grip of science.
[2026-10-18. : 8:53 pm]
Symmetry -- I promise it's moderately fun :hurr:
[2026-10-18. : 5:37 am]
Ultraviolet -- :lol:
[2026-10-18. : 4:11 am]
l)ark_ssj9kevin -- You got me at Rizzagal
[2026-10-18. : 1:22 am]
Symmetry -- https://staredit.net/topic/18946/ <- Look
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