Staredit Network > Starcraft I Database > File: Mario Party 64 v1.1

Sunken Treasure
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Mario Party 64 v1.1
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Filename: Mario Party 64 v1.1.scx
Filesize: 78.1KB

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File Information
General
Uploaded on:Jun 16 2008, 8:07 pm
Uploaded by:49281358723941702706
Author:Not Given.
Downloads:243

Map-Data
Tileset:Space
Dimension:128x96

Forces
Mario and Luigi
Human (Zerg)
Human (Zerg)
Peach and Yoshi
Human (Zerg)
Human (Zerg)
Wario and DK
Human (Zerg)
Human (Zerg)
Toad and Bowser (its FFA)
Computer (Protoss)
Computer (Terran)

Map-Statistics
Units:192
Triggers:494
Locations:109
Strings:842
File Description
No description available.

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[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
[2025-4-29. : 6:29 pm]
Ultraviolet -- you are indeed broke
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