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Random Micro Defense
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Filename: RandomMicroDefenseV1.4F.scx
Filesize: 102.55KB

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File Information
General
Uploaded on:Jun 9 2008, 6:51 pm
Uploaded by:Optics
Author:|2880|
Downloads:356

Map-Data
Tileset:Ice World
Dimension:96x256

Forces
Defenders
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Attackers
Computer (Terran)
Computer (Terran)
By: Optics
Computer (Terran)
Force 4

Map-Statistics
Units:735
Triggers:724
Locations:114
Strings:65212
File Description
Random Micro Defense is a team based defense game that utilizes elements of random selection in a way which forces the players to choose the best fit units for the given scenario. The map is linear: Enemies spawn from the top and proceed down the map base by base. The players collectively have a headquarters at the very bottom of the map - if the Headquarters is destroyed, you lose. Between the enemy spawn and the headquarters are several bases - each with their own unique terrain and strengths + weaknesses. Every round a random enemy is selected, and each player is given a random base to defend. Players will be given anywhere from one to three credits to choose from a selection of micro packs - which is also randomized each round. Choose the best units for the job, and prevent your headquarters from being destroyed! Note: Enemies do attack.

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Comments
Optics wrote on Jun 22 2008, 2:08 am:
Updated to version 1.4. Fixed a glitch which still occurred after level 5. The bug no longer exists. Please play the latest version to ensure you're able to complete the entire game!

Optics wrote on Jun 13 2008, 10:49 pm:
Updated to version 1.3 Fixed an issue which allowed users to cheat using a ghost on the ice terrain.

Optics wrote on Jun 13 2008, 1:20 am:
Updated to version 1.2. Fixed the level 6 glitch (as well as some other minor ones involving the start civ and air units disappearing), changed/added some unit selections, and made the enemy spawn area bigger to prevent units from becoming unplaceable.

Optics wrote on Jun 12 2008, 5:02 am:
There's a glitch at level 6 in this version. (1.1) If you run into it do not be alarmed, sit tight as I'll be updating the map soon.

[2026-9-14. : 3:21 pm]
Oh_Man -- Racoon City Remastered*
[2026-9-14. : 3:21 pm]
Oh_Man -- Join the front line SEN, DEFEND MANKIND. 2030 is just a number! https://scmscx.com/map/2fHHj96p
[2026-9-14. : 3:21 pm]
Oh_Man -- from the maker of the legendary Architect RPG, the peerless Racoon City, the capitvating One Piercing Note, comes another creation minutes in the making
[2026-9-14. : 11:15 am]
Oh_Man -- heh heh thanks for the minerals suckers, now it's time to quit while i'm ahead
[2026-9-14. : 1:01 am]
Oh_Man -- Heroes of the Storm literally died and was revived before we got next SC game. Wb Loveless, u cooking any UMS for us?
[2026-9-13. : 11:35 pm]
LoveLess -- getting diablo 5 and wow 4 before starcraft ghost
[2026-9-13. : 9:22 pm]
RIVE -- To be fair, I used to post custom emotes back when I still used the forums.
[2026-9-13. : 12:54 pm]
l)ark_ssj9kevin -- RIVE
RIVE shouted: 💯
holy shit did you just use an emoji on SEN that feels illegal 🍆
[2026-9-13. : 10:24 am]
Moose -- Heinermann
Heinermann shouted: new era of SC and it's just some shooter they're gonna cancel before 2030
StarCraft 2: Ghost 2, The Reghostening
[2026-9-13. : 3:38 am]
Symmetry -- :wob:
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