Staredit Network > Starcraft I Database > File: Mini-Game Party! DEMOv3b

Sunken Treasure
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Mini-Game Party! DEMOv3b
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Filename: Mini-Game Party DEMOv3bb.scx
Filesize: 289.14KB

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File Information
General
Uploaded on:Jun 2 2008, 10:48 pm
Uploaded by:MillenniumArmy
Author:|212|
Downloads:375

Map-Data
Tileset:Space
Dimension:256x256

Forces
Players
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Made by:
Computer (Zerg)
MillenniumArmy
Computer (Zerg)
Force 4

Map-Statistics
Units:1079
Triggers:2636
Locations:255
Strings:1052
File Description
Only 64 of 100 or more games complete. This map is therefore still incomplete. If you play this please report any bugs or suggestions ASAP in my production thread here.

IMPORTANT: If you have played or downloaded DEMOv3, please download this now. DEMOv3 has some major issues and bugs and have been corrected for the most part in this one.

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Comments
Falkoner wrote on Jul 19 2008, 3:47 am:
Lol, dude, minigames are copyrighted, and more than half the games were made up by himself :P

MePHiStO_IS_GoD wrote on Jul 17 2008, 3:08 am:
Oh stellar job stealing Minigames from the Mario Party map.
And Tedious/annoying mini-games doesn't translate into fun

Optics wrote on Jun 12 2008, 5:03 am:
I remember playing a beta of this. Lots of fun. Great job.

fritfrat wrote on Jun 12 2008, 4:29 am:
I'd personally rate the quality of mario party minigames as higher, but sheer number and consistent quality makes this a really fun game as well. Good job so far :)

MePHiStO_IS_GoD wrote on Jun 11 2008, 4:23 am:
Phst this pales in comparasion to the best mini game map on Starcraft: Mario Party (and 2)

FooFighters wrote on Jun 3 2008, 12:25 am:
Come on Millenium, we're getting mad, finish it already, so you can go on with your life!

Falkoner wrote on Jun 3 2008, 12:15 am:
I WANTZ NO DEMOS, GIMME TEH REAL THING!

[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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