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Confederate Uprising
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Filename: CUAI 1.1.zip
Filesize: 956.54KB

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General
Uploaded on:Jun 1 2008, 4:01 am
Uploaded by:Polaris
Author:|187|
Downloads:764

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Confederate Uprising.exe
File Description
Confederate Uprising is a small mod I made over the course of around 5 days. No, this is not for the SMC, this was made out of sheer boredom. :P

Basically, it replaces the Terran race with my version and speculations of the Terran Confederacy. Protoss and Zerg are not modded, so don't bother looking for changes on those sides. There is also no AI for the Confederacy, so you either have to play against Zerg or Protoss, or another Human.

Here are the units that the confeds have:

{Infantry Units
SCV
Conscript - basic marine, somewhat lesser then normal marines.
Storm Trooper - Fires out plasma lances, and has a sexy electric blue Marine GRP.
Medic - normal (Well, somewhat lesser then normal, I removed the Optical Flare)
Dark Ghost - Pretty much as it sounds, its dark, its a ghost, but cannot use nukes or lockdown. But, it does have a powerful attack.
Rocket Trooper? I might add this according to popular demand}

{Vehicles
V11 Vulture - New Graphics, fires lasers. Slightly less HP
Bulldog - Its a Goliath with a missile turret on top. Freaking awesome, no?
Siege Tank - Normal (It still plays a decent role though, don't worry)
Assault Tank - A four barreled all-out destroyer tank

{Air Units
WF-01 Wraith - Light wraith
WF-02 Heavy Wraith - heavier, Fires out missiles for ground, Flak shells for air. Has the Lockdown Ability
Raider - Raider GRP. (Duh :P ) Hammers targets repeatedly with missiles. Fires out small lasers for air attack.
DDI-32 Ion Destroyer - Big, gray Merc Gunship GRP from the SC beta. Fires ion beams, and has 2 main attacks: 1: Yamato gun. 2: Thermal Nuclear Strike, which is a lesser version of the nuke
Utility Ship - Plays role of SciVessel, Casts defensive Matrix. Can also carry units}

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Comments
CooL wrote on Jun 1 2008, 10:37 pm:
Dark Ghost..! It's too strong. You need to fix it :l

[02:13 pm]
Vrael -- pee poo sibling
[07:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
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