Staredit Network > Starcraft I Database > File: MegaMan X Gate's Lab 2.78

Sunken Treasure
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MegaMan X Gate's Lab 2.78
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Filename: MegaManX6_Gate's_Lab_2.78.scx
Filesize: 3775.59KB

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File Information
General
Uploaded on:May 2 2019, 6:27 am
Uploaded by:rockmanx
Author:Not Given.
Downloads:345

Map-Data
Tileset:Space
Dimension:192x192

Forces
Hunter Base (Need)
Human (Terran)
Maverick Hunter (17th / 0th)
Human (Terran)
Human (Terran)
Gate£¯Isoc£¯Nightmare
Human (Terran)
Human (Terran)
Human (Terran)
blog.naver.com/desnec
Computer (Terran)
Computer (Protoss)

Map-Statistics
Units:324
Triggers:2406
Locations:49
Strings:999
File Description
Crator: RockMan (rockman#31466) (Korea Server)
Blog: https://blog.naver.com/desnec
Tester: DarthNigTron, ICCup.Core, DrWhoCares, MarioBrotha, Human[gk]

Korean Ver play video:

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Comments
iamthehobo wrote on May 3 2019, 2:43 am:
This is an AOS/TopVBottom map where Top must take control of all Bottom's bases and destroy the Secret Lab they control within a set time limit. Two players control army activity and the other four control heroes. The map is based on the scenario of MegaMan X6 and features a large number of event triggers that activate over the course of the battle. Fully playable in English.

iamthehobo wrote on May 3 2019, 2:38 am:
Test

rockmanx wrote on May 2 2019, 6:34 am:
This game has been perfectly translated into English.
https://youtu.be/B6jtmjWG6VI
It's a play video

rockmanx wrote on May 2 2019, 6:30 am:
https://youtu.be/B6jtmjWG6VI
It's a play video

[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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