Staredit Network > Starcraft I Database > File: War of the Lost Kingdoms

Sunken Treasure
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War of the Lost Kingdoms
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Filename: WarOfTheLostKingdomsCB.scx
Filesize: 219.34KB

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File Information
General
Uploaded on:Aug 13 2017, 9:56 pm
Uploaded by:ImagoDeo
Author:Multiple
Downloads:533

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
War of the Lost Kingdoms
Human (Terran)
Human (Terran)
By UED_Admiral
Human (Terran)
Human (Terran)
Updated August 2017
Human (Terran)
Human (Terran)
by Shmu & CB108
Human (Terran)
Human (Terran)

Map-Statistics
Units:429
Triggers:214
Locations:103
Strings:511
File Description
Risk-style strategy map.

Initially created by UED_Admiral sometime before 2009. Updated around that time by Mr.Brightside. This version is fully retriggered and updated with two new 300-cost bases for additional strategic options. A full change list is not available, but if you want one feel free to message the person who uploaded this map.

Thanks to Falkoner and Payne for their terrain compilations and brushes, which helped make the map a lot prettier. Thanks to various friends for extensive balance testing (ongoing).

The basics:
  • All players start at the bottom-right corner of the map and must immediately move to secure a base of their choosing.
  • Upgrade your base's spawn with supply depots.
  • Get kills to increase your mineral income
  • Keep your civ alive or you lose.
  • You can buy as many bases as you want, once you have the money.

Bases tend to match up against each other along rock-paper-scissors lines. If you've never played before, don't worry too much about it, and try not to get salty if you lose.

Changelog
  • V.1.01 (8/13/2017, 6:23PM MST):
    • Dwarven Warrior (Protoss Archon) shields and health swapped; was 275/400, now 400/275.
  • V.1.02 (8/14/2017, 11:23AM MST):
    • Lost Temple spawn revised.
    • Lost Temple cost lowered to 150.
    • Max army size set to 400 men. (To deal with CCMU endgame balance issues.)
  • V.1.02 (8/14/2017, 12:33PM MST):
    • Renamed Oakton Longbows to Oakton Huntresses.
    • Changed Oakton zero-castle spawn to spawn a normal longbow instead of a Huntress.
  • V.1.03 (9/11/2017, 3:54PM CST):
    • Quite a few undocumented changes. Mostly small balance issues, some larger features.
    • Neutral structures are now invincible until purchased. (This addresses a long-standing base-killing exploit which our playgroup was reluctant to alter, for reasons too complex for a changelog.)

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[12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[08:12 pm]
Ultraviolet -- do you even lift bro?
[2026-9-23. : 5:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[2026-9-23. : 12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[2026-9-23. : 12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
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