Staredit Network > Starcraft I Database > File: (Custom) Cargo Ship Engine Overlay

Sunken Treasure
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(Custom) Cargo Ship Engine Overlay
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Filename: CargoShipEngineOverlay.zip
Filesize: 5.15KB

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General
Uploaded on:Feb 7 2016, 8:25 pm
Uploaded by:BeatMeistro
Author:Beatmeistro
Downloads:573

File Contents
CargoShipEngineOverlay/
CargoShipEngineOverlay/youmayreadmenow.txt
CargoShipEngineOverlay/NCGSglow.grp
File Description
Just a little taste of what i been working on lately.

It's sorta self explanatory.

Links for the Cargo Ship grp is located

Here.
http://www.staredit.net/sc1db/file/3119/

And Here.
http://www.staredit.net/sc1db/file/3120/

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[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
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