Staredit Network > Starcraft I Database > File: The Undead V.6.2

Sunken Treasure
(Reload)
The Undead V.6.2
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Filename: TheUndeadV.8.scx
Filesize: 138.69KB

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File Information
General
Uploaded on:Apr 6 2015, 9:23 pm
Uploaded by:zsnakezz
Author:Not Given.
Downloads:484

Map-Data
Tileset:Badlands
Dimension:192x96

Forces
Survivor
Human (Zerg)
Neutral (Zerg)
{}{}{}{}{}{}{}
Computer (Zerg)
The Undead
Computer (Zerg)
Computer (Zerg)
Computer (Protoss)
Computer (Terran)
Computer (Zerg)
Force 4

Map-Statistics
Units:637
Triggers:302
Locations:86
Strings:423
File Description
Destroy 6 Festering Graves.
~~~~~~~~~~~~~~~~~~~~~
Each Grave Destroyed Raises Difficulty.
Survive The Zombies

For more information on V.6 please visit:
http://www.staredit.net/topic/16724/#1

Map Features:
- An Open world to explore and complete your objectives as you want.
- A dynamic self populating zombie system.
- Use and defend bases across the map to build a zombie stomping force.
- Fend off multiple larger scale zombie invasions.
- Kill powerful bosses and complete various missions for big rewards.
- An Income system that gets more lucrative the further you progress.
- Over 20 Achievements and rewards for killing enemies and completing objectives.
- 3 Alternate endings that provide different challenges.


The Dead Are Rising, are YOU Rising to the Challenge?

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Comments
zsnakezz wrote on May 3 2015, 5:53 pm:
*SAVE CODES*
Use if you feel inclined.
"AAAA"
"ABAA"
"BBAB"

zsnakezz wrote on Apr 27 2015, 12:40 am:
V.5 has now been replaced by the new V.6. Please enjoy this new version of The Undead.

zsnakezz wrote on Apr 8 2015, 11:06 pm:
There was a problem with some units not properly being teleported to a different section in the map. This was meant to more evenly disperse zombies in the map, and has been fixed.

[03:25 am]
Oh_Man -- https://youtu.be/R_6bsf9REkY anyone ever tried playing SC ghost?
[03:07 am]
Vrael -- though I wonder if at that level basically almost every match is over in like 3 minutes
[03:07 am]
Vrael -- yeah good point lets see the highlights reel from that
[03:06 am]
Oh_Man -- thats how it was trained to begin with, thousands of AI vs AI matches
[03:06 am]
Vrael -- see how far we can really take things
[03:06 am]
Vrael -- what they need to do is have some AI vs. AI matches
[03:06 am]
Oh_Man -- i'm sure there's a limit to that
[03:06 am]
Vrael -- if your mediocre army can fight perfectly every time, why bother with strategy
[03:05 am]
Vrael -- but from a gameplay perspective I think all its shown is that you can trade 1000's of apm to make up for lack of strategy
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